Difference between revisions of "Brown Note"

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|ability=[[Presence|PRS]]
 
|ability=[[Presence|PRS]]
 
|save=[[Grunt Save]]
 
|save=[[Grunt Save]]
|description=While no naturally-produced sound wave can wreak havoc on the human bowels, surely a magically-produced sound can.  The Brown Note spell directs a magical subsonic wave at a target and — through magic resonance — relieves him of his bowel control.  At higher levels, the target can do little more than squat down and suffer. This is essentially the same spell as [[Sicken]]; the mage may learn the spell once and use ranks in either Status or Sound, whichever is higher.
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|description=While no naturally-produced sound wave can wreak havoc on the human bowels, surely a magically-produced sound can.  The Brown Note spell directs a magical subsonic wave at a target and — through magic resonance — relieves him of his bowel control.  At higher levels, the target can do little more than squat down and suffer. This is essentially the same spell as [[Sicken]]; the mage may learn the spell once and use ranks in either Status or Sound, whichever is higher. This spell is nullified by [[Cure]].
 
|level1=Queasy, −2 to all rolls, −1 Action Point
 
|level1=Queasy, −2 to all rolls, −1 Action Point
 
|level2=Nauseated, −4 to all rolls, −2 Action Points
 
|level2=Nauseated, −4 to all rolls, −2 Action Points

Revision as of 22:24, 19 April 2010

This spell has a unknown essence
This is a sound spell
Rarity 1
AP 4
Target Creature
Distance Medium
Lasts Two rounds per school rank
SaveGrunt Save

While no naturally-produced sound wave can wreak havoc on the human bowels, surely a magically-produced sound can. The Brown Note spell directs a magical subsonic wave at a target and — through magic resonance — relieves him of his bowel control. At higher levels, the target can do little more than squat down and suffer. This is essentially the same spell as Sicken; the mage may learn the spell once and use ranks in either Status or Sound, whichever is higher. This spell is nullified by Cure.

Intensity Effects

  1. Queasy, −2 to all rolls, −1 Action Point
  2. Nauseated, −4 to all rolls, −2 Action Points
  3. Slight loss of bowel control, −6 to all rolls, −3 Action Points
  4. Complete incontinence, −8 to all rolls, −4 Action Points
  5. Explosive and violent diarrhea, −10 to all rolls, Target falls prone and can take no aggressive actions.