Difference between revisions of "Disguise"

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Typically used with: '''Persuasion'''.
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Typically used with: '''Presence'''.
  
 
The super spy posing as the king (the king having just met with a terrible fate), the undercover martial artist gathering secrets from a rival clan, and the minstrel taking place in a large-scale play all make use of the Disguise check to its fullest.  If a character wants to look like someone else, or at least not look like him or herself, the Disguise skill is a necessary tool.
 
The super spy posing as the king (the king having just met with a terrible fate), the undercover martial artist gathering secrets from a rival clan, and the minstrel taking place in a large-scale play all make use of the Disguise check to its fullest.  If a character wants to look like someone else, or at least not look like him or herself, the Disguise skill is a necessary tool.

Revision as of 17:44, 3 April 2010

Typically used with: Presence.

The super spy posing as the king (the king having just met with a terrible fate), the undercover martial artist gathering secrets from a rival clan, and the minstrel taking place in a large-scale play all make use of the Disguise check to its fullest. If a character wants to look like someone else, or at least not look like him or herself, the Disguise skill is a necessary tool.

Difficulty

Disguise checks are always opposed by a Discern check. Below are some situational bonuses and penalties.

Example DL
Trying to deceive a casual acquaintance of someone into thinking you’re them +2
Trying to deceive a fairly close friend +5
Trying to deceive a lover or best friend +10

The following table lists situational bonuses and penalties to the Disguise check.

Situation Check
Employing a costuming kit with wigs, makeup, facial hair, etc. +5
Using a magic spell to disguise yourself +10
Using a magic spell to alter your body +15

Opposed Rolls

Disguise checks are always opposed by a target’s Discern check.

Retry

Disguise attempts cannot be retried without the expenditure of a fate point; however, the character can try a different disguise on the same subject.