Difference between revisions of "Drown"

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Revision as of 00:08, 9 November 2007

This spell has a unknown essence
Rarity 3
AP 4
Target Creature
Distance Near
Lasts N/A
SaveGrunt Save

The mage conjures an amount of water in the lungs of a nearby target.

Intensity Effects

  1. A drop of water. The target must succeed at a Self Control check on the next round to keep from entering a coughing fit.
  2. A gulp of water. The target enters into a coughing fit for a round, and may do nothing but defend themselves.
  3. A glass of water. The target enters into a coughing fit for two rounds and may only defend. Target takes 10 damage.
  4. A gallon of water. Target has fit for three rounds, may only defend and takes 20 damage.
  5. The target feels as if they had been held underwater with no air. They have a coughing fit every round the mage spends an additional mana point. They must pass a Self-Control check or pass out. Takes 30 points of damage.