Difference between revisions of "Erode Spirit"

From NsdWiki
Jump to: navigation, search
m (+essence)
m (save)
Line 6: Line 6:
 
|target=Creature
 
|target=Creature
 
|distance=Near
 
|distance=Near
|time=1 round per school rank
+
|time=1 round per spell rank
|ability=[[Presence|PRS]]
+
|save=[[Guts]]
|save=[[Mettle]]
 
 
|description=The mage casts a spell of gloom and despair over the target weakening resolve and instilling gloom. Essentially, the target acts as if the caster successfully used [[Intimidate]].
 
|description=The mage casts a spell of gloom and despair over the target weakening resolve and instilling gloom. Essentially, the target acts as if the caster successfully used [[Intimidate]].
 
|level1=Target takes a −2 penalty to all rolls
 
|level1=Target takes a −2 penalty to all rolls

Revision as of 21:34, 8 July 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a compulsory essence
This is a ruin spell
Rarity 3
AP 4
Target Creature
Distance Near
Lasts 1 round per spell rank
SaveGuts

The mage casts a spell of gloom and despair over the target weakening resolve and instilling gloom. Essentially, the target acts as if the caster successfully used Intimidate.

Intensity Effects

  1. Target takes a −2 penalty to all rolls
  2. Target takes a −4 penalty
  3. Target takes a −6 penalty
  4. Target takes a −8 penalty
  5. Target collapses and gives up, because it's all hopeless anyway