Difference between revisions of "Floodwaters"

From NsdWiki
Jump to: navigation, search
(New page: {{spell |school=water |xp=1 |distance=Near |target=Water |time=N/A |ability=N/A |save=N/A |description=The mage wills water to channel itself around. The Dig spell is capable of transposin...)
 
(Replaced content with "{{spell See|school=water|Shift Element}}")
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{spell
+
{{spell See|school=water|Shift Element}}
|school=water
 
|xp=1
 
|distance=Near
 
|target=Water
 
|time=N/A
 
|ability=N/A
 
|save=N/A
 
|description=The mage wills water to channel itself around. The Dig spell is capable of transposing great amounts of water between two locations, which could be useful for diverting a rising river, filling a pool or moat, save or incite a sinking ship, or wash people off a bridge.  The mage must be within 10 feet of the water he or she wants to move.  The amount of water moved is dependent on the spell level, and the water can be moved up to 15 feet away per school rank. Note that the water you move doesn't vanish, it needs a place to relocate.
 
|level1=Sink a canoe (20 cu. ft./150 gallons)
 
|level2=Fill up that new, big fish tank (100 cu. ft./750 gallons)
 
|level3=Sink a small sail boat (500 cu. ft./3,750 gallons)
 
|level4=Fill up a typical backyard swimming pool (2,500 cu. ft., about the volume of a 40 foot shipping container)
 
|level5=Drain a small lake (12,500 cu. ft./100,000 gallons)
 
}}
 

Latest revision as of 22:49, 16 January 2012

This is a water spell

See Shift Element.