Difference between revisions of "Tentacles"

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m (wishlist)
(+essence)
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{{wishlist}}
 
{{wishlist}}
 
{{spell
 
{{spell
 +
|essence=conjuring
 
|school=slime
 
|school=slime
 
|xp=3
 
|xp=3
 
|distance=Far
 
|distance=Far
|target=N/A
+
|target=Area
|time=Two rounds per school rank  
+
|time=Two rounds per rank  
|ability=N/A
+
|description=The mage summons 15-foot-long, oozy, black tentacles that burst from the floor or ground.  The GM should treat the tentacles as a single being, with 30 [[Health Points]].  The tentacles act on the initiative order of the mage.  The tentacles have a sticky substance on their underside, so when a tentacle makes a [[Grab]] check, it receives a +10 bonus, and its enemies have a tougher time escaping.  If a tentacle has a creature constricted, it deals crushing damage equivalent to its [[Muscle]] ×2.  The power of the tentacles is dependent on the Intensity.
|save=N/A
 
|description=The mage summons 15-foot-long, oozy, black tentacles that burst from the floor or ground.  The GM should treat the tentacles as a single being, with 30 [[Health Points]].  The tentacles act on the initiative order of the mage.  The tentacles have a sticky substance on their underside, so when a tentacle makes a [[Grab]] check, it receives a +10 bonus, and its enemies have a tougher time escaping.  If a tentacle has a creature constricted, it deals crushing damage equivalent to its [[Muscle]] ×2.  The power of the tentacles is dependent on the Intensity.
 
 
|level1=Two tentacles.  Mus 3, End 3.  Slap Damage 2
 
|level1=Two tentacles.  Mus 3, End 3.  Slap Damage 2
 
|level2=Two tentacles.  Mus 4, End 3.  Slap Damage 4
 
|level2=Two tentacles.  Mus 4, End 3.  Slap Damage 4

Revision as of 17:26, 20 January 2013

Police brutality.svg This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker!
Megusta.svg Me gusta. This rule should be included in the first release of the book. Let's make it happen.
This spell has a conjuring essence
This is a slime spell
Rarity 3
AP 4
Target Area
Distance Far
Lasts Two rounds per rank

The mage summons 15-foot-long, oozy, black tentacles that burst from the floor or ground. The GM should treat the tentacles as a single being, with 30 Health Points. The tentacles act on the initiative order of the mage. The tentacles have a sticky substance on their underside, so when a tentacle makes a Grab check, it receives a +10 bonus, and its enemies have a tougher time escaping. If a tentacle has a creature constricted, it deals crushing damage equivalent to its Muscle ×2. The power of the tentacles is dependent on the Intensity.

Intensity Effects

  1. Two tentacles. Mus 3, End 3. Slap Damage 2
  2. Two tentacles. Mus 4, End 3. Slap Damage 4
  3. Three tentacles. Mus 4, End 4. Slap Damage 6
  4. Three tentacles. Mus 6, End 6. Slap Damage 8
  5. Four tentacles. Mus 8, End 8. Slap Damage 10