Difference between revisions of "Age"

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m (spell level→intensity)
m (+essence)
 
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{{overhaul}}
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{{sexy}}
 
{{spell
 
{{spell
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|essence=mutative
 
|school=ruin
 
|school=ruin
|xp=2
+
|xp=4
|target=Creature
+
|target=Creature  
|distance=Near
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|distance=Contact
|ability=[[Persuasion|PSN]]
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|time=1 hour per spell rank
 
|save=[[Resilience]]
 
|save=[[Resilience]]
|description=The mage reaches into the sands of time and squeezes the glass.  One target suffers the effects of aging very quickly, without gaining the inherent experiences of actually spending that year.  The number of years immediately aged depends on the Intensity.
+
|counter=[[Youth]]
|level1=1 year
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|description=The mage reaches into the sands of time and squeezes the glass.  With a cruel touch of ruinous sorcery, one target suffers the effects of aging very quickly, without gaining the inherent experiences of actually spending that time.  The mage makes a hand-to-hand Attack Roll. If the target fails its [[Dodge]] Roll, the mage makes his [[Casting Roll]], and the target makes its Resilience save.
|level2=5 years
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|level3=10 years
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The effects of aging depends on the Intensity. This spell cannot cause a creature to die from old age, but it ''could'' be used to age someone to the point of uselessness. When the spell ends, the creature reverts to its proper age.
|level4=25 years
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|level1=−1 to [[Muscle|MUS]], [[Agility|AGI]], and [[Endurance|END]].
|level5=50 years (not to 50!)
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|level2=−2 to MUS, AGI, and END. −1 AP
 +
|level3=−3 to MUS, AGI, and END. −1 AP
 +
|level4=−4 to MUS, AGI, and END. −2 AP
 +
|level5=−5 to MUS, AGI, and END. −3 AP
 
}}
 
}}

Latest revision as of 22:07, 19 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a mutative essence
This is a ruin spell
Rarity 4
AP 4
Target Creature
Distance Contact
Lasts 1 hour per spell rank
SaveResilience
CounterYouth

The mage reaches into the sands of time and squeezes the glass. With a cruel touch of ruinous sorcery, one target suffers the effects of aging very quickly, without gaining the inherent experiences of actually spending that time. The mage makes a hand-to-hand Attack Roll. If the target fails its Dodge Roll, the mage makes his Casting Roll, and the target makes its Resilience save.

The effects of aging depends on the Intensity. This spell cannot cause a creature to die from old age, but it could be used to age someone to the point of uselessness. When the spell ends, the creature reverts to its proper age.

Intensity Effects

  1. −1 to MUS, AGI, and END.
  2. −2 to MUS, AGI, and END. −1 AP
  3. −3 to MUS, AGI, and END. −1 AP
  4. −4 to MUS, AGI, and END. −2 AP
  5. −5 to MUS, AGI, and END. −3 AP