Difference between revisions of "Missing Hand/Arm"

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|xp=5
 
|xp=5
 
|description=Your hand was amputated, sliced off in deadly combat, or something similar.  To use any skills requiring the use of both hands ([[Climb|Climbing]], [[Sleight of Hand]], [[Disguise]], all 2-handed weapons, etc) are at a −4 penalty.  If it is your dominant hand, you suffer penalties to ALL rolls involving the use of either hand until the GM deems it a long enough period to adjust to the trauma or until you take the [[Ambidexterity]] Trump.  You can still use the arm in combat, if a special device is crafted for you with an attached weapon, and a shield may be strapped to your arm.
 
|description=Your hand was amputated, sliced off in deadly combat, or something similar.  To use any skills requiring the use of both hands ([[Climb|Climbing]], [[Sleight of Hand]], [[Disguise]], all 2-handed weapons, etc) are at a −4 penalty.  If it is your dominant hand, you suffer penalties to ALL rolls involving the use of either hand until the GM deems it a long enough period to adjust to the trauma or until you take the [[Ambidexterity]] Trump.  You can still use the arm in combat, if a special device is crafted for you with an attached weapon, and a shield may be strapped to your arm.
|incompatible=* [[Unremarkable]] (unless a convincing prosthetic is used)
+
|incompatible=[[Unremarkable]] (unless a convincing prosthetic is used), and [[Unarmed]].
 
}}
 
}}

Revision as of 15:46, 14 March 2010

Handicapped.svg

Physical Fault

Expoint Bonus: 5

Your hand was amputated, sliced off in deadly combat, or something similar. To use any skills requiring the use of both hands (Climbing, Sleight of Hand, Disguise, all 2-handed weapons, etc) are at a −4 penalty. If it is your dominant hand, you suffer penalties to ALL rolls involving the use of either hand until the GM deems it a long enough period to adjust to the trauma or until you take the Ambidexterity Trump. You can still use the arm in combat, if a special device is crafted for you with an attached weapon, and a shield may be strapped to your arm.

Incompatible with

Unremarkable (unless a convincing prosthetic is used), and Unarmed.