Difference between revisions of "Resize"

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m (Dodge/Parry → Evasion)
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|time=1 minute per rank
 
|time=1 minute per rank
 
|save=[[Resilience]]
 
|save=[[Resilience]]
|description=The mage can (depending on the element used) shrink or enlarge any creature. A resized creature becomes the average weight and height for the new [[Size]]. It assumes the [[Attack Roll]], [[Dodge/Parry Roll]], and [[Muscle]] bonus or penalty of the new Size score. It keeps its normal [[Health Points|HP]]. Any clothes and equipment the target wears resize along with it, and stay embiggened or shinkified as long as the spell lasts.  
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|description=The mage can (depending on the element used) shrink or enlarge any creature. A resized creature becomes the average weight and height for the new [[Size]]. It assumes the [[Attack Roll]], [[Evasion Roll]], and [[Muscle]] bonus or penalty of the new Size score. It keeps its normal [[Health Points|HP]]. Any clothes and equipment the target wears resize along with it, and stay embiggened or shinkified as long as the spell lasts.  
  
 
When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. If this spell is cast using the Verdance school, it can ''only increase'' a creature's size. If this spell is cast using the Ruin school, it can ''only decrease'' a creature's size.
 
When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. If this spell is cast using the Verdance school, it can ''only increase'' a creature's size. If this spell is cast using the Ruin school, it can ''only decrease'' a creature's size.

Revision as of 00:38, 5 June 2017

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a mutative essence
This is a ruin spell
This is a verdance spell
Rarity 4
AP 4
Target Creature
Distance Contact
Lasts 1 minute per rank
SaveResilience

The mage can (depending on the element used) shrink or enlarge any creature. A resized creature becomes the average weight and height for the new Size. It assumes the Attack Roll, Evasion Roll, and Muscle bonus or penalty of the new Size score. It keeps its normal HP. Any clothes and equipment the target wears resize along with it, and stay embiggened or shinkified as long as the spell lasts.

When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. If this spell is cast using the Verdance school, it can only increase a creature's size. If this spell is cast using the Ruin school, it can only decrease a creature's size.

Intensity Effects

  1. Size +/− 1
  2. Size +/− 2
  3. Size +/− 3
  4. Size +/− 4
  5. Size +/− 5