Difference between revisions of "Resize"

From NsdWiki
Jump to: navigation, search
m (Deprecated saves)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
{{sexy}}
 
{{spell
 
{{spell
|school=manipulation
+
|essence=mutative
|xp=2
+
|school=ruin
 +
|school2=verdance
 +
|xp=4
 
|distance=Contact
 
|distance=Contact
 
|target=Creature
 
|target=Creature
|time=One minute per school rank
+
|time=1 minute per rank
|ability=[[Persuasion|PSN]]
 
 
|save=[[Resilience]]
 
|save=[[Resilience]]
|description=The mage can shrink or enlarge him or herself or a willing ally. The target takes any penalties or gains any bonuses for the new size as appropriate. The target remains in this state for one minute per rank in the school.
+
|description=The mage can (depending on the element used) shrink or enlarge any creature. A resized creature becomes the average weight and height for the new [[Size]]. It assumes the [[Attack Roll]], [[Evasion Roll]], and [[Muscle]] bonus or penalty of the new Size score. It keeps its normal [[Health Points|HP]]. Anything the target wears (e.g. clothes, armor, a backpack) resize along with it, and stay embiggened or shinkified as long as the spell lasts. Anything the target is carrying (e.g. weapons, shields, anything ''in'' a backpack) remain the same size.
|level1=The target can lose or gain up to 25% of his or her current height.
+
 
|level2=The target can lose or gain up to 50% of his or her current height.
+
When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. If this spell is cast using the Verdance school, it can ''only increase'' a creature's size. If this spell is cast using the Ruin school, it can ''only decrease'' a creature's size.
|level3=The target can grow to one size smaller or one size larger
+
|level1=Size +/− 1
|level4=The target can grow to two sizes smaller or two sizes larger
+
|level2=Size +/− 2
|level5=The target can be as small as a spider or as large as a Titan
+
|level3=Size +/− 3
 +
|level4=Size +/− 4
 +
|level5=Size +/− 5
 
}}
 
}}
[[Category:Needs Overhaul]]
 

Latest revision as of 19:09, 2 July 2017

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a mutative essence
This is a ruin spell
This is a verdance spell
Rarity 4
AP 4
Target Creature
Distance Contact
Lasts 1 minute per rank
SaveResilience

The mage can (depending on the element used) shrink or enlarge any creature. A resized creature becomes the average weight and height for the new Size. It assumes the Attack Roll, Evasion Roll, and Muscle bonus or penalty of the new Size score. It keeps its normal HP. Anything the target wears (e.g. clothes, armor, a backpack) resize along with it, and stay embiggened or shinkified as long as the spell lasts. Anything the target is carrying (e.g. weapons, shields, anything in a backpack) remain the same size.

When learning this spell, the mage must choose the specific element that is used when cast. A mage can learn this spell in different elemental schools, but must buy Spell skill ranks in each. If this spell is cast using the Verdance school, it can only increase a creature's size. If this spell is cast using the Ruin school, it can only decrease a creature's size.

Intensity Effects

  1. Size +/− 1
  2. Size +/− 2
  3. Size +/− 3
  4. Size +/− 4
  5. Size +/− 5