Difference between revisions of "Weapon Savant"
(New page: You and your weapon are like an artist and his brush. A weapon savant knows how to use his or her weapon-of-choice better than any other, and even the act of watching a master practicing ...) |
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− | You and your weapon are like an artist and his brush. A weapon savant knows how to use | + | You and your weapon are like an artist and his brush. A weapon savant knows how to use her weapon-of-choice better than any other, and even the act of watching a master practicing her art in combat is enough to awe onlookers. For details on the bonuses listed here, consult the Combat chapter. |
− | ==Incompatible with== | + | {{ #ifeq: {{NAMESPACE}}|Book||===Incompatible with===}} |
− | + | {{ #ifeq: {{NAMESPACE}}|Book|'''Incompatible with: ''' |}}[[Combat Shy]], [[Clumsy]], [[Coward]] | |
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− | ==Ranks== | + | ===Ranks=== |
− | ===1. Weapon Discipline=== | + | ====1. Weapon Discipline==== |
− | Expoint Cost: | + | Expoint Cost: 2 points |
− | You have trained many hours with your chosen weapon type. All that practice has paid off and you gain a +1 to the | + | You have trained many hours with your chosen weapon type. All that practice has paid off and you gain a +1 to the Harm score of the weapon. |
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− | + | '''Requires:''' A minimum of 6 ranks in the weapon | |
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− | + | ====2. Weapon Dedication==== | |
− | ==== | + | Expoint Cost: 3 points |
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− | + | Even those who are very familiar with your chosen weapon type regard you as more skilled than they will ever be. You gain an additional +1 to the Harm score of the weapon, to a total of +2. You also gain +1 to the Parry score. | |
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− | + | '''Requires:''' A minimum of 7 ranks in the weapon | |
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− | === | + | ====3. Weapon Specialist==== |
Expoint Cost: 4 points | Expoint Cost: 4 points | ||
− | You | + | You are nearly unrivaled in your region in regards to skill with your chosen weapon. Spectators gather whenever you're in combat. You gain an additional +1 to the Harm score of the weapon, to a total of +3. You also gain +1 against being disarmed, and +1 to Accuracy. |
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− | === | + | '''Requires:''' A minimum of 8 ranks in the weapon |
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+ | ====4. Weapon Master==== | ||
Expoint Cost: 5 points | Expoint Cost: 5 points | ||
− | Minstrels will tell tales of you long after you die. You have met two or three people in the entire world who can meet or best you with the weapon you have chosen. People name fighting styles after you. You gain an additional +1 to the | + | You can count on two hands the number of people as good as you in the world with your chosen weapon. Students beseech you to instruct them and damsels beg for you to fight in their honor. You gain an additional +1 to the Harm score of the weapon, to a total of +4. You also gain +1 to disarm someone with your weapon. |
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− | + | '''Requires:''' A minimum of 9 ranks in the weapon | |
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+ | ====5. Weapon Wizard==== | ||
+ | Expoint Cost: 6 points | ||
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+ | Minstrels will tell tales of you long after you die. You have met two or three people in the entire world who can meet or best you with the weapon you have chosen. People name fighting styles after you. You gain an additional +1 to the Harm score of the weapon, to a total of +5. You also gain an additional +1 to Accuracy, to a total of +2. | ||
+ | |||
+ | '''Requires:''' A minimum of 10 ranks in the weapon | ||
{{SP Navigation}} | {{SP Navigation}} |
Latest revision as of 16:24, 20 June 2017
You and your weapon are like an artist and his brush. A weapon savant knows how to use her weapon-of-choice better than any other, and even the act of watching a master practicing her art in combat is enough to awe onlookers. For details on the bonuses listed here, consult the Combat chapter.
Contents
Incompatible with
Ranks
1. Weapon Discipline
Expoint Cost: 2 points
You have trained many hours with your chosen weapon type. All that practice has paid off and you gain a +1 to the Harm score of the weapon.
Requires: A minimum of 6 ranks in the weapon
2. Weapon Dedication
Expoint Cost: 3 points
Even those who are very familiar with your chosen weapon type regard you as more skilled than they will ever be. You gain an additional +1 to the Harm score of the weapon, to a total of +2. You also gain +1 to the Parry score.
Requires: A minimum of 7 ranks in the weapon
3. Weapon Specialist
Expoint Cost: 4 points
You are nearly unrivaled in your region in regards to skill with your chosen weapon. Spectators gather whenever you're in combat. You gain an additional +1 to the Harm score of the weapon, to a total of +3. You also gain +1 against being disarmed, and +1 to Accuracy.
Requires: A minimum of 8 ranks in the weapon
4. Weapon Master
Expoint Cost: 5 points
You can count on two hands the number of people as good as you in the world with your chosen weapon. Students beseech you to instruct them and damsels beg for you to fight in their honor. You gain an additional +1 to the Harm score of the weapon, to a total of +4. You also gain +1 to disarm someone with your weapon.
Requires: A minimum of 9 ranks in the weapon
5. Weapon Wizard
Expoint Cost: 6 points
Minstrels will tell tales of you long after you die. You have met two or three people in the entire world who can meet or best you with the weapon you have chosen. People name fighting styles after you. You gain an additional +1 to the Harm score of the weapon, to a total of +5. You also gain an additional +1 to Accuracy, to a total of +2.
Requires: A minimum of 10 ranks in the weapon
Spellcasting • Rogue Spellcasting • Weapon Savant • Familiar • Third Eye • Berserker • Therianthrope • Spellcard Artist • Card Mage • Hands of Fate • Spirit Blast • Magic Song • Teleport |