Difference between revisions of "Asphyxiate"
(Change to size-based and clean up the Life and Death references) |
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|target=Creature | |target=Creature | ||
|distance=Near | |distance=Near | ||
− | |save=[[ | + | |save=[[Mettle]] |
− | |time= | + | |time=1 round per rank |
− | |description=The mage uses his knowledge of the elements at his disposal to deprive a creature of the oxygen it breathes. An air mage pulls the air out of the target's lungs. A slime mage | + | |description=The mage uses his knowledge of the elements at his disposal to deprive a creature of the oxygen it breathes. An air mage pulls the air out of the target's lungs. A slime mage encourages a mass of mucus to clog the target's nose and mouth. A water mage condenses water in their target's lungs. |
− | + | If the target fails its save, it gains the ''[[suffocating]]'' [[condition]] for the duration of the spell, which imposes [[Stamina Drain]] [DL 15; +1 every round; lethal]. Note that the mage can willingly dismiss the spell when a target passes out to prevent its death and keep it unconscious. This spell is especially dangerous if the target already holds [[Death Mark]]s. | |
A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell. | A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell. | ||
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</tr> | </tr> | ||
</table> | </table> | ||
− | | | + | |intensity=The [[Size]] of creature this spell can affect depends on the level of intensity. |
− | |level2= | + | |level1=Size −2 and below |
− | |level3= | + | |level2=Size 0 and below |
− | |level4= | + | |level3=Size 3 and below |
− | |level5= | + | |level4=Size 6 and below |
+ | |level5=Any size creature | ||
}} | }} |
Latest revision as of 19:48, 3 April 2022
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | 1 round per rank |
Save | Mettle |
The mage uses his knowledge of the elements at his disposal to deprive a creature of the oxygen it breathes. An air mage pulls the air out of the target's lungs. A slime mage encourages a mass of mucus to clog the target's nose and mouth. A water mage condenses water in their target's lungs.
If the target fails its save, it gains the suffocating condition for the duration of the spell, which imposes Stamina Drain [DL 15; +1 every round; lethal]. Note that the mage can willingly dismiss the spell when a target passes out to prevent its death and keep it unconscious. This spell is especially dangerous if the target already holds Death Marks.
A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell.
Suffocate | Smother | Drown |
Intensity Effects
The Size of creature this spell can affect depends on the level of intensity.
- Size −2 and below
- Size 0 and below
- Size 3 and below
- Size 6 and below
- Any size creature