Difference between revisions of "Summon Fog"
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(New page: {{spell |school=air |xp=2 |distance=Far |target=Area |time=10 minutes per school rank |ability=PTY |description=It's often remarked that some of the best air mages must hav...) |
m (relocate intensity) |
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+ | {{sexy}} | ||
{{spell | {{spell | ||
+ | |essence=illusory | ||
|school=air | |school=air | ||
+ | |school2=water | ||
|xp=2 | |xp=2 | ||
|distance=Far | |distance=Far | ||
|target=Area | |target=Area | ||
− | |time=10 minutes per | + | |time=10 minutes per rank |
− | | | + | |save=[[Lucidity]] |
− | |description= | + | |description=The mage conjures up a thick, illusory fog. It stifles visibility, muffles, and confuses; sounds and sights within the fog are more difficult to notice. The fog spans a radius of 20 feet per spell rank. Any creature within the fog can make a Lucidity save to realize the fog's illusory nature. A successful save will halve the Perception and ranged combat penalties. |
− | |level1= | + | |intensity=For each level of Intensity, creatures receive higher penalties to Perception and ranged combat. |
− | |level2= | + | |level1=−2 to [[Perception]] and ranged [[Attack Roll]]s |
− | |level3= | + | |level2=−4 to Perception and ranged Attack Rolls |
− | |level4= | + | |level3=−6 to Perception and ranged Attack Rolls |
− | |level5= | + | |level4=−8 to Perception and ranged Attack Rolls |
+ | |level5=−10 to Perception and ranged Attack Rolls | ||
}} | }} |
Latest revision as of 19:49, 3 April 2022
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Area |
Distance | Far |
Lasts | 10 minutes per rank |
Save | Lucidity |
The mage conjures up a thick, illusory fog. It stifles visibility, muffles, and confuses; sounds and sights within the fog are more difficult to notice. The fog spans a radius of 20 feet per spell rank. Any creature within the fog can make a Lucidity save to realize the fog's illusory nature. A successful save will halve the Perception and ranged combat penalties.
Intensity Effects
For each level of Intensity, creatures receive higher penalties to Perception and ranged combat.
- −2 to Perception and ranged Attack Rolls
- −4 to Perception and ranged Attack Rolls
- −6 to Perception and ranged Attack Rolls
- −8 to Perception and ranged Attack Rolls
- −10 to Perception and ranged Attack Rolls