Difference between revisions of "Magic Absorption"
(Changing to a Special Power) |
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Your body is a sponge for magical energy, that is, spells or similar effects that would normally deal you damage are lessened in power. Even the extra damage dealt by a magic weapon counts towards this number (not the regular damage, however). | Your body is a sponge for magical energy, that is, spells or similar effects that would normally deal you damage are lessened in power. Even the extra damage dealt by a magic weapon counts towards this number (not the regular damage, however). | ||
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===2. Magic Canceler=== | ===2. Magic Canceler=== | ||
− | Expoint Cost: | + | Expoint Cost: 4 points |
You ignore the first 6 points of magic damage each round. | You ignore the first 6 points of magic damage each round. | ||
===3. Magic Voider=== | ===3. Magic Voider=== | ||
− | Expoint Cost: | + | Expoint Cost: 5 points |
You ignore the first 9 points of magic damage each round. | You ignore the first 9 points of magic damage each round. | ||
===4. Magic Negator=== | ===4. Magic Negator=== | ||
− | Expoint Cost: | + | Expoint Cost: 6 points |
You ignore the first 12 points of magic damage each round. | You ignore the first 12 points of magic damage each round. | ||
===5. Magic Annihilator=== | ===5. Magic Annihilator=== | ||
− | Expoint Cost: | + | Expoint Cost: 7 points |
You ignore the first 15 points of magic damage each round. | You ignore the first 15 points of magic damage each round. |
Latest revision as of 18:16, 18 April 2010
Your body is a sponge for magical energy, that is, spells or similar effects that would normally deal you damage are lessened in power. Even the extra damage dealt by a magic weapon counts towards this number (not the regular damage, however).
Contents
Ranks
1. Magic Limiter
Expoint Cost: 3 points
You ignore the first 3 points of magic damage each round.
2. Magic Canceler
Expoint Cost: 4 points
You ignore the first 6 points of magic damage each round.
3. Magic Voider
Expoint Cost: 5 points
You ignore the first 9 points of magic damage each round.
4. Magic Negator
Expoint Cost: 6 points
You ignore the first 12 points of magic damage each round.
5. Magic Annihilator
Expoint Cost: 7 points
You ignore the first 15 points of magic damage each round.
Spellcasting • Rogue Spellcasting • Weapon Savant • Familiar • Third Eye • Berserker • Therianthrope • Spellcard Artist • Card Mage • Hands of Fate • Spirit Blast • Magic Song • Teleport |