Difference between revisions of "Spirit artist"
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− | Grasshopper, you have been touched by the [[Spirit | + | Grasshopper, you have been touched by the [[Spirit Realm]] and gained access to the ambient energy circling throughout the cosmos. As a '''spirit artist''', you harness the very life force inherent in all things to achieve stunning displays of supernatural ability. Be you the warrior monk, the holy sword, or the merciful healer, it begins by honing the spirit (see ''Chapter 16: Spirit''). |
===Ranks=== | ===Ranks=== | ||
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Expoint Cost: 1 point | Expoint Cost: 1 point | ||
− | The first tier of spirit artists are young in their talent. Their connection to the Spirit | + | The first tier of spirit artists are young in their talent. Their connection to the Spirit Realm remains weak but stable as they train. This rank allows you to perform any spirit art you know at Concentration 1. |
====2. Spirit Pupil==== | ====2. Spirit Pupil==== | ||
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Expoint Cost: 11 points | Expoint Cost: 11 points | ||
− | The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit | + | The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit Realm. They are immensely scarce and can divert the river of fate with their overwhelming power. This rank allows you to perform any spirit art you know at Concentration 5. |
{{SP Navigation}} | {{SP Navigation}} | ||
[[Category:Spirit]] | [[Category:Spirit]] |
Latest revision as of 22:16, 17 January 2021
Grasshopper, you have been touched by the Spirit Realm and gained access to the ambient energy circling throughout the cosmos. As a spirit artist, you harness the very life force inherent in all things to achieve stunning displays of supernatural ability. Be you the warrior monk, the holy sword, or the merciful healer, it begins by honing the spirit (see Chapter 16: Spirit).
Contents
Ranks
1. Spirit Initiate
Expoint Cost: 1 point
The first tier of spirit artists are young in their talent. Their connection to the Spirit Realm remains weak but stable as they train. This rank allows you to perform any spirit art you know at Concentration 1.
2. Spirit Pupil
Expoint Cost: 2 points
The second tier of spirit artists demonstrate clear potential. As they seek answers within themselves, they begin to understand the possibilities in manipulating the power of life itself. This rank allows you to perform any spirit art you know at Concentration 2.
3. Spirit Disciple
Expoint Cost: 4 points
The third tier of spirit artists are constantly aware of their place in the continuous ebb and flow of qi (or whatever they choose to call it). Years of discipline have strengthened their abilities. This rank allows you to perform any spirit art you know at Concentration 3.
4. Spirit Mentor
Expoint Cost: 7 points
The fourth tier of spirit artists are bound to the world beyond. Their staggering expertise in wielding spiritual forces enable them to instruct those willing to learn and to seek enlightenment from the powers that be. This rank allows you to perform any spirit art you know at Concentration 4.
5. Spirit Master
Expoint Cost: 11 points
The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit Realm. They are immensely scarce and can divert the river of fate with their overwhelming power. This rank allows you to perform any spirit art you know at Concentration 5.
Spellcasting • Rogue Spellcasting • Weapon Savant • Familiar • Third Eye • Berserker • Therianthrope • Spellcard Artist • Card Mage • Hands of Fate • Spirit Blast • Magic Song • Teleport |