Difference between revisions of "Iceberg"

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|description=A powerful spell indeed, Iceberg does precisely what its name suggests: drops an absurdly massive chunk of ice from the sky, encompassing nearly 60 cubic feet of ice and weighing in at almost 2 tons.  When the Iceberg lands, it shatters into huge clumps of ice and snow.  Any creature or object at the center of the impact (a 20 ft. radius from the center) cannot add [[Agility|AGI]] or [[Dodge]] to the Spell Defense roll.  The creature is also buried.  Creatures and objects 40 ft from the center can make a full Spell Defense roll, but are still buried.  Those between 40 and 60 feet from the center are not subject to being buried.
 
|description=A powerful spell indeed, Iceberg does precisely what its name suggests: drops an absurdly massive chunk of ice from the sky, encompassing nearly 60 cubic feet of ice and weighing in at almost 2 tons.  When the Iceberg lands, it shatters into huge clumps of ice and snow.  Any creature or object at the center of the impact (a 20 ft. radius from the center) cannot add [[Agility|AGI]] or [[Dodge]] to the Spell Defense roll.  The creature is also buried.  Creatures and objects 40 ft from the center can make a full Spell Defense roll, but are still buried.  Those between 40 and 60 feet from the center are not subject to being buried.
  
Creatures who are buried must spend an entire round digging themselves out, but can only manage to do so with a successful [[Muscle|MUS]] + [[Escape]] check against a DL of 20.  For each round spent buried, a creature must make a stamina check against a DL of 15 or pass out.  Creatures unconscious take 5 damage for each round buried.
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Creatures who are buried must spend an entire round digging themselves out, but can only manage to do so with a successful [[Muscle|MUS]] + [[Escape]] check against a DL of 20.  For each round spent buried, a creature must make an [[Endurance|END]] + [[Vitality]] against a DL of 15 or pass out.  Creatures unconscious take 5 damage for each round buried.
 
|level1=+20 Spell Attack (Crushing/Cold)
 
|level1=+20 Spell Attack (Crushing/Cold)
 
|level2=+40 Spell Attack (Crushing/Cold)
 
|level2=+40 Spell Attack (Crushing/Cold)

Revision as of 23:18, 19 January 2009

This spell has a unknown essence
This is a ice spell
Rarity 4
AP 6
Target Area
Distance Far
Lasts N/A
SaveSpell Defense (see description)

A powerful spell indeed, Iceberg does precisely what its name suggests: drops an absurdly massive chunk of ice from the sky, encompassing nearly 60 cubic feet of ice and weighing in at almost 2 tons. When the Iceberg lands, it shatters into huge clumps of ice and snow. Any creature or object at the center of the impact (a 20 ft. radius from the center) cannot add AGI or Dodge to the Spell Defense roll. The creature is also buried. Creatures and objects 40 ft from the center can make a full Spell Defense roll, but are still buried. Those between 40 and 60 feet from the center are not subject to being buried.

Creatures who are buried must spend an entire round digging themselves out, but can only manage to do so with a successful MUS + Escape check against a DL of 20. For each round spent buried, a creature must make an END + Vitality against a DL of 15 or pass out. Creatures unconscious take 5 damage for each round buried.

Intensity Effects

  1. +20 Spell Attack (Crushing/Cold)
  2. +40 Spell Attack (Crushing/Cold)
  3. +60 Spell Attack (Crushing/Cold)
  4. +80 Spell Attack (Crushing/Cold)
  5. +100 Spell Attack (Crushing/Cold)