Difference between revisions of "Charm"

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m (moved Personality to Charm)
m (Personality → Charm)
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<noinclude>[[Image:AttributePersonality.svg|right|200px]]</noinclude>Personality is the measure of a character's likability — how well he or she can carouse with the best of them.
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<noinclude>[[Image:AttributePersonality.svg|right|200px]]</noinclude>Charm is the measure of a character's likability — how well he or she can carouse with the best of them.
  
Personality helps with getting to know people, making good impressions, seducing the king's daughter, and communicating effectively. It can be used to lead others: both people and animals.
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Charm helps with getting to know people, making good impressions, seducing the king's daughter, and communicating effectively. It can be used to lead others: both people and animals.
  
A character with a poor Personality score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Personality score are the life of the party: amicable, sociable, and guiding.
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A character with a poor Charm score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Charm score are the life of the party: amicable, sociable, and guiding.
  
Those with great personality: sterling conversationalists, JFK, and Hugh Hefner.
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Those with great charm: sterling conversationalists, JFK, and Hugh Hefner.
  
 
[[Category:Attributes]]
 
[[Category:Attributes]]

Revision as of 23:27, 26 March 2012

AttributePersonality.svg
Charm is the measure of a character's likability — how well he or she can carouse with the best of them.

Charm helps with getting to know people, making good impressions, seducing the king's daughter, and communicating effectively. It can be used to lead others: both people and animals.

A character with a poor Charm score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Charm score are the life of the party: amicable, sociable, and guiding.

Those with great charm: sterling conversationalists, JFK, and Hugh Hefner.