Difference between revisions of "Attack Roll"
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An '''Attack Roll''' is the main way to deal damage to an opponent in combat: is game terms, your character smacks them with whatever weapon he or she is carrying. | An '''Attack Roll''' is the main way to deal damage to an opponent in combat: is game terms, your character smacks them with whatever weapon he or she is carrying. | ||
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{{Roll | {{Roll | ||
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|bonus4 = Weapon Damage Score | |bonus4 = Weapon Damage Score | ||
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+ | Instead of your weapon, you can also use [[Spells]] to deal out damage using a separate [[Spell Attack]] roll. | ||
You can at times apply miscellaneous bonuses to your attack roll: | You can at times apply miscellaneous bonuses to your attack roll: | ||
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[[Category:Combat]] | [[Category:Combat]] | ||
+ | [[Category:Rolls]] |
Revision as of 20:47, 29 June 2010
An Attack Roll is the main way to deal damage to an opponent in combat: is game terms, your character smacks them with whatever weapon he or she is carrying.
+ | CUN | + | Weapon Skill Ranks | + | MUS | + | Weapon Damage Score |
Instead of your weapon, you can also use Spells to deal out damage using a separate Spell Attack roll.
You can at times apply miscellaneous bonuses to your attack roll:
- If you or an ally uses the Inspirational trump
- If you perform a successful Feint
- If you Charge, you can add +2
- The Momentum trump adds +4 instead of +2 for charging
- The Weapon Savant Special Power adds bonuses to the Hurt score of the weapon
- Brawler and Duelist both add +2 in different circumstances
There are also several spells that grant a bonus to your Attack Roll.
A Called Shot imposes a penalty on the attack roll.