Difference between revisions of "Humans"

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Humans are not natives of Gaeis.  Long ago the other races noticed strange footprints in the snow, in the sand, in the leaves.  They belonged to a new race: the Humans, who had come to Gaeis from Somewhere Else.  They are as sturdy, diverse and numerous as the rocks in a riverbed.
 
Humans are not natives of Gaeis.  Long ago the other races noticed strange footprints in the snow, in the sand, in the leaves.  They belonged to a new race: the Humans, who had come to Gaeis from Somewhere Else.  They are as sturdy, diverse and numerous as the rocks in a riverbed.
  
Appearance:
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*Kadwallers - The humans behind the Wall are a modest, private and well-mannered people.  They consider themselves the 
*Kadwallers - long, dark hair, fair skin, dark eyes
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*Cydonyans - black hair, shaven heads, tattooed, drab colors
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*Cydonyans - In Cydonya, where colors are forbidden, the men and women dress in monochromatic colors of black, grey, and white.  They dye their hair pitch black or pale, platinum blonde and shave their heads, sometimes styling strange designs into their hair.  They regularly tattoo themselves as a means of expression.  The sandy plains and deserts of the South mean that Cydonyans dress in short, loose garments or form-fitting, very-thin fabrics.  The face of their Titan-queen, Lady Donya is present even in jewelry, armor and weapon ornamentation, and clothing, often appearing as a cameo carved into inlaid ivory.  Cydonyans are an imperialistic culture, taking great pride in strength of arms and military service.  It is a city which allows women to freely engage in warfare.
*Solonese - light skin, light hair, sometimes branded
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*Macherans - dark skin, dark hair, masks
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*Solossan -
*Tenebrans -  
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*Spirenese - tan skin, long braided hair, gems on their forehead
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*Spirenese - The custom in Spire is that when a young man or woman comes of age, they are given a flat gemstone which they use to adorn their brows.  The setting for these stones is actually seared into their foreheads during a ritual called an "Avowal".  During their life, a Spirenese man or woman may be gifted with more gems to adorn their brow, and each has a specific identifier marking the human's marital status and area of profession (merchant, craftsperson, land-owner, soldier, etc). Sometimes a family symbol is carved into or under-layed in the gemstone.
*Southlanders - tan skin, short, light hair
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*Auslanders - pale skin, pale hair
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*Macherans - Macheran culture revolves around masks.  Masks of any style can be found in the city and no one there leaves the comfort of one's home without donning a mask to mark their identity and/or conceal it.  This is due in part to the large population of skin-changers and shapeshifters who can be found in the city.  Machera is a city of high-intrigue and complicated politics.  Macherans also dress elaborately
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*Tenebrans - Tenebrans dress in long coats, replete with ruffles, lace, and high collars.  Tenebrans could be considered "stiff" or aloof, perhaps even cold. 
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*Southlanders - The blazing Southern sun has tanned and darkened the skins of the humans living south of the Sea of Swords, as well as turned their hair to reds and golds. 
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*Auslanders - The men and women of Ausland, a country to the west, across the Bleak Sea, are all albino.  They are a sparse culture, living in the midst of other humans and adopting the cultures of those around them.  As might be expected of such an orphaned people, they are secretive and possessive.  An inordinate amount of Auslanders are born with a predisposition for the magical arts and are highly sought after as advisors and mercenaries.
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*
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*Woodlanders - The men and women who make their homes in the woods (and by extension, close to the Sidhe) are a hardened, gritty people who have learned to live off the land instead of in seclusion from it.  This by no means implies that all of those humans get along with their Sidhe neighbors.  Indeed, some woodland human settlements are constantly at odds with more hostile, warlike Sidhe communities. 
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Society:  
 
Society:  
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Adventurers:  
 
Adventurers:  

Revision as of 17:25, 3 March 2010

Humans are not natives of Gaeis. Long ago the other races noticed strange footprints in the snow, in the sand, in the leaves. They belonged to a new race: the Humans, who had come to Gaeis from Somewhere Else. They are as sturdy, diverse and numerous as the rocks in a riverbed.

  • Kadwallers - The humans behind the Wall are a modest, private and well-mannered people. They consider themselves the
  • Cydonyans - In Cydonya, where colors are forbidden, the men and women dress in monochromatic colors of black, grey, and white. They dye their hair pitch black or pale, platinum blonde and shave their heads, sometimes styling strange designs into their hair. They regularly tattoo themselves as a means of expression. The sandy plains and deserts of the South mean that Cydonyans dress in short, loose garments or form-fitting, very-thin fabrics. The face of their Titan-queen, Lady Donya is present even in jewelry, armor and weapon ornamentation, and clothing, often appearing as a cameo carved into inlaid ivory. Cydonyans are an imperialistic culture, taking great pride in strength of arms and military service. It is a city which allows women to freely engage in warfare.
  • Solossan -
  • Spirenese - The custom in Spire is that when a young man or woman comes of age, they are given a flat gemstone which they use to adorn their brows. The setting for these stones is actually seared into their foreheads during a ritual called an "Avowal". During their life, a Spirenese man or woman may be gifted with more gems to adorn their brow, and each has a specific identifier marking the human's marital status and area of profession (merchant, craftsperson, land-owner, soldier, etc). Sometimes a family symbol is carved into or under-layed in the gemstone.
  • Macherans - Macheran culture revolves around masks. Masks of any style can be found in the city and no one there leaves the comfort of one's home without donning a mask to mark their identity and/or conceal it. This is due in part to the large population of skin-changers and shapeshifters who can be found in the city. Machera is a city of high-intrigue and complicated politics. Macherans also dress elaborately
  • Tenebrans - Tenebrans dress in long coats, replete with ruffles, lace, and high collars. Tenebrans could be considered "stiff" or aloof, perhaps even cold.
  • Southlanders - The blazing Southern sun has tanned and darkened the skins of the humans living south of the Sea of Swords, as well as turned their hair to reds and golds.
  • Auslanders - The men and women of Ausland, a country to the west, across the Bleak Sea, are all albino. They are a sparse culture, living in the midst of other humans and adopting the cultures of those around them. As might be expected of such an orphaned people, they are secretive and possessive. An inordinate amount of Auslanders are born with a predisposition for the magical arts and are highly sought after as advisors and mercenaries.
  • Woodlanders - The men and women who make their homes in the woods (and by extension, close to the Sidhe) are a hardened, gritty people who have learned to live off the land instead of in seclusion from it. This by no means implies that all of those humans get along with their Sidhe neighbors. Indeed, some woodland human settlements are constantly at odds with more hostile, warlike Sidhe communities.


Personality:

Habitat:

Society:



Adventurers:

Powers:

The Max Caps for all humans is normal.