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- Attributes are the building blocks of a character — representing the character13 members (0 subcategories, 0 files) - 16:23, 30 September 2018
- == Casting Attribute Selection == ...e player being able to choose ANY of the 12 base attributes as her casting attribute and receive a small magic bonus for it -- this allows greater customizatio4 KB (532 words) - 22:00, 30 March 2012
- ...tributes listed on the character sheet at the player's option. The Casting Attribute not only influences the rolls to cast spells, it also determines the chara ...unique ability and describes the style with which a mage casts spells. The Attributes and their effects are as follows.2 KB (358 words) - 22:29, 9 May 2012
- ...this way, although the GM must always explicitly approve of a Supernatural Attribute, as such power is rare and mighty, indeed. This trump gives you the first |requires=The Attribute in question is already at maximum normal level for your race (10 for [[Hum762 bytes (123 words) - 17:03, 9 May 2012
Page text matches
- Attributes are the building blocks of a character — representing the character13 members (0 subcategories, 0 files) - 16:23, 30 September 2018
- ...this way, although the GM must always explicitly approve of a Supernatural Attribute, as such power is rare and mighty, indeed. This trump gives you the first |requires=The Attribute in question is already at maximum normal level for your race (10 for [[Hum762 bytes (123 words) - 17:03, 9 May 2012
- * We could use a custom "Spirit Arts Attribute" similar to the [[Casting Attribute]], plus one of the 12 elemental skills (each Spirit Art would then need to ...ht as well be magic spells. Plus, we have to come up with benefits of each attribute1 KB (200 words) - 13:36, 6 February 2020
- ...total Magic Points. This fault doesn't affect your original Spellcasting Attribute score.325 bytes (49 words) - 20:51, 6 April 2015
- ...m institutional knowledge in no way makes you an idiot — your mental attributes do that.388 bytes (56 words) - 02:23, 14 June 2011
- ...tributes listed on the character sheet at the player's option. The Casting Attribute not only influences the rolls to cast spells, it also determines the chara ...unique ability and describes the style with which a mage casts spells. The Attributes and their effects are as follows.2 KB (358 words) - 22:29, 9 May 2012
- ...(see ''[[Casting Attribute]]'', below). A mage can add their score in this Attribute to their MP total. As the game progresses, a mage can further increase the2 KB (277 words) - 16:43, 22 March 2020
- |requires=A minimum of 6 points in your [[Casting Attribute]]441 bytes (71 words) - 12:39, 4 October 2019
- * [[:Category:Attributes|Attributes]]1 KB (146 words) - 16:52, 24 February 2018
- <noinclude>[[Image:AttributeInsight.svg|right|200px]]</noinclude> This attribute is essentially a mix of wisdom, experience, foresight, and empathy.1 KB (210 words) - 15:52, 1 October 2018
- <noinclude>[[Image:AttributeMuscle.svg|right|200px]]</noinclude> This attribute represents a character's raw strength and power.1 KB (202 words) - 17:19, 30 September 2018
- <noinclude>[[Image:AttributeEndurance.svg|right|200px]]</noinclude> This attribute comes into play by reducing the amount of damage sustained in combat, and1 KB (225 words) - 15:56, 1 October 2018
- ;Attributes :Adding a point to an attribute costs 6 Expoints.1 KB (236 words) - 15:01, 3 January 2021
- * [[Casting Attribute]] power bonuses (see [[Talk:Casting_Attribute|Casting Attribute talk page]])2 KB (285 words) - 21:55, 19 February 2012
- ...HTML attributes. Attributes must be on the same line as the mark. Separate attributes from each other with a single space. ...de> or <code>!!</code>, and <code>|+</code>) hold content. So separate any attributes from content with a single pipe (<code>|</code>). Cell content may follow8 KB (1,127 words) - 18:34, 1 March 2009
- == Casting Attribute Selection == ...e player being able to choose ANY of the 12 base attributes as her casting attribute and receive a small magic bonus for it -- this allows greater customizatio4 KB (532 words) - 22:00, 30 March 2012
- * [[:Category:Attributes|Attribute]]s ** [[Casting Attribute]]4 KB (470 words) - 03:52, 10 April 2022
- |bonus1=[[Casting Attribute]]785 bytes (125 words) - 15:27, 2 July 2017
- ===Casting Attribute=== {{:Casting Attribute}}2 KB (400 words) - 16:30, 6 October 2018
- ...t characters can attempt. Every skill is associated with one of the twelve attributes. For example, [[Search]] is used to locate things and is associated with The sum of the die roll, skill ranks, attribute points, and any applicable bonuses is your total result for the check. If3 KB (521 words) - 22:00, 10 January 2021