Difference between revisions of "Spirit artist"

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Grasshopper, you have been touched by the [[Spirit World]] and gained access to the ambient energy circling throughout the cosmos.  As a '''spirit artist''', you harness the very life force inherent in all things to achieve stunning displays of supernatural ability. Be you the warrior monk, the holy sword, or the merciful healer, it begins by honing the spirit (see ''Chapter 16: Spirit'').
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Grasshopper, you have been touched by the [[Spirit Realm]] and gained access to the ambient energy circling throughout the cosmos.  As a '''spirit artist''', you harness the very life force inherent in all things to achieve stunning displays of supernatural ability. Be you the warrior monk, the holy sword, or the merciful healer, it begins by honing the spirit (see ''Chapter 16: Spirit'').
  
 
===Ranks===
 
===Ranks===
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Expoint Cost: 1 point
 
Expoint Cost: 1 point
  
The first tier of spirit artists are young in their talent. Their connection to the Spirit World remains weak but stable as they train. This rank allows you to perform any spirit art you know at Concentration 1.
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The first tier of spirit artists are young in their talent. Their connection to the Spirit Realm remains weak but stable as they train. This rank allows you to perform any spirit art you know at Concentration 1.
  
 
====2. Spirit Pupil====
 
====2. Spirit Pupil====
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Expoint Cost: 11 points
 
Expoint Cost: 11 points
  
The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit World. They are immensely scarce and can divert the river of fate with their overwhelming power. This rank allows you to perform any spirit art you know at Concentration 5.
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The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit Realm. They are immensely scarce and can divert the river of fate with their overwhelming power. This rank allows you to perform any spirit art you know at Concentration 5.
  
 
{{SP Navigation}}
 
{{SP Navigation}}
 
[[Category:Spirit]]
 
[[Category:Spirit]]

Latest revision as of 22:16, 17 January 2021

Grasshopper, you have been touched by the Spirit Realm and gained access to the ambient energy circling throughout the cosmos. As a spirit artist, you harness the very life force inherent in all things to achieve stunning displays of supernatural ability. Be you the warrior monk, the holy sword, or the merciful healer, it begins by honing the spirit (see Chapter 16: Spirit).

Ranks

1. Spirit Initiate

Expoint Cost: 1 point

The first tier of spirit artists are young in their talent. Their connection to the Spirit Realm remains weak but stable as they train. This rank allows you to perform any spirit art you know at Concentration 1.

2. Spirit Pupil

Expoint Cost: 2 points

The second tier of spirit artists demonstrate clear potential. As they seek answers within themselves, they begin to understand the possibilities in manipulating the power of life itself. This rank allows you to perform any spirit art you know at Concentration 2.

3. Spirit Disciple

Expoint Cost: 4 points

The third tier of spirit artists are constantly aware of their place in the continuous ebb and flow of qi (or whatever they choose to call it). Years of discipline have strengthened their abilities. This rank allows you to perform any spirit art you know at Concentration 3.

4. Spirit Mentor

Expoint Cost: 7 points

The fourth tier of spirit artists are bound to the world beyond. Their staggering expertise in wielding spiritual forces enable them to instruct those willing to learn and to seek enlightenment from the powers that be. This rank allows you to perform any spirit art you know at Concentration 4.

5. Spirit Master

Expoint Cost: 11 points

The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit Realm. They are immensely scarce and can divert the river of fate with their overwhelming power. This rank allows you to perform any spirit art you know at Concentration 5.