Search results

Jump to: navigation, search
  • * Retrieve and use an [[Equipment|item]] ...a magic spell, or a mounted scope, for example. Check the [[Book:Equipment|Equipment]] chapter for more details.
    11 KB (1,744 words) - 19:32, 2 April 2015
  • ...d to this task; weapons such as these list a bonus in the [[Book:Equipment|Equipment]] chapter. Some weapons, specifically those that are held with two hand
    4 KB (599 words) - 03:24, 12 March 2022
  • ...explosion, like someone hurling a black powder grenade (see ''Chapter 11: Equipment''). Clothing, equipment, and gear meant to counter the effects of the environment, like heavy w
    4 KB (604 words) - 23:40, 19 January 2020
  • * Retrieve and use an [[Equipment|item]] ...a magic spell, or a mounted scope, for example. Check the [[Book:Equipment|Equipment]] chapter for more details.
    13 KB (2,064 words) - 04:02, 19 January 2020
  • ...tantly convey her very soul to a distant place, dragging her body and worn equipment along behind it. One can travel great distances instantaneously, reach
    1 KB (216 words) - 23:55, 21 January 2021
  • ...ce. One who performs Vanish gains the ''[[invisible]]'' [[condition]]. Any equipment the spirit artist is holding or wearing when she performs Vanish become
    1 KB (236 words) - 19:35, 23 January 2021
  • * [[Book:Equipment|Equipment]]
    5 KB (661 words) - 20:27, 26 January 2021
  • ...ons. While in monstrous form, the character has no restrictions on holding equipment or spells. Attacks in monstrous or animal form using teeth, claws, horn ...pets and children shy away from you, and you always find shed fur on your equipment. The character receives a total bonus of +2 to Perception, Stealth, and
    5 KB (835 words) - 00:21, 2 March 2017
  • ...erformer gains the ''[[incorporeal]]'' condition. His body, clothing, worn equipment, and carried items become translucent and insubstantial (but not invisi
    2 KB (243 words) - 01:54, 20 January 2021
  • While the effects are active, her presence and that of her equipment are undetectable by ''any'' means. There is no skill check, Casting Rol
    2 KB (279 words) - 22:54, 13 March 2021
  • |description=The mage's body and equipment turn into a fluid state. While in this state, the mage can pass throug
    2 KB (251 words) - 20:40, 3 April 2022
  • ...embers know there's always someone watching. Revenue is suspected to fund equipment and supplies for agents.
    2 KB (324 words) - 16:27, 11 January 2015
  • # Purchase ''equipment'' ...ings you buy, find, or maybe even steal. See Chapter 11: [[Book:Equipment|Equipment]] for all the goodies you can acquire.
    14 KB (2,225 words) - 20:36, 10 January 2021
  • ...Polymorphed into a bestial form can't speak or cast spells. Clothing and equipment are transformed along with their owner.
    2 KB (335 words) - 20:40, 23 February 2019
  • Venturing into the wild can be a dangerous voyage if you're ill-equipped for the challenges you'll face there. ...ent is difficult without specialized footwear, so creatures without proper equipment or physical adaptations gain the ''hampered'' condition in the ice and
    29 KB (4,838 words) - 16:17, 28 December 2019
  • ...suffocation while phasing inside the element. The mage can bring along any equipment worn or in hand, but not other living creatures.
    2 KB (337 words) - 16:33, 20 January 2019
  • ...s are much harder for firnoy to wield (see ''[[:Book:Equipment|Chapter 11: Equipment]]'' regarding weapon Muscle requirements).
    8 KB (1,395 words) - 17:34, 3 August 2019
  • [[Category:Equipment]]
    2 KB (352 words) - 17:00, 12 January 2019
  • ...ures are easier for kulgeris to wield (see ''[[:Book:Equipment|Chapter 11: Equipment]]'' regarding weapon Muscle requirements).
    9 KB (1,473 words) - 16:17, 28 December 2019
  • ...and from the lands it has conquered. The army uses these funds to supply equipment, pay officer salary, pay for training, and research new powers.
    3 KB (420 words) - 16:41, 12 January 2015

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)