Difference between revisions of "Book:Glossary"

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===Characters===
 
===Characters===
* Attributes
+
 
* Experience Points/Expoints (XP)
+
Aspects of a character include:
* Fate Points
+
* [[Nature]]
* Size
+
* [[Races|Race]]
** Weighted Damage
+
* [[Size]]
* Health Points (HP)
+
* [[:Category:Attributes|Attribute]]s
* Magic Points (MP)  
+
* [[Skills]]
* Spirit Points (SP)
+
** [[Weapon skill|Weapon style]]
* Action Points (AP)
+
** [[Elements|Magic element]]
* Skills
+
** [[Motions|Spirit motion]]
** Occupation
+
* [[Trumps]]
** Weapon skill
+
* [[Faults]]
** Element
+
* [[Special Powers]]
** Motion
+
 
* Trumps
+
Collectables:
* Faults
+
* [[Book:Equipment|Inventory]]
* Special Powers
+
* [[Spells|Magic spells]]
 +
* [[Spirit arts]]
 +
* [[Expoints]] (XP)
 +
* [[Fluency]]
 +
* [[Occupation]]
 +
 
 +
"Runtime" Aspects:
 +
* [[Fate|Fate Points]] – max of 5; depleted by Cheating Fate
 +
* [[Health Points]] (HP) – max; depleted by [[damage]], restored by [[healing]]
 +
* [[Magic Points]] (MP) – max; depleted by casting spells, replenishes every day
 +
* [[Spirit Points]] (SP) – max; depleted by performing spirit arts, replenishes every day
 +
* [[Action Points]] (AP) – max; depleted by taking actions in combat, replenishes every round
 +
 
 +
Other things:
 +
* [[Disposition]] toward another creature
 +
* [[Conditions]] – you can lose or gain them
 +
* [[Death Marks]] – you can accrue Death Marks: six is fatal
 +
* [[Knockout]] – you can accrue Knockout: up to five stages
  
 
===Rolling Terms===
 
===Rolling Terms===
* Skill check
+
* [[Skill check]]
* [[Difficulty Level]] (DL)
+
** [[Difficulty Level]] (DL)
* [[Critical Failure]]
+
** [[Critical Failure]]
* [[Critical Success]]
+
** [[Critical Success]]
 +
Specific Rolls:
 
* [[Attack Roll]]
 
* [[Attack Roll]]
 
* [[Evasion Roll]]
 
* [[Evasion Roll]]
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===Life and Death===
 
===Life and Death===
 
* [[Knockout Track]]
 
* [[Knockout Track]]
 +
* [[Death Mark]]
 
* [[Stamina Drain]]
 
* [[Stamina Drain]]
 +
* [[Damage]]
 +
** [[Continual Damage]]
 +
** [[Tainted Damage]]
 +
* [[Healing]]
 +
** [[Continual Healing]]
 +
** [[True Healing]]
 
* [[Condition]]s
 
* [[Condition]]s
 
* [[Nature]]
 
* [[Nature]]
 
* [[Disposition]]
 
* [[Disposition]]
* Damage
 
* [[Continual Damage]]
 
* [[Tainted Damage]]
 
* Healing
 
* [[Continual Healing]]
 
* [[True Healing]]
 
  
====You Can Have Multiples Of These====
+
====Incidents====
* Drugs
+
 
 
* [[Illness]]
 
* [[Illness]]
* Poison
+
* Contaminant
* Symbiotes
+
** [[Concoction]]
 +
** [[Infectious disease]]
 +
** [[Poison]]
 +
** [[Symbiont|Symbiote]]
 +
 
  
 
===Combat===
 
===Combat===
* Degradation
+
* [[Weighted Damage]]
* Reaction order
+
* [[Initiative|Reaction Order]]
* Wide-eyed
+
* [[Wide-eyed]]
* Tactic
+
* [[:Category:Combat Tactics|Tactic]]
 +
 
 +
===Inventory===
 +
* [[Equipment]]
 +
** [[Degradation]]
 +
** [[List of Modifications|Modifications]]
 +
* [[Concoction]]s
  
 
===Magic===
 
===Magic===
* [[Elements]]
+
* [[Casting]] magic spells
* [[Essence]]
+
** [[Essence]]
* [[Spell]]
+
** [[Intensity]]
* [[Casting Attribute]]
+
** [[Casting Attribute]]
* Counterspell
+
* [[Elementals]]
* Dispel
+
* [[Counterspell]]
* [[Ritual]]
+
* [[Dispel]]
* [[Intensity]]
+
* [[Ritual]]s
  
 
===Spirit===
 
===Spirit===
* [[Spirit arts]]
+
* [[Performing]] spirit arts
* [[The five ways]]
+
** [[Concentration]]
* [[Motions]]
+
* [[Five Ways|The Five Ways]]
* [[Concentration]]
 
  
 
===Common Game Terms===
 
===Common Game Terms===
 
* Mage/Mages/Magi - Magi are beings capable of using magic and casting spells.  The terms Mages and Magi are interchangeable.
 
* Mage/Mages/Magi - Magi are beings capable of using magic and casting spells.  The terms Mages and Magi are interchangeable.
 
* Bard/Skald - A scholar of the arts of entertainment: poetry, music, oratory, visual arts, etc.  Skalds are concerned with preserving the stories of today for entertainment tomorrow.  They are often found observing or taking part in events of great importance.
 
* Bard/Skald - A scholar of the arts of entertainment: poetry, music, oratory, visual arts, etc.  Skalds are concerned with preserving the stories of today for entertainment tomorrow.  They are often found observing or taking part in events of great importance.

Latest revision as of 03:52, 10 April 2022

Narrative Terms

  • Session - One meeting of the players and GM to roleplay. A session might be a regular Thursday night occurence which lasts for a couple hours after work, or an all day Saturday affair. Sessions can be as long or short as the players and GM decide.
  • Adventure - An undertaking of the players' which follows their characters along a particular storyline with a set beginning and prospective ending. Adventures usually span a number of sessions.
  • Campaign - A saga consisting of a number of adventures, and by extension, quite a few sessions.
  • Player Character (PC) - refers to the characters that the players create and use in the game. PC's are also referred to as "heroes," "characters," or "the party."
  • Game Master (GM) - The narrator/director of the game. The GM is responsible for controlling the characters not controlled by the players (NPCs), acting as judge and referee with regards to rules, and coming up with the story.
  • Non-player Character (NPC) - Any character not directly controlled by the players.

Characters

Aspects of a character include:

Collectables:

"Runtime" Aspects:

Other things:

Rolling Terms

Specific Rolls:

Life and Death

Incidents


Combat

Inventory

Magic

Spirit

Common Game Terms

  • Mage/Mages/Magi - Magi are beings capable of using magic and casting spells. The terms Mages and Magi are interchangeable.
  • Bard/Skald - A scholar of the arts of entertainment: poetry, music, oratory, visual arts, etc. Skalds are concerned with preserving the stories of today for entertainment tomorrow. They are often found observing or taking part in events of great importance.