Difference between revisions of "Immortal Legacy"

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(Calendar)
Line 9: Line 9:
  
 
==Calendar==
 
==Calendar==
* 10 months of 35 days
+
It takes 365 days for the world of Halestia to revolve around its nearest star Asv.  The calendar consists of 10 months, each containing 35 days.  Every month contains 5 weeks of 7 days.  Seasons last for two months, after which, a festival is observed lasting 3 days.
* 5 weeks of 7 days in each month
 
* 3-day long festival every 2 months
 
  
* 1-2 (winter)
+
Thus, the days of the year fall into 5 seasons separated by festivals.
* fest (thaw)
+
* Winter (1-70)
* 3-4 (spring)
+
* Thaw (71-73)
* fest (maying)
+
* Spring (74-143)
* 5-6 (low summer)
+
* Maying (144-146)
* fest (mid summer)
+
* Low Summer (147-216)
* 7-8 (high summer)
+
* Midsummer (217-219)
* fest (harvest)
+
* High Summer (220-289)
* 9-10 (autumn)
+
* Harvest (290-292)
* fest (feast)
+
* Autumn (293-362)
 +
* Feast (363-365)
  
 
== Deities ==
 
== Deities ==

Revision as of 00:20, 5 August 2007

Burning Destiny logo

Burning Destiny is a campaign setting for the Elysium role playing game. It was originally fathered by Jonathan Hawk.

It takes place on the world of Halestia.

Differences from Gaeis

To do

Calendar

It takes 365 days for the world of Halestia to revolve around its nearest star Asv. The calendar consists of 10 months, each containing 35 days. Every month contains 5 weeks of 7 days. Seasons last for two months, after which, a festival is observed lasting 3 days.

Thus, the days of the year fall into 5 seasons separated by festivals.

  • Winter (1-70)
  • Thaw (71-73)
  • Spring (74-143)
  • Maying (144-146)
  • Low Summer (147-216)
  • Midsummer (217-219)
  • High Summer (220-289)
  • Harvest (290-292)
  • Autumn (293-362)
  • Feast (363-365)

Deities

Good

  • Alrayna – High Goddess, Good, Healing, Art, Music, Love, Beauty (Bow)
  • Krendar – God, Good, Strength, Combat, Virtue, Justice, Protection (Longsword)
  • Loelir – Goddess, Good, Light, Life, Peace, Serenity, Order (Hand)
  • Bendash – God, Good, Good Dragons, Loyalty (Glaive)

Indifferent

  • Eris – Goddess, Neutral, Destiny, Fate, Time (Shakram)
  • Inashayle – Goddess, Neutral, Nature, Growth and Decay (Staff)
  • Ruidrin – God, Neutral, Magic, Knowledge, Logic (Staff)
  • Zif – God, Neutral, Jokes, Thieves, Celebrations, Luck (Rapier)

Evil

  • Deniss – Goddess, Evil, Evil Dragons, Lust, Betrayal (Whip)
  • Traldiv – Goddess, Evil, Secrets, Deception (Dagger)
  • Selragh – God, Evil, Darkness, Death, Undead, Conflict (Scythe)
  • Morrak – High God, Evil, Pain, Cruelty, Madness (Bastard Sword)

Creation Story

Several ages ago, before the dawn of time, there was only chaos: shapeless, unorganized, lifeless matter. The Highest Being willed that a universal order come into place. He took chaos and tore it into four pieces: earth, fire, wind, and water. He scattered these elements throughout a great expanse of ether, taking fire and lighting stars, taking earth and shattering it into many pieces. Near one bright star he called Asv, He gathered some of the elements together to create a brilliant sphere. He took fire and formed earth around it, creating land. With the water, He created the seas and clouds. With the wind, He created the skies.

The Highest Being then called forth his children, the goddess Alrayna and the god Morrak, and gave them governance over this world, to rule over as they saw fit. Alrayna named this sphere Halestia, and her brother Morrak created an expansive heaven within which they could dwell. Alrayna danced through the ether around the world, and formed six moons: red, blue, green, white, black, and yellow. The siblings grew lonely and created other beings.

First was Eris, the lady of Fate, who governs time and knows all events past and future. Second was the mother of nature, Inashayle, who walked the breadth of Halestia and created lakes, rivers, mountains, trees, plants, and animals. Thirdly was Ruidrin, the keeper of magic, who covered the world in a blanket of mystical power. Fourthly was Loelier, the lady of light, who governed the daytime. Finally was Selragh, the twilight father, who governed the nighttime.

Inashayle and Ruidrin birthed two offspring, Bendash the brave, and Deniss the beautiful. The children took earth and sculpted creatures with the colors of the moons, and breathed life into them, and named them dragons. Alrayna was pleased with these creatures, and taught them art, music, and poetry. Ruidrin taught the creatures the science of magic.

Morrak slowly became greedy, and desired to govern the world and its creatures by himself. One night while Alrayna was asleep, Morrak went to kill her with his mighty sword, but Loelir saw this act and made a great shout to awaken her. Alrayna quickly called forth a protector, Krendar the Just, who took up his own sword to fend off Morrak. Thus, a great war erupted in the heavens, and Morrak convinced Deniss and Selragh to fight for his cause. He also called forth his own assistant, Traldiv – Dagger of the Night. The battle raged its way out of the heavens and down into the world. Bendash and Deniss each led a great host of their dragons into battle. A great storm came about and whenever the gods’ weapons met in anger, bolts of lightning ripped through the sky. The gods opened up great canyons with the swings of their weapons, leveling mountains and cutting huge trenches, which exist to this day. Their war continued for many years, when finally, Alrayna, Krendar, Bendash, and Loelir threw Morrak, Traldiv, Deniss, and Selragh into a great abyss. Bendash cursed the dragons in the world that flew behind Deniss, forking their tongues so none would trust them.

The goddess Alrayna wept for a full year at the betrayal of her brother. Her tears fell to the world and caused great forests to grow. In these wooded realms, she gave life to the elves, which quickly learned many things from the good dragons. She encouraged the other heavenly gods to give life to the world. Krendar pulled stone from deep under the earth, honed it, and gave life to the dwarves and the gnomes. Zif pulled soft earth from the ground, shaped it, and breathed life into it, and named his race the halflings. Finally, Loelir worked clay, gave it life, and named her creation men.

Morrak and the others, seeing this abundance of life and good cheer on the surface of the world, saw it fit to spread their pain and misery by birthing sinister races: the trolls, ogres, orcs, and goblins. They also started to make monsterous creatures grow from the earth and the sea.

And so the world began a new age.