Difference between revisions of "List of spells"

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(Charm)
(Charm)
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* [[Morale]]
 
* [[Morale]]
 
* [[Reverse Polarity]]
 
* [[Reverse Polarity]]
* [[Seduce]]
+
* [[Seduce - Spell]]
 
* [[Stupefy]]
 
* [[Stupefy]]
 
* [[Sudden Death]]
 
* [[Sudden Death]]

Revision as of 14:01, 28 July 2007

Spell Types:

  • Automatic (Opposed Rolls)
  • Ranged/Beam (Dodge Roll)
  • Ranged/Thrown (Dodge Roll)
  • Melee (Dodge/Parry Roll)

Save Types:

Spell Targets:

  • No target
  • Self
  • Creature(s)
  • Object
  • Area

Spell Distances:

  • Contact (Must touch target)
  • Near - 15ft. per school rank
  • Medium - 50ft. per school rank
  • Far - 150ft. per school rank

Ice

Electricity

Fire

Earth

Slime

Verdance

Status

Ward

Manipulation

Sound

Perception

Water

Air

Metal

Ruin

Charm

Conjuring

  • Barrier
  • Circle of Defiance
  • Conjure Element
  • Conjure Food
  • Costume/Disguise
  • Create Object
  • Darkness
  • Ghost Armor
  • Light
  • Request Animal
  • Simulacrum
  • Store Object
  • Summon Ally
  • Summon Elemental
  • Summon Weapon/Armor
  • Web

Portation

  • Banish
  • Build Portal
  • Contingent Jump
  • Dream Travel
  • Elemental Portation
  • Hold/Open Door
  • Invitation Only
  • Portation Ward
  • Portkey
  • Shut Portal
  • Teleport
  • Teleport Circle

Illusion

  • Figment
  • Mirror Image
  • Invisibility
  • Disguise
  • Mislead
  • Mask Aura
  • Larger than Life
  • Blur
  • You and What Army?

Dark

  • Summon Undead
  • Darkness
  • Sudden Death
  • Feign Death
  • Mana Drain
  • Health Drain
  • Steal Strength
  • Mask Aura
  • Corrupt
  • Curse
  • Inflict Pain
  • Disease
  • Torrent of Blood
  • Insanity
  • Sadism
  • Steal Soul
  • Chain Soul