Difference between revisions of "Apsarava"

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Long ago, the '''apsarava''' (singular: ''apsarava'', adjectival: ''apsaravan'') were created by ''[[Deniss]] the Beautiful'' as a dark mockery of the [[Vidari]].  They are said to have been cast from her blood. They are sensual, clever, and persuasive.
+
In the ancient past, ''[[Deniss]] the Beautiful'' crafted the '''apsarava''' (singular: ''apsarava'', adjectival: ''apsaravan'') from fire and blood. They were forged to be passionate, sensual, clever, and persuasive. In return for their worship, she taught them to forge bronze, and so they dominated the early world. Although thousands of years have passed since the fall of the Sorcerer Lord and his [[Dominion of Nivorios]], the dreadful memory of his reign still lingers.
  
{{section|Physiology|Apsarava are usually the same build as [[men|humans]], but they have violet or blue skin, and with dark black or purple hair. They have slightly pointed ears, and their eyes come in shades of purple and amber. An apsarava begins maturing around age 15 and is considered an adult by age 25. They live for many human lifetimes, often 200 or 300 years.}}
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{{section|Physiology|}}
 +
Apsarava naturally exhude pheromones and other secretions far better than any perfume. They're simply attractive, chemically speaking. Apsarava are similar to humans in build, but their skin is only found in blues and violets.
 +
Their hair is naturally dark black or deep purple. They have slightly pointed ears, and their eyes are warm-colored: red, orange, amber, or gold. Apsarava are very similar to humans in lifespan and age of adolescence. An apsarava begins maturing around age 13 and is considered an adult by 17. They keep death at bay about 80 years on average, but some live to see 100 years or more.
  
{{section|Appearance|Apsarava are often found wearing blacks and grays, favoring cloaks and robes of silky materials. Adventurers and soldiers are known to favor lighter armor.  Many apsarava wear jewelry made of dark stones like amethyst or onyx. Apsarava are proud of their appearance and tend to keep healthy and adorn themselves with fine clothes and jewelry.}}
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Apsarava are able to reproduce with humans as well as vidari. Whichever race mothers the child is the deciding factor in the race of the offspring. A female apsarava who mates with a male vidara conceives an apsaravan child whose natural lifespan is doubled. A female vidara who mates with an apsarava male conceives a vidara child whose natural lifespan is halved. Humans and apsarava have similar lifespans. Tell-tale signs of mixed heritage could include height, ear shape, and hair, eye, and skin color.  
  
{{section|Personality|Apsarava are very clever and stealthy. The immortal Deniss holds dominion over lust and betrayal, and so true to their maker, apsarava tend to seek out pleasure and generally lack commitment.  Being creatures of passion, apsarava can be rash, judgmental, vengeful, and quick to anger, but they can also be quick to forgive and frequently give in to their desires. They seek out the pleasures that life has to offer, but most apsarava look down on addiction to specific vices. An apsarava won't be found hogging all the fun; they're often excited to share joy with their friends — "Oh, man. You've gotta try this!"}}
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{{contextHeader|Size}}
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The apsarava are about the same height and weight as [[men|humans]], which makes them Size 0.
  
{{section|Habitat|Since apsarava have no established countries, they typically live among other races who would have their company. They can be found in most countries except the domain of the [[evengar]]. Some apsarava hot spots are [[Zirien]], the [[Cerryn Islands]], and [[Helvaras]].}}
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{{section|Appearance|}}
An apsarava will surround himself with anything he enjoys: comfortable furnishings, attractive pieces of art, delicious food and drink. They take to city life well, and given the means, tend to build and decorate their homes to impress the eye.
+
Apsarava are often found wearing bright colors, intricate patterns, and comfortable silky clothing. Many apsarava wear jewelry made of dark stones like amethyst or onyx set in precious metals.  Apsarava are proud of their appearance and tend to keep healthy and adorn themselves with fine clothes and jewelry. Some apsarava lean closer to vanity than pride, and enjoy being found in the most expensive attire.
 +
 
 +
Outfits to draw the eye are not always practical. Thankfully, the apsarava have a dexterous mind and a gentle touch, meaning they can sneak and hide better than most. These stealthy apsarava might (not) be found wearing predominantly black and grey clothing.
 +
 
 +
{{section|Personality|}}
 +
Apsarava are very clever and stealthy. The immortal Deniss holds dominion over lust and betrayal, and so true to their maker, apsarava tend to seek out pleasure and generally lack commitment. They're also seasoned liars and actors. Being creatures of passion, apsarava can be rash, judgmental, vengeful, and quick to anger, but they can also be quick to forgive and frequently give in to their desires. They seek out the pleasures that life has to offer, but most apsarava look down on addiction to specific vices. An apsarava won't be found hogging all the fun; they're often excited to share joy with their friends — "Oh, man. You've gotta try this!"
 +
 
 +
{{section|Habitat|}}
 +
An apsarava will surround himself with anything he enjoys: comfortable furnishings, attractive pieces of art, delicious food and drink. They take to city life well, and given the means, tend to build and decorate their homes to impress the eye. Apsarava who prefer to reside far from the busyness of cities dream of cozy villas in scenic locations, stocked with any niceties they can collect.  
  
 
{{contextHeader|Diet}}
 
{{contextHeader|Diet}}
Going hand-in-hand with their pursuit of the pleasures in life, apsarava delight in seasoned and flavorful food. They enjoy dishes with hot spices or zesty herbs, which are often way too powerful for others.
+
Going hand-in-hand with their pursuit of the pleasures in life, apsarava delight in seasoned and flavorful food. They enjoy dishes with hot spices or zesty herbs, which are often way too powerful for others. An apsarava usually partakes of five or six small daily meals.
  
{{section|Society|Apsarava in the present age have no land to call home. Occasionally, apsarava may set up a secluded village and keep quiet, enjoying the pleasures of life in a peaceful setting. Legends tell of once-great apsaravan empires, but none stand to this day.}}
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{{section|Society|}}
 +
Apsarava in the present age claim no homeland, as if to distance themselves from the atrocities of the distant past. With the exception of the two evengaran city-states, apsarava have taken up residence across the world. Many an apsarava takes to a life of traveling from place to place, stimulating their senses with the pleasures of what may lie there.
  
Apsarava generally subscribe to a life of ethical hedonism. Most strive first and foremost to keep themselves and the ones they love happy. Apsarava will take lovers, but they rarely marry, given a general skepticism of monogamy, and that many lack a permanent residence. When they do, it is usually with another race, for it is rare to find two apsarava capable of deep, committed love. When given the choice, an apsarava prefers to observe a death by funeral pyre, or burial at sea; whichever causes the least pain and is most easily performed.
+
Apsarava generally subscribe to a life of ethical hedonism. Most strive first and foremost to keep themselves and the ones they love happy. Apsarava will take lovers, but they rarely marry, given a general skepticism of monogamy, and that many lack a permanent residence. When they do, it's usually with another race, as it's rare to find two apsarava capable of deep, committed love. The apsarava are considered to be keenly in touch with their sexuality; they're more adventurous and liberated under the covers than others. Some even find a spiritual enlightenment in the pleasures of the flesh.
  
{{section|Language|Apsaravan is rarely spoken today. It is written in its own alphabet, which is a cursive script. The spoken language is smooth and soft. Only very old books and places would have text written Old Apsaravan.}}
+
When it comes to parenting, apsarava generally uphold two schools of thought: "it's not my problem" or "hey, kid, let's go!" When given the choice, an apsarava prefers to observe a death by funeral pyre, or burial at sea; whichever causes the least pain, the smallest debt, and is most easily performed.
  
{{section|Relations|Apsarava make great traveling companions, but they're sometimes mislabeled as hedonistic. Relationships with evengar are usually out of the question — the apsarava see the evengar as rigid, hateful, and arrogant, and the evengar view the apsarava as immoral lechers without honor — but in some circumstances friendships have come to take root between the two. Apsarava can get along very well with most other races, but tend to see kulgeris as unfeeling. [[Firnoy]] won't play cards with apsarava because they're just too darn good at Bluffing.}}
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{{section|Language|}}
 +
Old Apsaravan may have been the ''lingua franca'' ten or twelve thousand years ago, but it's extremely rare today. Old Apsaravan is written in its own alphabet, which is a cursive script. The spoken language is smooth and soft. Only very old writings and very old places would have any trace of it.
  
{{section|Occupations|According to legend, Deniss created the lustful apsarava as a mockery of the loving vidari. They make excellent company, so in line with this, apsarava make excellent courtesans, ambassadors, and entertainers. An apsarava's keen mind and stealthiness would make him a perfect assassin, spy, scout, or ranger. In fact, many apsarava fill the ranks of the [[Band of the Fox]] and the [[Shadow Talons]].
+
{{section|Relations|}}
 +
Apsarava make great traveling companions, but the morally pious may find fault with their mantra of hedonism. Relationships with evengar are usually out of the question — the apsarava see the evengar as rigid, hateful, and arrogant, and the evengar view the apsarava as immoral lechers without honor — but in some circumstances friendships have come to take root between the two. Apsarava can get along very well with most other races, but tend to see kulgeris as unfeeling. [[Firnoy]] won't play cards with apsarava because their poker face is unbeatable.
  
In his free time, an apsarava might dabble as a sorcerer or mercenary. They possess a glib tongue and many dabble in [[:Category:Compulsory-essence Spells|Compulsions]] and [[:Category:Illusory-essence Spells|Illusions]].
+
{{section|Occupations|}}
}}
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The apsarava want nothing more in life than to be happy and make others happy. As a result, they make ''excellent'' company, so in line with this, apsarava are natural courtesans, ambassadors, and entertainers. An apsarava's keen mind and stealthiness would make him a perfect assassin, spy, scout, or ranger. In fact, many apsarava fill the ranks of the [[Band of the Fox]] and the [[Shadow Talons]].
  
{{section|Motivations|Motivations for an apsarava could include something lofty and grand (defeating an evengar army, finding ancient magic in the [[Castle Shyvyr]]) or simple (finding acceptance, locating your lost father).}}
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{{section|Combat|}}
 +
Once upon a time, the world was dominated by apsarava who had just mastered the forge, and their mastery has only strengthened since. Apsaravan weaponry is elegant, precise, balanced, and durable. They prefer slashing and piercing weapons. The life of a soldier or mercenary comes naturally to travel-hungry apsarava. While they make skilled archers or marksmen, many apsarava prefer to leave the ranged combat to sorcerers, and fight their enemies in melee. After all, the dance of battle is so intimate. Apsarava possess a glib tongue and many dabble in [[:Category:Compulsory-essence Spells|Compulsions]] and [[:Category:Illusory-essence Spells|Illusions]].
  
{{section|Max Caps|
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{{section|Motivations|}}
 +
Motivations for an apsarava could include something lofty and grand (defeating an evengar army, finding ancient magic in the [[Castle Shyvyr]]) or simple (finding acceptance, locating your lost father).
 +
 
 +
{{section|Max Caps|}}
 
* [[Muscle]] 8
 
* [[Muscle]] 8
 
* [[Cunning]] 12
 
* [[Cunning]] 12
 
* [[Persuasion]] 12
 
* [[Persuasion]] 12
 
* [[Self-Control]] 8
 
* [[Self-Control]] 8
}}
 
  
{{section|Powers|
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{{section|Powers|}}
* '''Born to Shag'''. The apsarava were created by the immortal of lust. As a result, they receive a +3 to [[Seduce]] checks to entice their quarry. This works just as well for flirting as it does for bribery.
+
 
* '''To Thine Own Self Be True'''. The apsarava delight in rich stimulation of the senses, and so they can pick out false sensory input pretty easily. They receive +2 to [[Lucidity]] checks.
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* '''Veil of Shadow''' –  If you can count on anybody to win ''Hide and Seek'', it's an apsarava, for they gain a +2 bonus to [[Stealth]] checks.
* '''Through Their Teeth'''. Apsarava possess an extraordinary ability to fib convincingly, receiving a +2 to [[Bluff]] checks.
+
* '''Born to Shag''' The apsarava are downright enticing — thanks to pheromones and other chemical secretions. They're solid flirts, bribers, and tempters. They receive a +3 bonus to [[Seduce]] checks.
* '''Veil of Shadow'''.  If you can count on anybody to win ''Hide and Seek'', it's an apsarava, for they gain a +2 to [[Stealth]] checks.
+
* '''Through Their Teeth''' – Apsarava possess an extraordinary ability to fib convincingly because they don't exhibit any of the typical physiological responses when lying. They receive a +2 bonus to [[Bluff]] checks.
}}
+
 
 +
'''Societal Powers''': Choose one of the following.
 +
* '''To Thine Own Self Be True''' The apsarava delight in rich stimulation of the senses, and so they can pick out false sensory input pretty easily. They receive a +2 bonus to [[Lucidity]] checks.
 +
* '''Some Like It Hot''' – As the first race to harness the power of the forge, apsarava have always been fantastic at smithing. They receive a +2 bonus to [[Craft]] checks when a kiln or forge is involved.
 +
* '''Cunning Linguists''' – Commonly found moving from place to place enjoying life's pleasures, the apsarava are likely to know how to chat with the locals. They receive a +2 bonus to [[Translate]] checks.
 +
 
  
 
<noinclude>{{Races Navigation}}
 
<noinclude>{{Races Navigation}}
 
[[Category:Races of Immortal Legacy]]</noinclude>
 
[[Category:Races of Immortal Legacy]]</noinclude>

Latest revision as of 16:06, 28 May 2019

In the ancient past, Deniss the Beautiful crafted the apsarava (singular: apsarava, adjectival: apsaravan) from fire and blood. They were forged to be passionate, sensual, clever, and persuasive. In return for their worship, she taught them to forge bronze, and so they dominated the early world. Although thousands of years have passed since the fall of the Sorcerer Lord and his Dominion of Nivorios, the dreadful memory of his reign still lingers.

Physiology

Apsarava naturally exhude pheromones and other secretions far better than any perfume. They're simply attractive, chemically speaking. Apsarava are similar to humans in build, but their skin is only found in blues and violets. Their hair is naturally dark black or deep purple. They have slightly pointed ears, and their eyes are warm-colored: red, orange, amber, or gold. Apsarava are very similar to humans in lifespan and age of adolescence. An apsarava begins maturing around age 13 and is considered an adult by 17. They keep death at bay about 80 years on average, but some live to see 100 years or more.

Apsarava are able to reproduce with humans as well as vidari. Whichever race mothers the child is the deciding factor in the race of the offspring. A female apsarava who mates with a male vidara conceives an apsaravan child whose natural lifespan is doubled. A female vidara who mates with an apsarava male conceives a vidara child whose natural lifespan is halved. Humans and apsarava have similar lifespans. Tell-tale signs of mixed heritage could include height, ear shape, and hair, eye, and skin color.

Size

The apsarava are about the same height and weight as humans, which makes them Size 0.

Appearance

Apsarava are often found wearing bright colors, intricate patterns, and comfortable silky clothing. Many apsarava wear jewelry made of dark stones like amethyst or onyx set in precious metals. Apsarava are proud of their appearance and tend to keep healthy and adorn themselves with fine clothes and jewelry. Some apsarava lean closer to vanity than pride, and enjoy being found in the most expensive attire.

Outfits to draw the eye are not always practical. Thankfully, the apsarava have a dexterous mind and a gentle touch, meaning they can sneak and hide better than most. These stealthy apsarava might (not) be found wearing predominantly black and grey clothing.

Personality

Apsarava are very clever and stealthy. The immortal Deniss holds dominion over lust and betrayal, and so true to their maker, apsarava tend to seek out pleasure and generally lack commitment. They're also seasoned liars and actors. Being creatures of passion, apsarava can be rash, judgmental, vengeful, and quick to anger, but they can also be quick to forgive and frequently give in to their desires. They seek out the pleasures that life has to offer, but most apsarava look down on addiction to specific vices. An apsarava won't be found hogging all the fun; they're often excited to share joy with their friends — "Oh, man. You've gotta try this!"

Habitat

An apsarava will surround himself with anything he enjoys: comfortable furnishings, attractive pieces of art, delicious food and drink. They take to city life well, and given the means, tend to build and decorate their homes to impress the eye. Apsarava who prefer to reside far from the busyness of cities dream of cozy villas in scenic locations, stocked with any niceties they can collect.

Diet

Going hand-in-hand with their pursuit of the pleasures in life, apsarava delight in seasoned and flavorful food. They enjoy dishes with hot spices or zesty herbs, which are often way too powerful for others. An apsarava usually partakes of five or six small daily meals.

Society

Apsarava in the present age claim no homeland, as if to distance themselves from the atrocities of the distant past. With the exception of the two evengaran city-states, apsarava have taken up residence across the world. Many an apsarava takes to a life of traveling from place to place, stimulating their senses with the pleasures of what may lie there.

Apsarava generally subscribe to a life of ethical hedonism. Most strive first and foremost to keep themselves and the ones they love happy. Apsarava will take lovers, but they rarely marry, given a general skepticism of monogamy, and that many lack a permanent residence. When they do, it's usually with another race, as it's rare to find two apsarava capable of deep, committed love. The apsarava are considered to be keenly in touch with their sexuality; they're more adventurous and liberated under the covers than others. Some even find a spiritual enlightenment in the pleasures of the flesh.

When it comes to parenting, apsarava generally uphold two schools of thought: "it's not my problem" or "hey, kid, let's go!" When given the choice, an apsarava prefers to observe a death by funeral pyre, or burial at sea; whichever causes the least pain, the smallest debt, and is most easily performed.

Language

Old Apsaravan may have been the lingua franca ten or twelve thousand years ago, but it's extremely rare today. Old Apsaravan is written in its own alphabet, which is a cursive script. The spoken language is smooth and soft. Only very old writings and very old places would have any trace of it.

Relations

Apsarava make great traveling companions, but the morally pious may find fault with their mantra of hedonism. Relationships with evengar are usually out of the question — the apsarava see the evengar as rigid, hateful, and arrogant, and the evengar view the apsarava as immoral lechers without honor — but in some circumstances friendships have come to take root between the two. Apsarava can get along very well with most other races, but tend to see kulgeris as unfeeling. Firnoy won't play cards with apsarava because their poker face is unbeatable.

Occupations

The apsarava want nothing more in life than to be happy and make others happy. As a result, they make excellent company, so in line with this, apsarava are natural courtesans, ambassadors, and entertainers. An apsarava's keen mind and stealthiness would make him a perfect assassin, spy, scout, or ranger. In fact, many apsarava fill the ranks of the Band of the Fox and the Shadow Talons.

Combat

Once upon a time, the world was dominated by apsarava who had just mastered the forge, and their mastery has only strengthened since. Apsaravan weaponry is elegant, precise, balanced, and durable. They prefer slashing and piercing weapons. The life of a soldier or mercenary comes naturally to travel-hungry apsarava. While they make skilled archers or marksmen, many apsarava prefer to leave the ranged combat to sorcerers, and fight their enemies in melee. After all, the dance of battle is so intimate. Apsarava possess a glib tongue and many dabble in Compulsions and Illusions.

Motivations

Motivations for an apsarava could include something lofty and grand (defeating an evengar army, finding ancient magic in the Castle Shyvyr) or simple (finding acceptance, locating your lost father).

Max Caps

Powers

  • Veil of Shadow – If you can count on anybody to win Hide and Seek, it's an apsarava, for they gain a +2 bonus to Stealth checks.
  • Born to Shag – The apsarava are downright enticing — thanks to pheromones and other chemical secretions. They're solid flirts, bribers, and tempters. They receive a +3 bonus to Seduce checks.
  • Through Their Teeth – Apsarava possess an extraordinary ability to fib convincingly because they don't exhibit any of the typical physiological responses when lying. They receive a +2 bonus to Bluff checks.

Societal Powers: Choose one of the following.

  • To Thine Own Self Be True – The apsarava delight in rich stimulation of the senses, and so they can pick out false sensory input pretty easily. They receive a +2 bonus to Lucidity checks.
  • Some Like It Hot – As the first race to harness the power of the forge, apsarava have always been fantastic at smithing. They receive a +2 bonus to Craft checks when a kiln or forge is involved.
  • Cunning Linguists – Commonly found moving from place to place enjoying life's pleasures, the apsarava are likely to know how to chat with the locals. They receive a +2 bonus to Translate checks.