Difference between revisions of "List of spells"

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(+elemental weaponry)
(+Elemental healing)
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==Ice==
 
==Ice==
* [[Cold Compress]]
 
 
* [[Cold Hearted]]
 
* [[Cold Hearted]]
 +
* [[Elemental Healing]] (Cold Compress)
 
* [[Elemental Weaponry]] (Firebrand)
 
* [[Elemental Weaponry]] (Firebrand)
 
* [[Encase in Ice]]
 
* [[Encase in Ice]]
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* [[Control Current]]
 
* [[Control Current]]
 
* [[Electric Fence]]
 
* [[Electric Fence]]
 +
* [[Elemental Healing]] (Shock Therapy)
 
* [[Elemental Weaponry]] (Lightning Brand)
 
* [[Elemental Weaponry]] (Lightning Brand)
 
* [[Lightning Bolt]]
 
* [[Lightning Bolt]]
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* [[Rubber Soul]]
 
* [[Rubber Soul]]
 
* [[Ride the Lightning]]
 
* [[Ride the Lightning]]
* [[Shock Therapy]]
 
 
* [[Shocking Personality]]
 
* [[Shocking Personality]]
 
* [[Summon Elemental]]
 
* [[Summon Elemental]]
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* [[Blackflame]]
 
* [[Blackflame]]
 
* [[Control Fire]]
 
* [[Control Fire]]
 +
* [[Elemental Healing]] (Fire Healing)
 
* [[Elemental Weaponry]] (Fire Brand)
 
* [[Elemental Weaponry]] (Fire Brand)
 
* [[Eternal Fire]]
 
* [[Eternal Fire]]
 
* [[Fireball]]
 
* [[Fireball]]
* [[Fire Healing]]
 
 
* [[Firewall]]
 
* [[Firewall]]
 
* [[Flare]]
 
* [[Flare]]
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* [[Earthquake]]
 
* [[Earthquake]]
 
* [[Ear to the Ground]]
 
* [[Ear to the Ground]]
 +
* [[Elemental Healing]] (Rock Rehab)
 
* [[Elemental Weaponry]] (Weapon of Earth)
 
* [[Elemental Weaponry]] (Weapon of Earth)
 
* [[Embrace of Gaeis]]
 
* [[Embrace of Gaeis]]
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* [[Petrify]]
 
* [[Petrify]]
 
* [[Rock and Roll]]
 
* [[Rock and Roll]]
* [[Rock Rehab]]
 
 
* [[Shatter]]
 
* [[Shatter]]
 
* [[Stoneswim]]
 
* [[Stoneswim]]
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* [[Congeal/Liquify]]
 
* [[Congeal/Liquify]]
 
* [[Corrosive Cage]]
 
* [[Corrosive Cage]]
* [[Corrosive Cure]]
 
 
* [[Ectoplasmic Form]]
 
* [[Ectoplasmic Form]]
 +
* [[Elemental Healing]] (Corrosive Cure)
 
* [[Elemental Weaponry]] (Acid Armament)
 
* [[Elemental Weaponry]] (Acid Armament)
 
* [[Glue]]
 
* [[Glue]]
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* [[Curse Water]]
 
* [[Curse Water]]
 
* [[Drown]]
 
* [[Drown]]
 +
* [[Elemental Healing]] (Healing Water)
 
* [[Elemental Weaponry]] (Weapon of Water)
 
* [[Elemental Weaponry]] (Weapon of Water)
 
* [[Float]]
 
* [[Float]]
 
* [[Heat/Cool Water]]
 
* [[Heat/Cool Water]]
* [[Healing Water]]
 
 
* [[Hose]]
 
* [[Hose]]
 
* [[Metamorphose Liquid]]
 
* [[Metamorphose Liquid]]
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* [[Control Winds]]
 
* [[Control Winds]]
 
* [[Darkcloud]]
 
* [[Darkcloud]]
 +
* [[Elemental Healing]] (Healing Wind)
 
* [[Elemental Weaponry]] (Weapon of Wind)
 
* [[Elemental Weaponry]] (Weapon of Wind)
 
* [[Fly]]
 
* [[Fly]]
* [[Healing Wind]]
 
 
* [[Mister Mist]]
 
* [[Mister Mist]]
 
* [[Nauseating Breeze]]
 
* [[Nauseating Breeze]]
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==Metal==
 
==Metal==
* [[Acupuncture]]
 
 
* [[Alchemists Dream]]
 
* [[Alchemists Dream]]
 
* [[Cannonball]]
 
* [[Cannonball]]
 
* [[Curse of the Smith]]
 
* [[Curse of the Smith]]
 
* [[Dance of Steel]]
 
* [[Dance of Steel]]
 +
* [[Elemental Healing]] (Acupuncture)
 
* [[Elemental Weaponry]] (Weaponsmith)
 
* [[Elemental Weaponry]] (Weaponsmith)
 
* [[Juggernaut]]
 
* [[Juggernaut]]

Revision as of 23:58, 10 July 2011

Spells are the specific invocations of magic to carry out an effect. They consist of a verbal incantation, and one or more physical gestures. Some spells may require a physical object (which might or might not be consumed in the casting).

Any character capable of casting spells is free to learn new spells as he or she sees fit. Spells can be bought for a number of XP usually ranging from 1–5.

Spell Meta Information

Save Types

All saves include Magic Defense and the school skill rank.

Spell Targets

  • No target
  • Self
  • Creature(s)
  • Object
  • Area

Spell Distances

  • Contact (Must touch target)
  • Near - 15ft. per school rank
  • Medium - 50ft. per school rank
  • Far - 150ft. per school rank

Ice

On hold

Electricity

On hold

Fire

On hold

Earth

On hold

Slime

On hold

Verdance

Status

Ward

Manipulation

Sound

Perception

Water

On hold

Air

On hold

Metal

On hold

Ruin

Charm

Conjuring

Portation

Illusion

Dark