Difference between revisions of "List of spells"
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==Ice== | ==Ice== | ||
* [[Barrier]] (Ice Wall) | * [[Barrier]] (Ice Wall) | ||
− | |||
* [[Elemental Healing]] (Cold Compress) | * [[Elemental Healing]] (Cold Compress) | ||
* [[Elemental Messenger]] (Morse Cold) | * [[Elemental Messenger]] (Morse Cold) | ||
Line 35: | Line 34: | ||
* [[Elemental Weaponry]] (Firebrand) | * [[Elemental Weaponry]] (Firebrand) | ||
* [[Encase in Ice]] | * [[Encase in Ice]] | ||
+ | * [[Hardened Body]] (Cold Hearted) | ||
* [[Ice Sculpt]] | * [[Ice Sculpt]] | ||
* [[Snowball]] | * [[Snowball]] | ||
Line 47: | Line 47: | ||
* [[Call Storm]] | * [[Call Storm]] | ||
* [[Control Current]] | * [[Control Current]] | ||
+ | * [[Dangerous Body]] (Shocking Personality) | ||
* [[Elemental Field]] (Electric Fence) | * [[Elemental Field]] (Electric Fence) | ||
* [[Elemental Healing]] (Shock Therapy) | * [[Elemental Healing]] (Shock Therapy) | ||
Line 54: | Line 55: | ||
* [[Elemental Messenger]] (Live Wire) | * [[Elemental Messenger]] (Live Wire) | ||
* [[Rubber Soul]] | * [[Rubber Soul]] | ||
− | |||
* [[Summon Elemental]] | * [[Summon Elemental]] | ||
===On hold=== | ===On hold=== | ||
Line 63: | Line 63: | ||
* [[Blackflame]] | * [[Blackflame]] | ||
* [[Control Fire]] | * [[Control Fire]] | ||
+ | * [[Dangerous Body]] (Immolate) | ||
* [[Elemental Field]] (Firewall) | * [[Elemental Field]] (Firewall) | ||
* [[Elemental Healing]] (Fire Healing) | * [[Elemental Healing]] (Fire Healing) | ||
Line 71: | Line 72: | ||
* [[Fireball]] | * [[Fireball]] | ||
* [[Flare]] | * [[Flare]] | ||
− | |||
− | |||
* [[Pixie Flame]] | * [[Pixie Flame]] | ||
* [[Rocket Boots]] | * [[Rocket Boots]] | ||
Line 84: | Line 83: | ||
* [[Barrier]] (Stonewall) | * [[Barrier]] (Stonewall) | ||
* [[Boulderball]] | * [[Boulderball]] | ||
− | |||
* [[Dig]] | * [[Dig]] | ||
* [[Earthquake]] | * [[Earthquake]] | ||
Line 94: | Line 92: | ||
* [[Encase in Stone]] | * [[Encase in Stone]] | ||
* [[Harden/Soften Earth]] | * [[Harden/Soften Earth]] | ||
+ | * [[Hardened Body]] (Diamondback) | ||
* [[Petrify]] | * [[Petrify]] | ||
* [[Shatter]] | * [[Shatter]] | ||
Line 107: | Line 106: | ||
* [[Clog]] | * [[Clog]] | ||
* [[Congeal/Liquify]] | * [[Congeal/Liquify]] | ||
− | |||
* [[Elemental Field]] (Corrosive Cage) | * [[Elemental Field]] (Corrosive Cage) | ||
* [[Elemental Healing]] (Corrosive Cure) | * [[Elemental Healing]] (Corrosive Cure) | ||
Line 113: | Line 111: | ||
* [[Elemental Portation]] (Snot Rocket) | * [[Elemental Portation]] (Snot Rocket) | ||
* [[Elemental Weaponry]] (Acid Armament) | * [[Elemental Weaponry]] (Acid Armament) | ||
+ | * [[Fluid Body]] (Ectoplasmic Form) | ||
* [[Glue]] | * [[Glue]] | ||
* [[Grease]] | * [[Grease]] | ||
Line 122: | Line 121: | ||
===On hold=== | ===On hold=== | ||
* [[Acid Rain]] | * [[Acid Rain]] | ||
+ | |||
+ | ==Light== | ||
+ | * [[Light]] | ||
==Verdance== | ==Verdance== | ||
Line 221: | Line 223: | ||
==Water== | ==Water== | ||
− | |||
* [[Call Storm]] | * [[Call Storm]] | ||
* [[Calm/Enrage the Sea]] | * [[Calm/Enrage the Sea]] | ||
Line 233: | Line 234: | ||
* [[Elemental Weaponry]] (Weapon of Water) | * [[Elemental Weaponry]] (Weapon of Water) | ||
* [[Float]] | * [[Float]] | ||
+ | * [[Fluid Body]] (Body of Water) | ||
* [[Heat/Cool Water]] | * [[Heat/Cool Water]] | ||
* [[Hose]] | * [[Hose]] | ||
Line 258: | Line 260: | ||
* [[Elemental Portation]] (Airwalk) | * [[Elemental Portation]] (Airwalk) | ||
* [[Elemental Weaponry]] (Weapon of Wind) | * [[Elemental Weaponry]] (Weapon of Wind) | ||
+ | * [[Fluid Body]] (Mister Mist) | ||
* [[Fly]] | * [[Fly]] | ||
− | |||
* [[Nauseating Breeze]] | * [[Nauseating Breeze]] | ||
* [[Pheromones]] | * [[Pheromones]] | ||
Line 281: | Line 283: | ||
* [[Elemental Portation]] (Steelslide) | * [[Elemental Portation]] (Steelslide) | ||
* [[Elemental Weaponry]] (Weaponsmith) | * [[Elemental Weaponry]] (Weaponsmith) | ||
− | * [[ | + | * [[Hardened Body]] (Juggernaut) |
* [[Lock]] | * [[Lock]] | ||
* [[Master of Magnetism]] | * [[Master of Magnetism]] |
Revision as of 21:14, 11 July 2011
Spells are the specific invocations of magic to carry out an effect. They consist of a verbal incantation, and one or more physical gestures. Some spells may require a physical object (which might or might not be consumed in the casting).
Any character capable of casting spells is free to learn new spells as he or she sees fit. Spells can be bought for a number of XP usually ranging from 1–5.
Contents
Spell Meta Information
Save Types
All saves include Magic Defense and the school skill rank.
- Spell Defense (AGI + Dodge)
- Grunt Save (Endurance + Vitality)
- Fear Save (Courage + Discern/Intimidate)
- Mind Control Save (Self-Control + Intimidate/Focus/Stealth)
- Mutation Save (Self-Control + Vitality)
- Illusion Save (Cunning + Discern)
- Madness and Curse Save (Psyche + Discern/Focus)
Spell Targets
- No target
- Self
- Creature(s)
- Object
- Area
Spell Distances
- Contact (Must touch target)
- Near - 15ft. per school rank
- Medium - 50ft. per school rank
- Far - 150ft. per school rank
Ice
- Barrier (Ice Wall)
- Elemental Healing (Cold Compress)
- Elemental Messenger (Morse Cold)
- Elemental Portation (Snowdrift)
- Elemental Weaponry (Firebrand)
- Encase in Ice
- Hardened Body (Cold Hearted)
- Ice Sculpt
- Snowball
- Snow Shoes
- Summon Elemental
On hold
Electricity
- Call Storm
- Control Current
- Dangerous Body (Shocking Personality)
- Elemental Field (Electric Fence)
- Elemental Healing (Shock Therapy)
- Elemental Portation (Ride the Lightning)
- Elemental Weaponry (Lightning Brand)
- Lightning Bolt
- Elemental Messenger (Live Wire)
- Rubber Soul
- Summon Elemental
On hold
Fire
- Blackflame
- Control Fire
- Dangerous Body (Immolate)
- Elemental Field (Firewall)
- Elemental Healing (Fire Healing)
- Elemental Messenger (Smoke Signal)
- Elemental Portation (Up in Smoke)
- Elemental Weaponry (Fire Brand)
- Eternal Fire
- Fireball
- Flare
- Pixie Flame
- Rocket Boots
- Summon Elemental
On hold
- Columns of Flame (should we delete?)
- Fire Beam (should we delete?)
- Firestorm
Earth
- Barrier (Stonewall)
- Boulderball
- Dig
- Earthquake
- Elemental Healing (Rock Rehab)
- Elemental Messenger (Ear to the Ground)
- Elemental Portation (Rock and Roll)
- Elemental Weaponry (Weapon of Earth)
- Embrace of Gaeis
- Encase in Stone
- Harden/Soften Earth
- Hardened Body (Diamondback)
- Petrify
- Shatter
- Stoneswim
- Summon Elemental
On hold
Slime
- Acid Ball
- Acid Blood
- Adders Kiss
- Clog
- Congeal/Liquify
- Elemental Field (Corrosive Cage)
- Elemental Healing (Corrosive Cure)
- Elemental Messenger (Slick Missive)
- Elemental Portation (Snot Rocket)
- Elemental Weaponry (Acid Armament)
- Fluid Body (Ectoplasmic Form)
- Glue
- Grease
- Poison
- Rust/Corrode
- Summon Elemental
- Tentacles
- Tongue Tie
On hold
Light
Verdance
- Awaken Tree
- Bless
- Control Plants
- Enervate
- Enlarge
- Grow
- Haste
- Photosynthesis
- Root
- Roses Fury
- Safe Haven
- Treelimb
- Treestride
- Treetalk
- Youth
Status
- Bless
- Blindness/Deafness/Muteness
- Confuse
- Curse
- Haste
- Paralyze
- Petrify
- Poison
- Sicken
- Sleep
- Slow
- Remove Paralysis
- Disenchant
- Cure
Ward
- Attack Ward
- Damage Ward
- Death Ward
- Divination Ward
- Mental Ward
- Movement Ward
- Entrapment Ward
- Missile Ward
- Poison Ward
- Portation Ward
- Sound Ward
- Spell Ward
- Karma Ward
Manipulation
- Blackflame
- Body of the Elements
- Control Element
- Copycat
- Fly
- Lock
- Morph Other
- Petrify
- Rubberflesh
- Shapeshift
- Shrink/Enlarge
- Strip
- Time Stop
- Treelimb
Sound
- Alarm
- Amplify
- Banshees Wail
- Brown Note
- Cacophony
- Commanding Voice
- Deafness/Muteness
- False Sound
- Hush
- Lullaby
- Song of the Sirens
- Sonic Boom
- Sound Ward
- Thunder
Perception
- Comprehend Language
- Detect Charm
- Dis Illusion
- Enhance Senses
- Farsight
- Foresight
- Hear Thoughts
- Infrared Eyes
- Nightvision
- Prophecy
- Read Aura
- See Invisibility
- See Magic
- Them Bones
- X-Ray Vision
Water
- Call Storm
- Calm/Enrage the Sea
- Control Water
- Curse Water
- Drown
- Elemental Field (Wall of Water)
- Elemental Healing (Healing Water)
- Elemental Messenger (Babbling Brook)
- Elemental Portation (Water Slide)
- Elemental Weaponry (Weapon of Water)
- Float
- Fluid Body (Body of Water)
- Heat/Cool Water
- Hose
- Metamorphose Liquid
- Pool Shark
- Rain Dance
- Summon Elemental
- Thirst
- Waterball
- Water Walk
On hold
Air
- Blast
- Bubble
- Cloud Step
- Call Storm
- Control Winds
- Darkcloud
- Elemental Field (Wind Wall)
- Elemental Healing (Healing Wind)
- Elemental Messenger (Whispering Wind)
- Elemental Portation (Airwalk)
- Elemental Weaponry (Weapon of Wind)
- Fluid Body (Mister Mist)
- Fly
- Nauseating Breeze
- Pheromones
- Run Like the Wind
- Scent
- Suffocate
- Summon Elemental
- Summon Fog
On hold
Metal
- Alchemists Dream
- Barrier (Steel Stockade)
- Cannonball
- Curse of the Smith
- Dance of Steel
- Elemental Healing (Acupuncture)
- Elemental Messenger (Steelspeech)
- Elemental Portation (Steelslide)
- Elemental Weaponry (Weaponsmith)
- Hardened Body (Juggernaut)
- Lock
- Master of Magnetism
- Melt
- Pass Through Metal
- Rust
- Steelshape
- Summon Elemental
- Summon Metal Weapon/Armor
- Unbuckle
On hold
Ruin
- Nullify Magic
- Wilt
- Age
- Aura of Decay
- Ashes to Ashes
- Shatter - Ruin
- Erode Spirit
- Scar
- Rusty Caress
- Thirst
- Entropic Sphere
- Summon Void
- Slow
- Curse
- Dirt and Dust
Charm
- A House Divided
- Backlash
- Befriend
- Brainwash
- Dominate
- Enchant
- Enrage
- Enthrall
- Insanity
- Link Fates
- Marionette
- Morale
- Reverse Polarity
- Stupefy
- Sudden Death
- Suggest
Conjuring
- Circle of Defiance
- Conjure Element
- Conjure Food
- Costume/Disguise
- Create Object
- Darkness
- Ghost Armor
- Light
- Request Animal
- Simulacrum
- Store Object
- Summon Ally
- Summon Elemental - Conjuring
- Summon Weapon/Armor
- Web
Portation
- Banish
- Contingent Jump
- Elemental Portation
- Invitation Only
- Lock
- Portation Ward
- Portkey
- Quick Portal
- Teleport - Spell
- Teleport Circle
Illusion
- Figment
- Mirror Image
- Invisibility
- Disguise - Illusion
- Mislead
- Mask Aura
- Larger than Life
- Blur
- You and What Army