Difference between revisions of "List of spells"
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Line 30: | Line 30: | ||
* [[Cold Compress]] | * [[Cold Compress]] | ||
* [[Cold Hearted]] | * [[Cold Hearted]] | ||
+ | * [[Elemental Weaponry]] (Firebrand) | ||
* [[Encase in Ice]] | * [[Encase in Ice]] | ||
− | |||
* [[Ice Sculpt]] | * [[Ice Sculpt]] | ||
* [[Ice Wall]] | * [[Ice Wall]] | ||
Line 48: | Line 48: | ||
* [[Control Current]] | * [[Control Current]] | ||
* [[Electric Fence]] | * [[Electric Fence]] | ||
+ | * [[Elemental Weaponry]] (Lightning Brand) | ||
* [[Lightning Bolt]] | * [[Lightning Bolt]] | ||
− | |||
* [[Live Wire]] | * [[Live Wire]] | ||
* [[Rubber Soul]] | * [[Rubber Soul]] | ||
Line 63: | Line 63: | ||
* [[Blackflame]] | * [[Blackflame]] | ||
* [[Control Fire]] | * [[Control Fire]] | ||
+ | * [[Elemental Weaponry]] (Fire Brand) | ||
* [[Eternal Fire]] | * [[Eternal Fire]] | ||
* [[Fireball]] | * [[Fireball]] | ||
− | |||
* [[Fire Healing]] | * [[Fire Healing]] | ||
* [[Firewall]] | * [[Firewall]] | ||
Line 87: | Line 87: | ||
* [[Earthquake]] | * [[Earthquake]] | ||
* [[Ear to the Ground]] | * [[Ear to the Ground]] | ||
+ | * [[Elemental Weaponry]] (Weapon of Earth) | ||
* [[Embrace of Gaeis]] | * [[Embrace of Gaeis]] | ||
* [[Encase in Stone]] | * [[Encase in Stone]] | ||
Line 97: | Line 98: | ||
* [[Summon Elemental]] | * [[Summon Elemental]] | ||
* [[Wall of Stone]] | * [[Wall of Stone]] | ||
− | |||
===On hold=== | ===On hold=== | ||
* [[Meteor]] | * [[Meteor]] | ||
==Slime== | ==Slime== | ||
− | |||
* [[Acid Ball]] | * [[Acid Ball]] | ||
* [[Acid Blood]] | * [[Acid Blood]] | ||
Line 111: | Line 110: | ||
* [[Corrosive Cure]] | * [[Corrosive Cure]] | ||
* [[Ectoplasmic Form]] | * [[Ectoplasmic Form]] | ||
+ | * [[Elemental Weaponry]] (Acid Armament) | ||
* [[Glue]] | * [[Glue]] | ||
* [[Grease]] | * [[Grease]] | ||
Line 228: | Line 228: | ||
* [[Curse Water]] | * [[Curse Water]] | ||
* [[Drown]] | * [[Drown]] | ||
+ | * [[Elemental Weaponry]] (Weapon of Water) | ||
* [[Float]] | * [[Float]] | ||
* [[Heat/Cool Water]] | * [[Heat/Cool Water]] | ||
Line 241: | Line 242: | ||
* [[Water Walk]] | * [[Water Walk]] | ||
* [[Water Slide]] | * [[Water Slide]] | ||
− | |||
===On hold=== | ===On hold=== | ||
* [[Deluge]] | * [[Deluge]] | ||
Line 254: | Line 254: | ||
* [[Control Winds]] | * [[Control Winds]] | ||
* [[Darkcloud]] | * [[Darkcloud]] | ||
+ | * [[Elemental Weaponry]] (Weapon of Wind) | ||
* [[Fly]] | * [[Fly]] | ||
* [[Healing Wind]] | * [[Healing Wind]] | ||
Line 266: | Line 267: | ||
* [[Wind Wall]] | * [[Wind Wall]] | ||
* [[Whispering Wind]] | * [[Whispering Wind]] | ||
− | |||
===On hold=== | ===On hold=== | ||
* [[Air Whip]] | * [[Air Whip]] | ||
Line 277: | Line 277: | ||
* [[Curse of the Smith]] | * [[Curse of the Smith]] | ||
* [[Dance of Steel]] | * [[Dance of Steel]] | ||
+ | * [[Elemental Weaponry]] (Weaponsmith) | ||
* [[Juggernaut]] | * [[Juggernaut]] | ||
* [[Lock]] | * [[Lock]] | ||
Line 290: | Line 291: | ||
* [[Summon Metal Weapon/Armor]] | * [[Summon Metal Weapon/Armor]] | ||
* [[Unbuckle]] | * [[Unbuckle]] | ||
− | |||
===On hold=== | ===On hold=== | ||
* [[Full Metal Jacket]] | * [[Full Metal Jacket]] |
Revision as of 23:37, 10 July 2011
Spells are the specific invocations of magic to carry out an effect. They consist of a verbal incantation, and one or more physical gestures. Some spells may require a physical object (which might or might not be consumed in the casting).
Any character capable of casting spells is free to learn new spells as he or she sees fit. Spells can be bought for a number of XP usually ranging from 1–5.
Contents
Spell Meta Information
Save Types
All saves include Magic Defense and the school skill rank.
- Spell Defense (AGI + Dodge)
- Grunt Save (Endurance + Vitality)
- Fear Save (Courage + Discern/Intimidate)
- Mind Control Save (Self-Control + Intimidate/Focus/Stealth)
- Mutation Save (Self-Control + Vitality)
- Illusion Save (Cunning + Discern)
- Madness and Curse Save (Psyche + Discern/Focus)
Spell Targets
- No target
- Self
- Creature(s)
- Object
- Area
Spell Distances
- Contact (Must touch target)
- Near - 15ft. per school rank
- Medium - 50ft. per school rank
- Far - 150ft. per school rank
Ice
- Cold Compress
- Cold Hearted
- Elemental Weaponry (Firebrand)
- Encase in Ice
- Ice Sculpt
- Ice Wall
- Morse Cold
- Snowball
- Snowdrift
- Snow Shoes
- Summon Elemental
On hold
Electricity
- Call Storm
- Control Current
- Electric Fence
- Elemental Weaponry (Lightning Brand)
- Lightning Bolt
- Live Wire
- Rubber Soul
- Ride the Lightning
- Shock Therapy
- Shocking Personality
- Summon Elemental
On hold
Fire
- Blackflame
- Control Fire
- Elemental Weaponry (Fire Brand)
- Eternal Fire
- Fireball
- Fire Healing
- Firewall
- Flare
- Immolate
- Light
- Pixie Flame
- Rocket Boots
- Smoke Signal
- Summon Elemental
- Up in Smoke
On hold
- Columns of Flame (should we delete?)
- Fire Beam (should we delete?)
- Firestorm
Earth
- Boulderball
- Diamondback
- Dig
- Earthquake
- Ear to the Ground
- Elemental Weaponry (Weapon of Earth)
- Embrace of Gaeis
- Encase in Stone
- Harden/Soften Earth
- Petrify
- Rock and Roll
- Rock Rehab
- Shatter
- Stoneswim
- Summon Elemental
- Wall of Stone
On hold
Slime
- Acid Ball
- Acid Blood
- Adders Kiss
- Clog
- Congeal/Liquify
- Corrosive Cage
- Corrosive Cure
- Ectoplasmic Form
- Elemental Weaponry (Acid Armament)
- Glue
- Grease
- Poison
- Rust/Corrode
- Slick Missive
- Snot Rocket
- Summon Elemental
- Tentacles
- Tongue Tie
On hold
Verdance
- Awaken Tree
- Bless
- Control Plants
- Enervate
- Enlarge
- Grow
- Haste
- Photosynthesis
- Root
- Roses Fury
- Safe Haven
- Treelimb
- Treestride
- Treetalk
- Youth
Status
- Bless
- Blindness/Deafness/Muteness
- Confuse
- Curse
- Haste
- Paralyze
- Petrify
- Poison
- Sicken
- Sleep
- Slow
- Remove Paralysis
- Disenchant
- Cure
Ward
- Attack Ward
- Damage Ward
- Death Ward
- Divination Ward
- Mental Ward
- Movement Ward
- Entrapment Ward
- Missile Ward
- Poison Ward
- Portation Ward
- Sound Ward
- Spell Ward
- Karma Ward
Manipulation
- Blackflame
- Body of the Elements
- Control Element
- Copycat
- Fly
- Lock
- Morph Other
- Petrify
- Rubberflesh
- Shapeshift
- Shrink/Enlarge
- Strip
- Time Stop
- Treelimb
Sound
- Alarm
- Amplify
- Banshees Wail
- Brown Note
- Cacophony
- Commanding Voice
- Deafness/Muteness
- False Sound
- Hush
- Lullaby
- Song of the Sirens
- Sonic Boom
- Sound Ward
- Thunder
Perception
- Comprehend Language
- Detect Charm
- Dis Illusion
- Enhance Senses
- Farsight
- Foresight
- Hear Thoughts
- Infrared Eyes
- Nightvision
- Prophecy
- Read Aura
- See Invisibility
- See Magic
- Them Bones
- X-Ray Vision
Water
- Babbling Brook
- Body of Water
- Call Storm
- Calm/Enrage the Sea
- Control Water
- Curse Water
- Drown
- Elemental Weaponry (Weapon of Water)
- Float
- Heat/Cool Water
- Healing Water
- Hose
- Metamorphose Liquid
- Pool Shark
- Rain Dance
- Summon Elemental
- Thirst
- Wall of Water
- Waterball
- Water Walk
- Water Slide
On hold
Air
- Airwalk
- Blast
- Bubble
- Cloud Step
- Call Storm
- Control Winds
- Darkcloud
- Elemental Weaponry (Weapon of Wind)
- Fly
- Healing Wind
- Mister Mist
- Nauseating Breeze
- Pheromones
- Run Like the Wind
- Scent
- Suffocate
- Summon Elemental
- Summon Fog
- Wind Wall
- Whispering Wind
On hold
Metal
- Acupuncture
- Alchemists Dream
- Cannonball
- Curse of the Smith
- Dance of Steel
- Elemental Weaponry (Weaponsmith)
- Juggernaut
- Lock
- Master of Magnetism
- Melt
- Pass Through Metal
- Rust
- Steel Stockade
- Steelshape
- Steelslide
- Steelspeech
- Summon Elemental
- Summon Metal Weapon/Armor
- Unbuckle
On hold
Ruin
- Nullify Magic
- Wilt
- Age
- Aura of Decay
- Ashes to Ashes
- Shatter - Ruin
- Erode Spirit
- Scar
- Rusty Caress
- Thirst
- Entropic Sphere
- Summon Void
- Slow
- Curse
- Dirt and Dust
Charm
- A House Divided
- Backlash
- Befriend
- Brainwash
- Dominate
- Enchant
- Enrage
- Enthrall
- Insanity
- Link Fates
- Marionette
- Morale
- Reverse Polarity
- Stupefy
- Sudden Death
- Suggest
Conjuring
- Barrier
- Circle of Defiance
- Conjure Element
- Conjure Food
- Costume/Disguise
- Create Object
- Darkness
- Ghost Armor
- Light
- Request Animal
- Simulacrum
- Store Object
- Summon Ally
- Summon Elemental - Conjuring
- Summon Weapon/Armor
- Web
Portation
- Banish
- Contingent Jump
- Elemental Portation
- Invitation Only
- Lock
- Portation Ward
- Portkey
- Quick Portal
- Teleport - Spell
- Teleport Circle
Illusion
- Figment
- Mirror Image
- Invisibility
- Disguise - Illusion
- Mislead
- Mask Aura
- Larger than Life
- Blur
- You and What Army