Difference between revisions of "List of spells"
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Line 29: | Line 29: | ||
==Ice== | ==Ice== | ||
* [[Barrier]] (Ice Wall) | * [[Barrier]] (Ice Wall) | ||
− | * [[ | + | * [[Elemental Blast]] (Snowball) |
* [[Elemental Healing]] (Cold Compress) | * [[Elemental Healing]] (Cold Compress) | ||
* [[Elemental Messenger]] (Morse Cold) | * [[Elemental Messenger]] (Morse Cold) | ||
+ | * [[Elemental Onslaught]] (Iceberg) | ||
* [[Elemental Portation]] (Snowdrift) | * [[Elemental Portation]] (Snowdrift) | ||
* [[Elemental Weaponry]] (Firebrand) | * [[Elemental Weaponry]] (Firebrand) | ||
Line 42: | Line 43: | ||
* [[Conjure Ice]] | * [[Conjure Ice]] | ||
* [[Flash Freeze]] | * [[Flash Freeze]] | ||
− | |||
==Electricity== | ==Electricity== | ||
Line 51: | Line 51: | ||
* [[Elemental Field]] (Electric Fence) | * [[Elemental Field]] (Electric Fence) | ||
* [[Elemental Healing]] (Shock Therapy) | * [[Elemental Healing]] (Shock Therapy) | ||
+ | * [[Elemental Onslaught]] (Seven Thunders) | ||
* [[Elemental Portation]] (Ride the Lightning) | * [[Elemental Portation]] (Ride the Lightning) | ||
* [[Elemental Weaponry]] (Lightning Brand) | * [[Elemental Weaponry]] (Lightning Brand) | ||
Line 57: | Line 58: | ||
* [[Rubber Soul]] | * [[Rubber Soul]] | ||
* [[Summon Elemental]] | * [[Summon Elemental]] | ||
− | |||
− | |||
==Fire== | ==Fire== | ||
Line 68: | Line 67: | ||
* [[Elemental Healing]] (Fire Healing) | * [[Elemental Healing]] (Fire Healing) | ||
* [[Elemental Messenger]] (Smoke Signal) | * [[Elemental Messenger]] (Smoke Signal) | ||
+ | * [[Elemental Onslaught]] (Firestorm) | ||
* [[Elemental Portation]] (Up in Smoke) | * [[Elemental Portation]] (Up in Smoke) | ||
* [[Elemental Weaponry]] (Fire Brand) | * [[Elemental Weaponry]] (Fire Brand) | ||
Line 78: | Line 78: | ||
* [[Columns of Flame]] (should we delete?) | * [[Columns of Flame]] (should we delete?) | ||
* [[Fire Beam]] (should we delete?) | * [[Fire Beam]] (should we delete?) | ||
− | |||
==Earth== | ==Earth== | ||
Line 87: | Line 86: | ||
* [[Elemental Healing]] (Rock Rehab) | * [[Elemental Healing]] (Rock Rehab) | ||
* [[Elemental Messenger]] (Ear to the Ground) | * [[Elemental Messenger]] (Ear to the Ground) | ||
+ | * [[Elemental Onslaught]] (Meteor) | ||
* [[Elemental Portation]] (Rock and Roll) | * [[Elemental Portation]] (Rock and Roll) | ||
* [[Elemental Weaponry]] (Weapon of Earth) | * [[Elemental Weaponry]] (Weapon of Earth) | ||
Line 98: | Line 98: | ||
* [[Summon Elemental]] | * [[Summon Elemental]] | ||
===On hold=== | ===On hold=== | ||
− | |||
==Slime== | ==Slime== | ||
Line 110: | Line 109: | ||
* [[Elemental Healing]] (Corrosive Cure) | * [[Elemental Healing]] (Corrosive Cure) | ||
* [[Elemental Messenger]] (Slick Missive) | * [[Elemental Messenger]] (Slick Missive) | ||
+ | * [[Elemental Onslaught]] (Acid Rain) | ||
* [[Elemental Portation]] (Snot Rocket) | * [[Elemental Portation]] (Snot Rocket) | ||
* [[Elemental Weaponry]] (Acid Armament) | * [[Elemental Weaponry]] (Acid Armament) | ||
Line 120: | Line 120: | ||
* [[Tentacles]] | * [[Tentacles]] | ||
* [[Tongue Tie]] | * [[Tongue Tie]] | ||
− | |||
− | |||
==Light== | ==Light== | ||
Line 240: | Line 238: | ||
* [[Elemental Healing]] (Healing Water) | * [[Elemental Healing]] (Healing Water) | ||
* [[Elemental Messenger]] (Babbling Brook) | * [[Elemental Messenger]] (Babbling Brook) | ||
+ | * [[Elemental Onslaught]] (Deluge) | ||
* [[Elemental Portation]] (Water Slide) | * [[Elemental Portation]] (Water Slide) | ||
* [[Elemental Weaponry]] (Weapon of Water) | * [[Elemental Weaponry]] (Weapon of Water) | ||
Line 253: | Line 252: | ||
* [[Water Walk]] | * [[Water Walk]] | ||
===On hold=== | ===On hold=== | ||
− | |||
* [[Driving Rain]] | * [[Driving Rain]] | ||
Line 267: | Line 265: | ||
* [[Elemental Healing]] (Healing Wind) | * [[Elemental Healing]] (Healing Wind) | ||
* [[Elemental Messenger]] (Whispering Wind) | * [[Elemental Messenger]] (Whispering Wind) | ||
+ | * [[Elemental Onslaught]] (Twister) | ||
* [[Elemental Portation]] (Airwalk) | * [[Elemental Portation]] (Airwalk) | ||
* [[Elemental Weaponry]] (Weapon of Wind) | * [[Elemental Weaponry]] (Weapon of Wind) | ||
Line 279: | Line 278: | ||
===On hold=== | ===On hold=== | ||
* [[Air Whip]] | * [[Air Whip]] | ||
− | |||
==Metal== | ==Metal== | ||
Line 289: | Line 287: | ||
* [[Elemental Healing]] (Acupuncture) | * [[Elemental Healing]] (Acupuncture) | ||
* [[Elemental Messenger]] (Steelspeech) | * [[Elemental Messenger]] (Steelspeech) | ||
+ | * [[Elemental Onslaught]] (Bullet Storm) | ||
* [[Elemental Portation]] (Steelslide) | * [[Elemental Portation]] (Steelslide) | ||
* [[Elemental Weaponry]] (Weaponsmith) | * [[Elemental Weaponry]] (Weaponsmith) |
Revision as of 18:58, 23 August 2011
Spells are the specific invocations of magic to carry out an effect. They consist of a verbal incantation, and one or more physical gestures. Some spells may require a physical object (which might or might not be consumed in the casting).
Any character capable of casting spells is free to learn new spells as he or she sees fit. Spells can be bought for a number of XP usually ranging from 1–5.
Contents
Spell Meta Information
Save Types
All saves include Magic Defense and the school skill rank.
- Spell Defense (AGI + Dodge)
- Grunt Save (Endurance + Vitality)
- Fear Save (Courage + Discern/Intimidate)
- Mind Control Save (Self-Control + Intimidate/Focus/Stealth)
- Mutation Save (Self-Control + Vitality)
- Illusion Save (Cunning + Discern)
- Madness and Curse Save (Psyche + Discern/Focus)
Spell Targets
- No target
- Self
- Creature(s)
- Object
- Area
Spell Distances
- Contact (Must touch target)
- Near - 15ft. per school rank
- Medium - 50ft. per school rank
- Far - 150ft. per school rank
Ice
- Barrier (Ice Wall)
- Elemental Blast (Snowball)
- Elemental Healing (Cold Compress)
- Elemental Messenger (Morse Cold)
- Elemental Onslaught (Iceberg)
- Elemental Portation (Snowdrift)
- Elemental Weaponry (Firebrand)
- Encase in Ice
- Hardened Body (Cold Hearted)
- Ice Sculpt
- Snow Shoes
- Summon Elemental
On hold
Electricity
- Call Storm
- Control Current
- Dangerous Body (Shocking Personality)
- Elemental Blast (Ball Lightning)
- Elemental Field (Electric Fence)
- Elemental Healing (Shock Therapy)
- Elemental Onslaught (Seven Thunders)
- Elemental Portation (Ride the Lightning)
- Elemental Weaponry (Lightning Brand)
- Lightning Bolt
- Elemental Messenger (Live Wire)
- Rubber Soul
- Summon Elemental
Fire
- Blackflame
- Control Fire
- Dangerous Body (Immolate)
- Elemental Blast (Fireball)
- Elemental Field (Firewall)
- Elemental Healing (Fire Healing)
- Elemental Messenger (Smoke Signal)
- Elemental Onslaught (Firestorm)
- Elemental Portation (Up in Smoke)
- Elemental Weaponry (Fire Brand)
- Eternal Fire
- Flare
- Pixie Flame
- Rocket Boots
- Summon Elemental
On hold
- Columns of Flame (should we delete?)
- Fire Beam (should we delete?)
Earth
- Barrier (Stonewall)
- Dig
- Earthquake
- Elemental Blast (Boulderball)
- Elemental Healing (Rock Rehab)
- Elemental Messenger (Ear to the Ground)
- Elemental Onslaught (Meteor)
- Elemental Portation (Rock and Roll)
- Elemental Weaponry (Weapon of Earth)
- Embrace of Gaeis
- Encase in Stone
- Harden/Soften Earth
- Hardened Body (Diamondback)
- Petrify
- Shatter
- Stoneswim
- Summon Elemental
On hold
Slime
- Acid Blood
- Adders Kiss
- Asphyxiate (Smother)
- Clog
- Congeal/Liquify
- Elemental Blast (Acid Ball)
- Elemental Field (Corrosive Cage)
- Elemental Healing (Corrosive Cure)
- Elemental Messenger (Slick Missive)
- Elemental Onslaught (Acid Rain)
- Elemental Portation (Snot Rocket)
- Elemental Weaponry (Acid Armament)
- Fluid Body (Ectoplasmic Form)
- Glue
- Grease
- Poison
- Rust/Corrode
- Summon Elemental
- Tentacles
- Tongue Tie
Light
Verdance
- Awaken Tree
- Bless
- Control Plants
- Enervate
- Enlarge
- Grow
- Haste
- Photosynthesis
- Root
- Roses Fury
- Safe Haven
- Treelimb
- Treestride
- Treetalk
- Youth
Status
- Bless
- Blindness/Deafness/Muteness
- Confuse
- Curse
- Haste
- Paralyze
- Petrify
- Poison
- Sicken
- Sleep
- Slow
- Remove Paralysis
- Disenchant
- Cure
Ward
- Attack Ward
- Circle of Defiance
- Damage Ward
- Death Ward
- Divination Ward
- Mental Ward
- Movement Ward
- Entrapment Ward
- Missile Ward
- Poison Ward
- Portation Ward
- Sound Ward
- Spell Ward
- Karma Ward
Manipulation
- Blackflame
- Body of the Elements
- Control Element
- Copycat
- Fly
- Lock
- Morph Other
- Petrify
- Rubberflesh
- Shapeshift
- Shrink/Enlarge
- Strip
- Time Stop
- Treelimb
Sound
- Alarm
- Amplify
- Brown Note
- Cacophony
- Deafness/Muteness
- False Sound
- Hush
- Lullaby
- Song of the Sirens
- Sonic Boom
- Sound Ward
- Sudden Death (Banshee's Wail)
- Suggest
- Thunder
Perception
- Comprehend Language
- Detect Charm
- Dis Illusion
- Enhance Senses
- Farsight
- Foresight
- Hear Thoughts
- Infrared Eyes
- Nightvision
- Prophecy
- Read Aura
- See Invisibility
- See Magic
- Them Bones
- X-Ray Vision
Water
- Asphyxiate (Drown)
- Call Storm
- Calm/Enrage the Sea
- Control Water
- Curse Water
- Elemental Blast (Waterball)
- Elemental Field (Wall of Water)
- Elemental Healing (Healing Water)
- Elemental Messenger (Babbling Brook)
- Elemental Onslaught (Deluge)
- Elemental Portation (Water Slide)
- Elemental Weaponry (Weapon of Water)
- Float
- Fluid Body (Body of Water)
- Heat/Cool Water
- Hose
- Metamorphose Liquid
- Pool Shark
- Rain Dance
- Summon Elemental
- Thirst
- Water Walk
On hold
Air
- Asphyxiate (Suffocate)
- Bubble
- Cloud Step
- Call Storm
- Control Winds
- Darkcloud
- Elemental Blast (Air Ball)
- Elemental Field (Wind Wall)
- Elemental Healing (Healing Wind)
- Elemental Messenger (Whispering Wind)
- Elemental Onslaught (Twister)
- Elemental Portation (Airwalk)
- Elemental Weaponry (Weapon of Wind)
- Fluid Body (Mister Mist)
- Fly
- Nauseating Breeze
- Pheromones
- Run Like the Wind
- Scent
- Summon Elemental
- Summon Fog
On hold
Metal
- Alchemists Dream
- Barrier (Steel Stockade)
- Curse of the Smith
- Dance of Steel
- Elemental Blast (Cannonball)
- Elemental Healing (Acupuncture)
- Elemental Messenger (Steelspeech)
- Elemental Onslaught (Bullet Storm)
- Elemental Portation (Steelslide)
- Elemental Weaponry (Weaponsmith)
- Hardened Body (Juggernaut)
- Lock
- Master of Magnetism
- Melt
- Pass Through Metal
- Rust
- Steelshape
- Summon Elemental
- Summon Metal Weapon/Armor
On hold
Ruin
- Nullify Magic
- Age
- Aura of Decay
- Ashes to Ashes
- Shatter - Ruin
- Erode Spirit
- Scar
- Rusty Caress
- Thirst
- Entropic Sphere
- Summon Void
- Slow
- Curse
- Dirt and Dust
Charm
- A House Divided
- Backlash
- Befriend
- Brainwash
- Dominate
- Enchant
- Enrage
- Enthrall
- Insanity
- Link Fates
- Marionette
- Morale
- Reverse Polarity
- Stupefy
- Sudden Death
- Suggest
Conjuring
- Conjure Element
- Conjure Food
- Costume/Disguise
- Create Object
- Darkness
- Ghost Armor
- Light
- Request Animal
- Simulacrum
- Store Object
- Summon Ally
- Summon Elemental - Conjuring
- Summon Weapon/Armor
- Web
Portation
- Banish
- Contingent Jump
- Elemental Portation
- Gate Key
- Invitation Only
- Lock
- Portation Ward
- Quick Portal
- Teleport - Spell
- Teleport Circle
Illusion
- Figment
- Mirror Selves
- Invisibility
- Disguise - Illusion
- Mask Aura
- Larger than Life
- Blur
- You and What Army