Difference between revisions of "Immortal Legacy"

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(A little bit of clean up)
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==Calendar==
 
==Calendar==
It takes 365 days for the world of Halestia to revolve around its nearest star [[Asv]].  The calendar consists of 10 months, each containing 35 days.  Every month contains 5 weeks of 7 days.  Seasons last for two months, after which, a festival is observed lasting 3 days.
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* [[Halestian calendar]] – 364 days, 12 months of 30 days, 6 days in a week, 4 solar events outside months
 
 
Thus, the days of the year fall into 5 seasons separated by festivals.
 
* Winter (1–70)
 
* [[Thaw Festival]] (71–73)
 
* Spring (74–143)
 
* [[Maying Festival]] (144–146)
 
* Low Summer (147–216)
 
* [[Midsummer Festival]] (217–219)
 
* High Summer (220–289)
 
* [[Harvest Festival]] (290–292)
 
* Autumn (293–362)
 
* [[Feast Festival]] (363–365)
 
  
 
== Immortals ==
 
== Immortals ==

Revision as of 16:34, 13 March 2012

Burning Destiny logo

Immortal Legacy is a campaign setting for the Elysium role playing game. It was originally fathered by Jonathan Hawk.

Just on the border of your waking mind, there lies another time where darkness and light are one.

And as you tread the halls of sanity, you feel so glad to be unable to go beyond.

I have a message from another time.

—Electric Light Orchestra

This campaign setting is located in a world called Halestia.

Calendar

  • Halestian calendar – 364 days, 12 months of 30 days, 6 days in a week, 4 solar events outside months

Immortals

Good

  • AlnaryaThis is a verdance spell ♀ Healing, Art, Music, Love, Beauty (Weapon: bow. Animal: unicorn)
  • KrendarThis is a earth spell ♂ Strength, Combat, Virtue, Justice, Protection (Weapon: longsword. Animal: eagle)
  • LoelirThis is a light spell ♀ Light, Life, Peace, Serenity, Order (Weapon: hand. Animal: dove)
  • BendashThis is a electricity spell ♂ Good Dragons, Loyalty (Weapon: glaive. Animal: lion)

Indifferent

  • VeciaThis is a air spell ♀ Destiny, Fate, Time (Weapon: chakram. Animal: spider)
  • InashayleThis is a water spell ♀ Nature, Growth and Decay (Weapon: staff. Animal: stag)
  • RuidrinThis is a ice spell ♂ Magic, Knowledge, Logic (Weapon: staff. Animal: elephant)
  • ZifThis is a metal spell ♂ Neutral, Jokes, Thieves, Celebrations, Luck (Weapon: rapier. Animal: rabbit)

Evil

  • DenissThis is a fire spell ♀ Evil Dragons, Lust, Betrayal (Weapon: whip. Animal: snake)
  • TraldivThis is a slime spell ♀ Secrets, Deception (Weapon: dagger. Animal: bat/cat)
  • SelraghThis is a dark spell ♂ Darkness, Death, Undead, Conflict (Weapon: scythe. Animal: owl)
  • MorrakThis is a ruin spell ♂ Pain, Cruelty, Madness (Weapon: bastard Sword. Animal: goat)

Races

Countries and Regions

Power Groups

Ideas/Notes

  • Pantheon of immortals
  • Struggle of good and evil
  • Rising and falling of kingdoms
  • Powerful magic
  • Will of mortals

Destinies, souls, blazing, vivid, unbounded, radiant, unlimited

See Also