Difference between revisions of "List of spells"

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(elemental messenger)
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==Ice==
 
==Ice==
 
* [[Barrier]] (Ice Wall)
 
* [[Barrier]] (Ice Wall)
* [[Cold Hearted]]
 
 
* [[Elemental Healing]] (Cold Compress)
 
* [[Elemental Healing]] (Cold Compress)
 
* [[Elemental Messenger]] (Morse Cold)
 
* [[Elemental Messenger]] (Morse Cold)
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* [[Elemental Weaponry]] (Firebrand)
 
* [[Elemental Weaponry]] (Firebrand)
 
* [[Encase in Ice]]
 
* [[Encase in Ice]]
 +
* [[Hardened Body]] (Cold Hearted)
 
* [[Ice Sculpt]]
 
* [[Ice Sculpt]]
 
* [[Snowball]]
 
* [[Snowball]]
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* [[Call Storm]]
 
* [[Call Storm]]
 
* [[Control Current]]
 
* [[Control Current]]
 +
* [[Dangerous Body]] (Shocking Personality)
 
* [[Elemental Field]] (Electric Fence)
 
* [[Elemental Field]] (Electric Fence)
 
* [[Elemental Healing]] (Shock Therapy)
 
* [[Elemental Healing]] (Shock Therapy)
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* [[Elemental Messenger]] (Live Wire)
 
* [[Elemental Messenger]] (Live Wire)
 
* [[Rubber Soul]]
 
* [[Rubber Soul]]
* [[Shocking Personality]]
 
 
* [[Summon Elemental]]
 
* [[Summon Elemental]]
 
===On hold===
 
===On hold===
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* [[Blackflame]]
 
* [[Blackflame]]
 
* [[Control Fire]]
 
* [[Control Fire]]
 +
* [[Dangerous Body]] (Immolate)
 
* [[Elemental Field]] (Firewall)
 
* [[Elemental Field]] (Firewall)
 
* [[Elemental Healing]] (Fire Healing)
 
* [[Elemental Healing]] (Fire Healing)
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* [[Fireball]]
 
* [[Fireball]]
 
* [[Flare]]
 
* [[Flare]]
* [[Immolate]]
 
* [[Light]]
 
 
* [[Pixie Flame]]
 
* [[Pixie Flame]]
 
* [[Rocket Boots]]
 
* [[Rocket Boots]]
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* [[Barrier]] (Stonewall)
 
* [[Barrier]] (Stonewall)
 
* [[Boulderball]]
 
* [[Boulderball]]
* [[Diamondback]]
 
 
* [[Dig]]
 
* [[Dig]]
 
* [[Earthquake]]
 
* [[Earthquake]]
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* [[Encase in Stone]]
 
* [[Encase in Stone]]
 
* [[Harden/Soften Earth]]
 
* [[Harden/Soften Earth]]
 +
* [[Hardened Body]] (Diamondback)
 
* [[Petrify]]
 
* [[Petrify]]
 
* [[Shatter]]
 
* [[Shatter]]
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* [[Clog]]
 
* [[Clog]]
 
* [[Congeal/Liquify]]
 
* [[Congeal/Liquify]]
* [[Ectoplasmic Form]]
 
 
* [[Elemental Field]] (Corrosive Cage)
 
* [[Elemental Field]] (Corrosive Cage)
 
* [[Elemental Healing]] (Corrosive Cure)
 
* [[Elemental Healing]] (Corrosive Cure)
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* [[Elemental Portation]] (Snot Rocket)
 
* [[Elemental Portation]] (Snot Rocket)
 
* [[Elemental Weaponry]] (Acid Armament)
 
* [[Elemental Weaponry]] (Acid Armament)
 +
* [[Fluid Body]] (Ectoplasmic Form)
 
* [[Glue]]
 
* [[Glue]]
 
* [[Grease]]
 
* [[Grease]]
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===On hold===
 
===On hold===
 
* [[Acid Rain]]
 
* [[Acid Rain]]
 +
 +
==Light==
 +
* [[Light]]
  
 
==Verdance==
 
==Verdance==
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==Water==
 
==Water==
* [[Body of Water]]
 
 
* [[Call Storm]]
 
* [[Call Storm]]
 
* [[Calm/Enrage the Sea]]
 
* [[Calm/Enrage the Sea]]
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* [[Elemental Weaponry]] (Weapon of Water)
 
* [[Elemental Weaponry]] (Weapon of Water)
 
* [[Float]]
 
* [[Float]]
 +
* [[Fluid Body]] (Body of Water)
 
* [[Heat/Cool Water]]
 
* [[Heat/Cool Water]]
 
* [[Hose]]
 
* [[Hose]]
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* [[Elemental Portation]] (Airwalk)
 
* [[Elemental Portation]] (Airwalk)
 
* [[Elemental Weaponry]] (Weapon of Wind)
 
* [[Elemental Weaponry]] (Weapon of Wind)
 +
* [[Fluid Body]] (Mister Mist)
 
* [[Fly]]
 
* [[Fly]]
* [[Mister Mist]]
 
 
* [[Nauseating Breeze]]
 
* [[Nauseating Breeze]]
 
* [[Pheromones]]
 
* [[Pheromones]]
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* [[Elemental Portation]] (Steelslide)
 
* [[Elemental Portation]] (Steelslide)
 
* [[Elemental Weaponry]] (Weaponsmith)
 
* [[Elemental Weaponry]] (Weaponsmith)
* [[Juggernaut]]
+
* [[Hardened Body]] (Juggernaut)
 
* [[Lock]]
 
* [[Lock]]
 
* [[Master of Magnetism]]
 
* [[Master of Magnetism]]

Revision as of 21:14, 11 July 2011

Spells are the specific invocations of magic to carry out an effect. They consist of a verbal incantation, and one or more physical gestures. Some spells may require a physical object (which might or might not be consumed in the casting).

Any character capable of casting spells is free to learn new spells as he or she sees fit. Spells can be bought for a number of XP usually ranging from 1–5.

Spell Meta Information

Save Types

All saves include Magic Defense and the school skill rank.

Spell Targets

  • No target
  • Self
  • Creature(s)
  • Object
  • Area

Spell Distances

  • Contact (Must touch target)
  • Near - 15ft. per school rank
  • Medium - 50ft. per school rank
  • Far - 150ft. per school rank

Ice

On hold

Electricity

On hold

Fire

On hold

Earth

On hold

Slime

On hold

Light

Verdance

Status

Ward

Manipulation

Sound

Perception

Water

On hold

Air

On hold

Metal

On hold

Ruin

Charm

Conjuring

Portation

Illusion

Dark