Difference between revisions of "List of spells"

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(Perception)
(Perception)
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* [[Detect Charm]]
 
* [[Detect Charm]]
 
* [[Dis Illusion]]
 
* [[Dis Illusion]]
* [[Enchant Seeing Stones]]
 
 
* [[Enhance Senses]]
 
* [[Enhance Senses]]
 
* [[Farsight]]
 
* [[Farsight]]

Revision as of 01:35, 13 April 2008

Spells are the specific invocations of magic to carry out an effect. They consist of a verbal incantation, and one or more physical gestures. Some spells may require a physical object (which might or might not be consumed in the casting).

Any character capable of casting spells is free to learn new spells as he or she sees fit. Spells can be bought for a number of XP usually ranging from 1–5.

Spell Meta Information

Save Types

All saves include Magic Defense and the school skill rank.

Spell Targets

  • No target
  • Self
  • Creature(s)
  • Object
  • Area

Spell Distances

  • Contact (Must touch target)
  • Near - 15ft. per school rank
  • Medium - 50ft. per school rank
  • Far - 150ft. per school rank

Ice

Electricity

Fire

Earth

Slime

Verdance

Status

Ward

Manipulation

Sound

Perception

Water

Air

Metal

Ruin

Charm

Conjuring

Portation

Illusion

Dark