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  • ...y. A few can take days or weeks. Each skill entry may detail the amount of time, if any, the skill takes to use. ===Take Your Time===
    1 KB (211 words) - 22:13, 10 January 2021
  • |time=One round per two school ranks ...nks in the school to do whatever you wish. If you enter a Spell Ward, the Time Stop ends abruptly.
    1 KB (239 words) - 02:39, 16 May 2018

Page text matches

  • ...any (non-physical) skill that takes more than a few minutes, cut the total time it takes in half.
    378 bytes (60 words) - 04:16, 24 November 2010
  • ...Power is a technique your character has learned, that can be improved over time.
    137 bytes (21 words) - 00:11, 9 November 2007
  • ...t at −6. If you take this Fault three times, you start at −8. For four times, you simply collapse with a good sock to the jaw.
    561 bytes (100 words) - 00:04, 4 April 2010
  • ...e meditation, using it to enlarge their capacity for spiritual power. Each time you purchase this trump, your SP score increases by 1.
    431 bytes (62 words) - 01:07, 15 September 2019
  • ...phenomenon in the natural world by which all things tend towards ruin over time. Buildings crumble, metal rusts, food spoils, and bodies rot.
    192 bytes (30 words) - 17:05, 12 September 2009
  • ...ent to you using any weapon you're holding. You can do this once for each time you purchase this trump and only if each of the previous enemies becomes in
    581 bytes (88 words) - 03:03, 10 September 2019
  • ...using that sort of weapon. You can take this Fault multiple times. Each time, it applies to a different weapon category.
    465 bytes (75 words) - 17:29, 6 April 2015
  • ...nprepared for the action at hand. Wide-eyed creatures lack the capacity or time to react. A wide-eyed creature automatically fails [[Evasion Roll]]s.
    211 bytes (29 words) - 16:25, 4 July 2020
  • ...n wrangle all manner of complex clockwork contraptions (say ''that'' three times fast). You gain a +2 bonus to [[Machinery]] checks.
    233 bytes (30 words) - 12:40, 6 August 2019
  • ...y. A few can take days or weeks. Each skill entry may detail the amount of time, if any, the skill takes to use. ===Take Your Time===
    1 KB (211 words) - 22:13, 10 January 2021
  • ...ealing only half as many [[Health Points]] as others in the same amount of time.
    270 bytes (37 words) - 16:28, 15 April 2012
  • |time=Two rounds per school rank |description=Each time you learn this spell, it applies to a different element. ([[Control Fire]],
    576 bytes (80 words) - 16:33, 22 January 2012
  • |time=N/A ...and creatures age. This spirit art snuffs the protective flame and allows time to levy its toll, causing the body to suffer centuries of age in mere secon
    1 KB (194 words) - 15:58, 8 March 2021
  • |time=One round per school rank |description=Each time you learn this spell, it applies to a different element. ([[Immolate]], [[
    602 bytes (87 words) - 21:12, 11 July 2011
  • ...wracked with pain and exhaustion, none of it matters in your mind. During times of physical duress, you grit your teeth, steel your mind, and trudge throu
    274 bytes (41 words) - 12:42, 6 August 2019
  • ...h-pitched sounds, such as the whistle of an approaching arrow or a beeping time bomb. ...e is lost and the character must spend time searching for it, during which time the usual hearing-related penalties return.
    941 bytes (141 words) - 19:55, 6 April 2015
  • |time=One round per two school ranks ...nks in the school to do whatever you wish. If you enter a Spell Ward, the Time Stop ends abruptly.
    1 KB (239 words) - 02:39, 16 May 2018
  • ...gainst members of that race. You can take this trump more than once, each time for a different race.
    324 bytes (54 words) - 12:27, 12 September 2019
  • |time=1 minute per spell rank ...are temporarily cut off from the energies of life and death, during which time they are immune to [[:Category:Stygian-essence Spells|Stygian spell]]s. Whi
    653 bytes (102 words) - 02:30, 27 February 2019
  • You can take this Fault more than once, each time for a different school of magic.
    340 bytes (55 words) - 02:12, 8 May 2012
  • |time=One minute per spell rank |level1=The mage's natural reach increases to two times his height (e.g. 6′ person can now reach 12′)
    2 KB (259 words) - 20:52, 25 June 2017
  • |time=1 minute per rank ...low of ''qi'' within a creature to separate its spirit from its mind for a time. In a way, it becomes detached from the [[Mortal World]] where primitive th
    712 bytes (111 words) - 23:30, 17 January 2021
  • ...much time bitching and moaning as you do getting anything done: double the time spent and take a −4 penalty to perform any physical labor, excepting comb
    766 bytes (118 words) - 03:55, 28 December 2010
  • The time before the expansion of the Triadan Empire. History is largely unrecorded The Wild Age is a time of rebuilding and restoration in the wake of the Triadan Civil War. Magic
    1 KB (190 words) - 08:17, 14 November 2010
  • |description=Each time you learn this spell, it applies to a different element (Air, Earth, Fire,
    301 bytes (46 words) - 04:14, 5 September 2011
  • |requirements=Time, Mana, Wealth ...o point to a ''specific'' object, they must have the object present at the time. If they need a compass that points to a ''kind'' of creature, such as the
    1 KB (216 words) - 15:43, 6 January 2019
  • ...ms up before us, and we're forced to turn tail and run to the hills. Other times, a nefarious foe has liberated you of your coin purse and you must bolt ri ...ll take to run the distance. Below are some examples DLs for the amount of time it would take…}}
    1 KB (243 words) - 19:37, 2 April 2015
  • |description= You know how to put great force behind your attacks. Any time you [[charge]] and move at least 10 feet, add +4 to your [[Damage Roll]] in
    297 bytes (45 words) - 01:50, 28 February 2019
  • |time=2 rounds per spell rank |description=This spell is cast on a weapon in contact with the mage. Any time that weapon parries a blow, it deflects the blow back on the attacker. Wha
    695 bytes (112 words) - 17:09, 28 June 2013
  • ...iption=Your magic potential is somewhat less than what you expected. Each time you take this Fault, you take a permanent −1 to your total Magic Points.
    325 bytes (49 words) - 20:51, 6 April 2015
  • |time=1 hour per spell rank ...uickly, without gaining the inherent experiences of actually spending that time. The mage makes a hand-to-hand Attack Roll. If the target fails its [[Dodg
    1 KB (166 words) - 22:07, 19 January 2013
  • ...rt of staying in one position, effectively motionless, for long periods of time and then creeping forward unnoticed. You gain a +2 bonus to [[Stealth]] an
    378 bytes (48 words) - 12:58, 5 August 2019
  • |time=2 rounds per spell rank |level5=You can listen to a very old plant speak as much as it wants in the time the spell lasts
    853 bytes (150 words) - 22:12, 19 January 2013
  • ...r was gifted to the race of dragons at the time of world birth. Since this time, the calendar has been passed around as common knowledge and preserved. ...s characteristically associated with the weather or activities during that time of year. Every month contains 5 weeks of 6 days. Seasons last for three mo
    2 KB (255 words) - 16:33, 13 March 2012
  • |time=Intensity-dependent ...ening for breath, etc won't be able to tell the difference. The length of time the death can be feigned depends on the Intensity. The mage has a limited
    837 bytes (141 words) - 21:51, 14 January 2017
  • ...g is unnamed, but understood to exist outside of the concepts of space and time, and therefore is immeasurable, indescribable, and incomprehensible to thos ...an be observed in acts of fortunate chance, unlikely coincidence, and well-timed improbabilities.
    1 KB (193 words) - 15:04, 3 June 2017
  • ...gainst members of that race. You can take this trump more than once, each time for a different race.
    415 bytes (69 words) - 12:26, 12 September 2019
  • ...e with many skills, most particularly those for which you cannot take your time and use your hands to guide you (−2 to those checks). You also cannot fi
    1 KB (162 words) - 00:25, 6 May 2020
  • ...turbed, and will increase by 2 every restless night. After long periods of time, these dreams can take a serious toll on your physical and mental health.
    1 KB (173 words) - 00:33, 8 May 2012
  • ...uous activity such as swimming or underwater combat). After this length of time, you quickly black out and asphyxiate. You gain the ''[[suffocating]]'' con ...remaining Death Marks imposed by that pesky hypoxia can be released one a time per restful night of sleep.
    1 KB (174 words) - 18:10, 14 March 2022
  • This trump can be taken more than once, each time for a different weapon.
    443 bytes (63 words) - 22:46, 28 December 2010
  • 1 KB (179 words) - 21:57, 2 April 2015
  • ...gh intense meditation, using it to enlarge their capacity for magic. Each time you purchase this trump, your MP score increases by 1.
    397 bytes (60 words) - 01:03, 15 September 2019
  • ...ecause you can be a bully doesn't mean you have to act like a jerk all the time (just sayin').
    471 bytes (72 words) - 20:34, 23 December 2010
  • |time=1 minute per rank ...d in the way. If the command can be completed in its entirety in a shorter time frame, the creature will be free to go about its day. The spirit artist can
    1 KB (184 words) - 01:35, 18 January 2021
  • ...ew batch of targets. Choose either ''crossbows'' or ''firearms'': cut the time for reloading these kinds of weapons in half.
    441 bytes (71 words) - 12:23, 12 September 2019
  • |time=1 hour per rank |description=The mage reaches into the sands of time and polishes the glass. With a touch, one target is quickly reverted to an
    1 KB (147 words) - 22:59, 30 July 2013
  • |time=From casting time until an hour after inside creatures awake
    1 KB (189 words) - 18:07, 19 March 2013
  • ...game terms, you heal twice as many [[Health Points]] in the same amount of time as others. Don’t hold your breath waiting for that arm to grow back, tho
    431 bytes (66 words) - 13:15, 30 July 2019
  • {{section|Time|One spot check takes no time, however a second attempt, trying to see something you did not previously,
    1 KB (185 words) - 22:51, 28 December 2010
  • ...been a Piotr Hamynd born in Sollona and incarcerated in the Hollows for a time, but the details of his death, aside from this headstone, are unknown.
    493 bytes (86 words) - 21:56, 19 May 2012
  • This trump can be taken more than once, each time for a different weapon.
    532 bytes (82 words) - 22:47, 28 December 2010
  • ...emental skill get a +2 bonus. You can take this trump more than once, each time for a different element.
    477 bytes (79 words) - 12:55, 13 September 2019
  • |time=One minute per spell rank ...ity. The elemental bound to the opening keeps the portal active until the time expires or after the mage has stepped through, at which point it closes. A
    1 KB (175 words) - 02:30, 15 June 2017
  • You can take this Fault more than once, each time for a different race.
    500 bytes (83 words) - 02:13, 8 May 2012
  • |time=1 minute per spell rank
    414 bytes (62 words) - 18:28, 4 July 2013
  • ...ur opponent suffers the results usually reserved for Critical Failures any time they fail the [[Stamina]] check.
    494 bytes (69 words) - 20:47, 14 March 2022
  • ...careen elegantly through waves and currents. In fact, you've spent so much time submerged, you have developed an understanding of the life that dwells ther
    493 bytes (74 words) - 22:20, 2 April 2015
  • |time=Level dependent
    399 bytes (59 words) - 18:19, 24 February 2019
  • |time=Level dependent
    401 bytes (59 words) - 18:19, 24 February 2019
  • |time=One day per rank ...es a bargain with a minor elemental to keep watch over a place for a brief time. Any sentient creature who enters the alarmed area with a [[Disposition]] o
    1 KB (185 words) - 13:09, 9 July 2019
  • ...isable]], [[Disguise]], and [[Gymnastics]]. You will also have a terrible time carrying comrades, large loads, etc.
    525 bytes (76 words) - 22:56, 28 December 2010
  • ...me changes places, after all, and many places seem new with the passing of time. If her many stories are true, and if historical accountings of her are tr ...never again to return. This witch was Triste, the Blue Witch. Since that time she has travelled the breadth of Jaeis and taken a hand in many affairs.
    3 KB (421 words) - 22:11, 19 May 2012
  • ...te and throw another item simultaneously; for instance, buying the trump 3 times would allow you to activate and throw 3 explosive items for 4 AP (assuming
    1 KB (192 words) - 18:56, 14 September 2019
  • |time=One minute per spell rank ...entire body, providing armor and a prickly deterrent to grapplers. At any time during the spell's duration, the mage may choose to fire the quills, sprayi
    1 KB (180 words) - 22:11, 19 January 2013
  • ...oesn't occasionally have to share the load. The Lift check is required any time a character needs to move some weight around. ...ifting from beneath an object, DL 10 is 150% of its weight, DL 20 is three times its weight, and DL 30 is 450% its weight. A character attempting to regula
    4 KB (675 words) - 19:17, 2 April 2015
  • |time=One hour per spell rank ...nd other dark places. The mage can expend an extra magic point at a later time to increase the intensity of the light to a higher level. He or she can al
    1 KB (216 words) - 20:54, 20 January 2013
  • |time=1 round per school rank
    403 bytes (57 words) - 20:29, 12 June 2011
  • |description=Each time you learn this spell, it applies to a different element (Air, Earth, Fire,
    491 bytes (74 words) - 04:08, 5 September 2011
  • |time=Two rounds per school rank
    469 bytes (71 words) - 21:54, 19 January 2013
  • ...t repeat the Stamina check at regular intervals, and the DL increases each time. The results of a failure depend on whether the Stamina Drain is ''tiring'' ...tial DL, the frequency of Stamina checks, the amount the DL increases each time, and whether the effect is lethal or tiring. For example, the ''suffocating
    1 KB (209 words) - 17:36, 14 March 2022
  • |time=One minute per spell rank ...to block out the mage, but they may not be aware they're getting ''screen time''. An observed creature gets the feeling they're being watched with a DL 15
    1 KB (242 words) - 15:52, 6 January 2019
  • ...aracter. It also makes perfect sense in-game — a soldier would spend time working out to bolster his Muscle, a monk spends his life attempting to ref
    1 KB (236 words) - 15:01, 3 January 2021
  • |description=You have significantly bad eyesight, in a time and place when vision correction is hard to come by. ...se your corrective item and must spend time searching for it, during which time all the vision-related penalties come back. Jinkies, where are my glasses?
    3 KB (500 words) - 16:24, 15 April 2012
  • |time=10 minutes per rank |description=We get by with a little help from our friends or sometimes just magically conjured creatures. This spell conjures one or more small
    513 bytes (77 words) - 00:02, 8 February 2021
  • ...d omens sent by the stars, the gods, or perhaps by the planet herself. At times in the story determined by the GM, you will be visited by strange dreams,
    646 bytes (116 words) - 17:03, 9 May 2012
  • ...or you have been blessed with narrow escapes and death defying luck. Each time (up to nine, naturally) you are dealt a fatal blow, you are simply rendered
    571 bytes (95 words) - 01:07, 11 April 2012
  • ...future, you will likely pay for them. Regardless, folks will have a hard time believing anything you say and keep a sharp eye on you: −2 penalty to [[B
    598 bytes (93 words) - 13:22, 28 December 2010
  • |time=1 minute per school rank
    451 bytes (67 words) - 22:51, 19 January 2013
  • ...us being in the eyes of most adults. Until you mature, you'll have a hard time interacting with adult society and will very rarely be taken seriously. Yo
    672 bytes (102 words) - 15:31, 14 March 2010
  • ...lepsy is likely to become drowsy or to fall asleep, often at inappropriate times and places. Due to a slight malfunction in the brain and the pattern of s
    595 bytes (91 words) - 20:44, 1 December 2010
  • |time=2 rounds per rank
    424 bytes (63 words) - 20:45, 3 April 2022
  • The Isles come and go, cities washed away by storms or pushed over time miles away from their original locations. The people have come to embrace ...out tongue where words are spoken out of place, backwards, or even several times over. The truth of it is that is how they've always spoken, as the origin
    1 KB (264 words) - 22:31, 19 May 2012
  • ...pound or lighter (an apple, a baseball, a dagger), the result of the roll times 15 should be the number of feet the object is thrown. Thus, if a character ...ionally, an Olympic games hammer weighs 16 pounds. The result of the roll times 10 should be the number of feet the object is thrown. Thus, if a characte
    5 KB (801 words) - 19:09, 2 April 2015
  • ...h that you taught yourself to activate multiple items simultaneously. Each time you purchase this trump, you can activate an additional single-use magic it
    528 bytes (87 words) - 21:24, 7 October 2019
  • ...t any food or water and not accrue penalties. Anything past that amount of time and your life begins to ebb away. You fight lethal Stamina Drain so long as ...remaining Death Marks imposed by either condition may be released one at a time per night of restful sleep.
    1 KB (239 words) - 18:13, 14 March 2022
  • ...cy of pirate ships. The primary goal of this union is to allow for aid in times of battle and to establish a non-aggression treaty between member ships. ...od of oppression by the navies of several sea-bordering countries. At the time, 100 pirate ships of various sizes signed onto the pact, and since, ships h
    2 KB (407 words) - 15:35, 21 November 2007
  • |time=1 minute per rank
    441 bytes (63 words) - 19:33, 2 July 2017
  • |time=10 minutes per spell rank
    525 bytes (74 words) - 18:19, 4 July 2013
  • |time=2 rounds/school rank
    420 bytes (65 words) - 21:28, 19 January 2013
  • ...certain point, but have excellent recall for everything subsequent to that time.
    689 bytes (106 words) - 12:48, 6 August 2019
  • ...ur number of ranks in the element which powers it may affect the length of time it lasts or how big an area it can cover. See the Magic chapter for more de
    688 bytes (116 words) - 15:31, 19 January 2019
  • ...ned the place for all of recent memory. The Inn has been attacked several times in the past, but the notorious patrons which frequent the place are very d
    2 KB (299 words) - 21:57, 19 May 2012
  • |time=N/A
    595 bytes (91 words) - 23:11, 27 March 2011
  • None of this is real… or is it? Sometimes it's tough to tell. You can make a Lucidity check to realize you're dreami ...artender keeps insisting there's no one sitting next to you, that's a good time for another roll.
    2 KB (333 words) - 21:53, 21 July 2019
  • ...bbed, burned, drowned, crushed, beheaded, poisoned, starved, and impaled. Time and again, his wounds would heal and he would regain consciousness in horri
    3 KB (513 words) - 22:13, 30 June 2010
  • Time's ravages have left their mark on your face as well as your body, and your ...ind the adage: "Old age and treachery will beat youth and enthusiasm every time."
    3 KB (489 words) - 16:11, 15 April 2012
  • ...the uptake. Whatever the cause, it is so apparent that people have a hard time taking you seriously. You take a −2 penalty on [[Intimidate]] and [[Taun
    731 bytes (101 words) - 13:07, 5 August 2019
  • |time=1 round per school rank
    587 bytes (93 words) - 17:05, 28 June 2013
  • |time=Two rounds per spell rank
    574 bytes (91 words) - 14:51, 30 March 2013
  • |time=2 rounds per spell rank
    627 bytes (95 words) - 15:05, 30 March 2013
  • |time=Two rounds per spell rank
    581 bytes (104 words) - 17:20, 28 June 2013
  • |time=Ten minutes per school rank
    519 bytes (78 words) - 06:22, 22 August 2010
  • ...ey may even come to your aid. You can take this trump more than once, each time for a different type of animal.
    680 bytes (105 words) - 12:58, 6 August 2019
  • |time=2 rounds per spell rank ...Commanding the whips, however many are present, takes 3 AP (the amount of time for using an actual whip). So for example, if the mage has 6 AP, the whips
    2 KB (265 words) - 15:46, 20 January 2019
  • |portfolio=Destiny, time, dreams, weaving ...''' ''the Lady of Fate'' is a neutral Immortal. She governs the forces of time and destiny. Legends say she holds the Threads of Fate on a great spindle
    2 KB (325 words) - 21:28, 3 September 2018
  • |time=One minute per spell rank
    489 bytes (72 words) - 22:15, 19 January 2013
  • ...of the ghost's malevolence. The ghost will attempt to distract you during times of concentration, stand spookily over you during sleep, or might whisper o
    760 bytes (123 words) - 02:29, 8 May 2012
  • |time=1 hour per rank
    553 bytes (83 words) - 17:44, 2 July 2017
  • |time=One round per school rank
    607 bytes (97 words) - 13:26, 19 January 2012
  • |time=1 hour per rank
    562 bytes (84 words) - 20:43, 3 April 2022
  • |time=1 minute per school rank
    591 bytes (91 words) - 21:36, 24 July 2011
  • |time=1 hour per spell rank
    662 bytes (102 words) - 18:22, 4 July 2013
  • ...Knighthood, Gabriel's constant presence is a welcome addition in difficult times. Troublesome times saw the addition of [[Yuri Winterstorm]], a lycanthropic martial artist wh
    6 KB (800 words) - 22:23, 21 January 2012
  • ...he check to save an old man from an oncoming horse, you don't reach him in time. On the other hand… if you roll a [[Critical Failure]], maybe you can man
    2 KB (378 words) - 03:40, 21 August 2019
  • ...ins your day like running into a hungry monster three times your size. Sometimes you just have to turn tail and get lost. Aside from the personal shame you
    780 bytes (143 words) - 19:09, 25 April 2010
  • |time=10 minutes per school rank
    556 bytes (82 words) - 06:23, 22 August 2010
  • Each time you purchase this trump, you may use a Counterattack once per round. For i
    680 bytes (105 words) - 02:50, 10 September 2019
  • |time=One hour per spell rank
    587 bytes (102 words) - 21:33, 19 January 2013
  • ...ust how to use them effectively in battle. You can activate one card at a time with no problem.
    2 KB (316 words) - 19:25, 2 April 2015
  • |time=One minute per spell rank
    553 bytes (89 words) - 18:32, 4 July 2013
  • |time=Two rounds per rank
    593 bytes (84 words) - 18:15, 24 February 2019
  • |time=10 minutes per rank
    642 bytes (100 words) - 23:51, 21 January 2021
  • |time=2 rounds per rank
    602 bytes (86 words) - 21:37, 20 February 2021
  • ...omat. Concept can also very easily be the character's occupation, and many times is. Remember: most people in Immortal Legacy don't go off to become famou
    765 bytes (121 words) - 16:16, 30 September 2018
  • |time=10 minutes per rank
    710 bytes (102 words) - 19:28, 23 January 2021
  • |time=1 round per rank
    679 bytes (106 words) - 21:35, 20 February 2021
  • |time=2 rounds per rank
    672 bytes (100 words) - 02:53, 18 January 2021
  • |time=Permanent
    722 bytes (112 words) - 02:48, 18 January 2021
  • |time=10 minutes per rank
    658 bytes (101 words) - 02:10, 18 January 2021
  • |time=1 hour per spell rank
    673 bytes (97 words) - 04:13, 5 September 2011
  • |time=Two rounds per rank
    685 bytes (104 words) - 13:32, 7 April 2022
  • |time=10 minutes per spell rank
    593 bytes (87 words) - 15:43, 30 March 2013
  • |time=1 hour per spell rank
    654 bytes (104 words) - 21:55, 19 January 2013
  • |time=Ten minutes per spell rank
    634 bytes (112 words) - 21:47, 19 January 2013
  • |time=Permanent
    608 bytes (91 words) - 22:00, 19 January 2013
  • |time=Two rounds per rank
    550 bytes (79 words) - 18:02, 24 February 2019
  • |time=One minute per school rank
    549 bytes (84 words) - 18:14, 31 March 2012
  • ...the people you always want on your team for trivia night. Lore is used any time a character wants knowledge on a subject. Often heard around the game table Lore checks take no time at all; your character either instantaneously knows about a topic or not. I
    6 KB (1,074 words) - 13:01, 30 September 2019
  • |time=Two rounds per spell rank
    594 bytes (86 words) - 18:12, 24 February 2019
  • ...e, your GM should give you a penalty on the Translate check. The amount of time it takes to perform the translation certainly depends on the amount of text Using Translate to communicate verbally could take as much time as needed to get the message across. Combat is not the place to conduct lin
    5 KB (829 words) - 18:11, 21 December 2019
  • ...week, and more seriously, take a −2 penalty on ''all'' rolls until such time as you can sufficiently atone for your misdeed — this, however, is up
    779 bytes (129 words) - 17:01, 14 March 2010
  • ...ifting from beneath an object, DL 10 is 150% of its weight, DL 20 is three times its weight, and DL 30 is 450% its weight. A character attempting to regula ...n fit in the hand (an apple, a baseball, a dagger), the result of the roll times 15 should be the number of feet the object is thrown. Thus, if a character
    6 KB (1,051 words) - 02:40, 14 February 2021
  • |time=2 rounds per rank
    658 bytes (101 words) - 02:51, 18 January 2021
  • ...tion is a status that remains applied to your character for some length of time. This could be measured in rounds, minutes, hours, days, or years. Some con
    1 KB (105 words) - 13:21, 20 October 2020
  • |time=N/A ...working parts to gum up with a resin-like substance, making operation sometimes nearly impossible. The target must be no bigger in size than a 5-foot squ
    690 bytes (108 words) - 22:22, 2 April 2015
  • |time=10 minutes per rank
    743 bytes (109 words) - 02:53, 20 January 2021
  • |time=1 round per school rank
    643 bytes (100 words) - 12:00, 11 October 2018
  • This trump may be taken multiple times, but each Ally must have an established connection to you, and be approved
    830 bytes (138 words) - 12:44, 6 September 2019
  • |time=10 minutes per rank
    708 bytes (106 words) - 19:38, 23 January 2021
  • |time=1 day per rank
    743 bytes (110 words) - 21:40, 20 February 2021
  • |time=2 rounds per school rank
    730 bytes (126 words) - 21:48, 19 January 2013
  • |time=N/A
    694 bytes (112 words) - 04:12, 5 September 2011
  • |time=Permanent
    814 bytes (129 words) - 02:39, 22 August 2010
  • |time=N/A
    655 bytes (106 words) - 00:04, 15 June 2011
  • |time=Permanent
    668 bytes (102 words) - 22:21, 14 July 2011
  • |time=One minute per rank
    720 bytes (106 words) - 22:37, 19 January 2013
  • |time=One minute per school rank
    644 bytes (106 words) - 15:27, 22 August 2011
  • |time=Two rounds per spell rank
    699 bytes (105 words) - 03:07, 20 January 2021
  • |description=Water mages are in high demand in times of drought since many of them possess the knowledge of how to call the rai
    703 bytes (116 words) - 14:32, 7 October 2018
  • ...of fact, it's close to 16,000 years). Dmitry has been a member the entire time and he tells no one this fact—when asked by the other members how long he ...d him to three other powerful warriors, whose names and powers are lost to time.
    3 KB (424 words) - 18:24, 12 January 2015
  • |time=2 rounds per rank
    640 bytes (88 words) - 21:36, 20 February 2021
  • |time=10 minutes per rank
    748 bytes (111 words) - 02:46, 18 January 2021
  • |time=2 rounds per rank
    702 bytes (111 words) - 02:33, 18 January 2021
  • |time=1 minute per rank
    673 bytes (102 words) - 23:12, 17 January 2021
  • |time=2 rounds per spell rank
    753 bytes (120 words) - 16:02, 30 November 2019
  • |time=1 round per rank
    700 bytes (112 words) - 18:51, 24 February 2019
  • |description=The Dark Mage, after spending some quality get to know you time with a target, begins to weave spells around him/her and corrupt their mind
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  • |time=2 rounds per spell rank
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  • ...fectiveness with this trump. You may take this trump more than once; each time you do, you may make an additional attack using your nondominant hand for e
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  • ...erstand talkers if their lips cannot be observed, and you also have a hard time speaking out loud to others, as you cannot hear your own voice. As a playe
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  • |time=1 hour per school rank
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  • Several ages ago, before the dawn of time, there was only chaos: shapeless, unorganized, lifeless matter. The Highes ...time. Finally was [[Selragh]], the twilight father, who governed the nighttime.
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  • ...strategies to your GM, or discuss them openly with your allies. If given time to plan ahead and any necessary tools/resources, you gain a +2 bonus on any
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  • |time=Permanent
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  • ...the Lady of Fate, has instilled in them a spirit sensitive to the flows of time, and they remain the most competent astronomers. They are intelligent, stro ...ry made out of precious metals, but the amount of materials needed is many times more than what smaller humanoids use. Their wardrobe is usually limited to
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  • ...creature's [[Stealth]] check, you can successfully follow the trail. Each time the trail is broken, such as by crossing a stream, or stepping out of a mea ...ts or exceeds the DL helps to cut down the total time it takes. Divide the time it would take one person to search the area by the total number of successf
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  • ...ts a +4 bonus to the check, and a Healing Kit can be used in this manner 5 times. ...and die. You may ''Take the Best'' on this check if you want to take your time to get it right, and many professional green thumbs do, such as farmers, bo
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  • |time=One hour per spell rank
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  • |time=1 day per school rank
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  • |time=Two rounds per rank |level1=Size −2 and below (an alternative to ''timeout'' for your kid)
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  • You can at times apply miscellaneous bonuses to your attack roll:
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  • ...spellcasting, using a Special Power, or perhaps using another skill, it's time for a focus check. Focus represents your arduous mental discipline to igno ...call past details, The difficulty for a the check depends on the length of time since the event and how noticeable the detail you wish to recall was.
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  • |time=10 minutes per rank
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  • ...ne objects and sell them at auction, but perhaps that knowledge is lost to time and only the objects still hanging around are available. Maybe there ''is'' ...e effects of the contained spell occur and the item becomes useless. Often times it disintegrates when used. When a mage creates a single-use magic item, h
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  • |time=One minute per spell rank
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  • ...ms up before us, and we're forced to turn tail and run to the hills. Other times, a nefarious foe has liberated you of your coin purse and you must pursue. ...dictates the character's velocity. The higher the result, the shorter the time it will take to finish.
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  • Morficio may be large and intimidating, perhaps grim and cruel at times, but he isn’t without a sense of humor. He is often sarcastic and posse ...ng into that of a brown bull, and sprouted small horns which would grow in time to be useful weapons. His family received great honors from Lady [[Donya]]
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  • ...ys suspect you're being spied upon, feel unsafe in crowds, and have a hard time trusting anyone. Your eyes never cease darting to every corner of a room, a
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  • |time=One round per rank
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  • ...magic is possible. Anyone can learn how to use magic provided one has the time, chance, and desire. ...s sex, gender, age, race, religion, geographical location, philosophy, and time.
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  • |time=N/A
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  • |requirements=Mana, Wealth, Time
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  • |time=1 hour per rank
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  • The difficulty for a Recall check depends on the length of time since the event and how noticeable the detail you wish to recall was.
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  • ...ember of your preferred sex is normal. Been there, done that. Many, many times.
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  • |time=Ten minutes per spell rank
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  • |time=N/A
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  • |description=Sometimes the best offense is a good defense. You have a way of evading your oppone You may only use a Artful Dodger once per round for each time you purchase the Trump. For instance, if Skorna spends 8 XP to purchase th
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  • ...nts, people always take what you say with a grain of salt and have a tough time believing anything that spills out of your mouth. On the other hand, maybe
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  • |time=12 hours per rank
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  • ...n art, craft or skill, but your mentor is someone to whom you can defer in times of need or responsibility. The mentor is mainly a source of guidance and
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  • |time=One round per school rank
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  • ...tal illness. You recall nothing about your life before a certain point in time (determined jointly by you and the GM; for maximum suspense, very close to
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  • * ''Progressive'' – Increases in severity over time if left untreated. A progressive illness in this game will list the frequen ...lifts the penalties imposed by some or all of the Death Marks for a brief time. As with cures, a Lore check formulates the remedy and a [[Craft]] check as
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  • |time=N/A
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  • ...grew until finally it seemed as if it would outgrow the city itself. Over time, the guards stationed to guard the dungeons felt as much a part of them as Over time, the two communities came to be known as "[[The Hallows]]" and "[[The Hollo
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  • Just on the border of your waking mind, there lies another time where darkness and light are one. I have a message from another time.|||Electric Light Orchestra}}
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  • |time=1 round per rank
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  • ...ans will fill the streets to beg for an autograph or a moment of "personal time." You gain the ''[[distracted]]'' condition while flanked by hordes of your
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  • ...if you are mildly unlucky (1 pt), your gun frequently jams at inopportune times, or you might always get the smallest share of loot from a hoard. A moder
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  • |time=2 days per rank
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  • ...ind the tools of the trade and a place suitable for making the item is sometimes as difficult as acquiring the knowledge to construct the thing in the firs ...est'' on this check unless you have a stockpile of materials and oodles of time. Afterwards, you'll have lots of attempts of varying quality lying around.
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  • ...e Dusk Hills. He secured the services of the breeder-woman and since that time, Spire has become one of the few places on Jaeis where the ill-tempered bea ...area of profession (merchant, craftsperson, land-owner, soldier, etc). Sometimes a family symbol is carved into or under-layed in the gemstone. Spirenese m
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  • ...n though the queen just insulted your husband, is it wise to slap her? Any time your better judgement needs to interject, you need to make a Virtue check. ...creature rolls [[Taunt]]: the effects last for a single round. During this time, if something catches your attention and interrupts the opponent's attempt,
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  • |time=10 minutes per rank
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  • ...through it would take 6 AP or more. Pulling arrows from a quiver takes no time at all and is figured into the AP required for using a bow. If, however, o
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  • ...ue to your inability to remain still. Anyone who has to spend significant time with you will react poorly towards you once your condition becomes apparent
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  • ...acter's ability to observe objects, actions, or events removed in space or time — those phenomena which are just beyond normal cognition. Whenever s One Clairvoyance check takes no time, however a second attempt, trying to perceive something you did not previou
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  • |time=10 minutes per rank
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  • ...of the planet's will. Sometimes things really are just flukes, but other times Jaeis can set events into motion which fall out more or less according to
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  • ...s). Those performing the ritual will likely keep the pearl on them at all times from that point forward. If the pearl is destroyed, the curse ends.
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  • ...ways and rebelled against her, leaving the empire. He struggled for a long time to control the urges instilled in his dark blood. ...d him to three other powerful warriors, whose names and powers are lost to time.
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  • ;Time :Time is money, after all. The longer you spend performing a ritual, the quicker
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  • |time=One round per spell rank
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  • ...it IQ, learning curve, or smarts, an intellectual character has an easier time remembering information, thinking in abstract ways, analyzing data, learnin
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  • |time=1 minute per rank
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  • ...islands of wanderers can be found and where elementals spend most of their time. This region is also home to ''waysides'', which are permanent settlements ...ament" or "enlightenment." Zenith is permeated by radiant energy. Spending time here fills a wanderer with aspirations, creativity, and motivation. Zenith
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  • ...rower, such as wanting to recover your ancestral sword of his forefathers' time, the GM can look for a way to slip something into the plot. Second, it hel
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  • |time=Permanent
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  • ...ntal illness, you recall nothing about your life before a certain point in time (determined jointly by you and the GM; for maximum suspense, very close to
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  • |time=One minute per school rank
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  • ...m this action as many times per encounter as you wish, but each additional time adds a −1 penalty to your roll.
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  • |time=5 minutes per rank
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  • ...trying to see or hear something you did not previously, takes 3 [[AP]]. If time isn't an issue, such as when the thing to perceive is stationary or constan
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  • ...shrill whistle. The soldiers snapped their heads in his direction just in time to see Lagash raising a blatantly obscene gesture. He dug his hooves into t
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  • Any time you're trying to push your body past its natural endurance limits, it calls ...enever you want to perform any physical activity for an extended period of time, for example hiking, running, laboring, climbing, swimming, and staying awa
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  • ...tion of evil. In fact, you will likely not find the word "evil" used many times in this book. The responsibility for making your villains diabolical, mon ...tories are filled to the brim with so many Henchmen and Fodder that by the time the heroes face the Villain, he appears merely as the top dog of an army of
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  • ...of [[The Bleak Sea]] have not troubled the mainland of [[Jaeis]] for some time. However, many years ago they launched an invasion which was meant not for
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  • * [[Skill time]]
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  • ...lege has held in its ranks countless talented performers. For much of this time, these were Vidari and Half-vidari, but there have been some Men, Apsarava, ...o fail to abide by the beliefs of the organization are reprimanded and sometimes expelled. The college and guild (at the direction of the Minstrel Laureate
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  • ...e lack of clothing. You'd probably see one wearing armor, but in their downtime, kulgeris shun the concept of clothes. The first reason is their tolerance .... It varies from clan to clan the specifics of government, but most of the time, a chieftess employs no council of officers, and makes all decisions on her
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  • ...as it's cast, this action is performed when a spell has been active for a time.
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  • |time=2 rounds per rank
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  • ...dispelled. It will neither age nor die of natural causes. For the entire time the simulacrum exists, the mage who created it is denied the use of the man
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  • |time=One round per spell rank
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  • ...wing need for a capable fighting force not tied to the state, which at the time was suffering from a senile king. He initially amassed soldiers to handle t ...ps, but it is still very sizable. Nearly 300 people live here at any given time, and there is space enough for dozens of steeds.
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  • Cydonya was at one time, several smaller fortified areas housing specific groups constantly at war The last great battle of that time that [[Donya]] launched was against the city of [[Wall]], armored behind th
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  • ...ou're wrestling the wall). It's really hard to climb and fight at the same time. A character cannot perform any action that requires the use of two hands ( ...an roll a Grip check to grab onto another creature ("Get over here!"). Any time you try to grab a creature, combat begins and the GM should make everyone r
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  • |time=N/A
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  • |requirements=Time, Mana
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  • ...gs require no gesturing, and the incantation becomes more of an aria. Each time you purchase this trump, you can target an additional creature with the spe
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  • |time=1 minute per rank
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  • |time=N/A
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  • ...ic and industrial revolution and a prevalence of marvelous gadgetry and wartime overtones, and you come close to capturing the feel of Otherworld. The ava ...rces of magic, and they become stronger, more useful items which last many times longer than their ordinary counterparts.
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  • ...until in 2713, a sizable cult of two or three hundred began launching nighttime attacks on villages and towns in the country of [[Helvaras]]. The Blades of Since that time, the Blades have seldom ventured forth in such great numbers, or left such
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  • |time=1 round/school rank
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  • ...Dolons do not age, but their shells, being cadavers, will decompose over time. The presence of the Dolon acts as a supernatural preservative for the hos ...of the promise of anonymity and a desire for personal peace. Despite sometimes fitting in stench-wise with unwashed sailors, Dolons shy away from life at
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  • |time=1 minute per rank
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  • |time=Two rounds per spell rank
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  • ...of humans begin adolescence at around 13, and are considered adults by the time they reach 16 or 17. Humans live about 80 years on average, but some have b ...tude, many grieve and weep for their lost loved one and the vast amount of time that must be spent until they meet again in the afterlife. Humans bury or b
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  • |time=1 round per school rank
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  • ...seek a fresh one. A creature can serve as host to multiple symbiotes at a time — whether the tenants decide to share is a different story.
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  • ...end the roaming libraries. The Tolae, who the humans called Goblyns. Sometimes they carved their names into the world-trees. For this, we killed them. ...Wukara. I remember. I have looked through the eyes of my ancestors many times. I have fluttered in the wind on the end of a branch. The trees have tol
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  • ...boring, being the epitome of average offers definite benefits in dangerous times. It is nearly impossible to track or identify you based solely upon your
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  • |time=1 round per rank
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  • |time=1 minute per rank
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  • ...le Death Mark releases. Any remaining Death Marks can be released one at a time, with a full night of restful sleep required for each.
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  • |requirements=Time, Wealth, Mana
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  • |time=10 minutes per rank
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  • |time=1 minute per spell rank
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  • ...away, they come back. If the sidekick is sent away on a nigh impossible, time consuming task, she will undoubtedly return, perhaps even triumphant, but w
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  • |time=One half hour per spell rank
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  • Spells take time to cast. Just like [[list of weapons|each weapon]] in the [[Book:Equipment|
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  • |time=2 rounds per spell rank
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  • ...the creature's [[nature]] changes to ''[[undead]]'' (though it may be some time before the body fully decays).
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  • |time=One minute per spell rank
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  • |time=Two rounds per school rank
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  • |time=1 round per rank
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  • [[Coward|Cowardly]] and [[Avaricious]] characters will have a hard time if they're Called, and [[Driven]] or [[Sadist]] Called characters will find
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  • |time=2 rounds per rank
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  • {{section|Retry|Swim attempts can be retried as many times as necessary, but there are usually penalties for failing a swim check in
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  • ...t well enough (or poor enough), you can push them more than one level at a time. The list below explains each level of Disposition starting from most posit : A friendly creature will go out of its way to give you aid. Sometimes, it will help you at dire consequences to itself.
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  • Sometimes the only thing between you and the business end of a nasty pig-sticker is :The amount of time in AP that it takes to put on this armor with assistance. Without assistanc
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  • |time=10 minutes per rank
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  • ...Adept describe them as mysterious with a sinister air about them, and sometimes incomprehensible. Their strange rituals and experiments with arcane secrets sometimes leave them twisted and scarred both physically and mentally. It is rare to
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  • |time=One hour per spell skill
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  • ...many different forms; giving an accurate description is impossible. Often times he's depicted with a bludgeoning weapon, such as a mace or a morning star.
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  • |time=One minute per rank
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  • |time=10 minutes per rank
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  • |time=2 rounds per spell rank
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  • ...ame with three Fate Points. You can't have more than five Fate Points at a time.
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  • |time=1 round per rank
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  • |time=2 rounds per rank
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  • {{section|Time|Trying to hear something you did not previously takes 3 [[AP]].}}
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  • |time=2 minutes per rank
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  • ...matter, so they are technically hairless, but the males of the species sometimes do grow "beards" of a moss-like green fuzz. They like naturally occurring ...rd those who do not accord the forests or their kind with respect. Yet in times of plenty, when they are approached with respect and consideration, they a
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  • {{section|Retry|Disable attempts can be retried as many times as necessary, however, if consequences come with failure (read: the obstac
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  • The junction is permanent until the creature is destroyed, at which time the elemental is released.
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  • |time=1 round per rank
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  • ...ans the other character wins. Non-opposed rolls can be retried as often as time allows.}}
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  • ...maton. The junction is permanent until the creature is destroyed, at which time the elemental is released.
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  • |time=N/A
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  • ...will not just magically reappear. Characters can take this Trump as many times as they like.
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  • ...his goals, but rarely connects with the people he meets. It takes a long time to gain his trust, but he is loyal to those he considers in his circle of c
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  • |time=1 hour per rank
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  • ...the brigandine is removed leaving the mail armor; casting a spell a second time will remove the mail armor as well. Undoing the fasteners on a suit of armo
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  • You may take this Fault multiple times. You may either choose a new source for your allergy (an allergen) or the
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  • |time=Two rounds per spell rank
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  • ...oman of great pride and enjoys flattery immensely. She spends most of her time in one of the Witches many [[Witches' Kitchens|kitchens]], brewing, boiling
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  • ...e. As might be expected, such a large and powerful regime had a difficult time keeping so many powerful individuals complacent. Some mages shouted agains
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  • |time=One minute per rank
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  • |time=1 minute per rank
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  • |intensity=The amount of time it takes for the message to arrive is dependent on the Intensity.
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  • ...er gains the ''hampered'' condition (see Conditions, below) and has a hard time walking faster than a shuffle due to pain in the shins and feet, which is w
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  • ...on they saw there and brought what knowledge they could with them. At the time they were considered betrayers and abandoners. Now they are recognized as
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  • |time=One minute per spell rank ...weapons of opponents (non-magical only), but will still suffer burns and untimely death if the target were to walk into a pool of melted ore or magma.
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  • ...an most people, but at the cost of MP. You regain 1 HP per round for each time you take this Trump. For each 5 HP regained in this way, you are drained o
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  • |time=One round per school rank
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  • ...of the performance — the first attack that comes your way during this time catches you ''wide-eyed'' (see ''Chapter 10: Combat'').
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  • |time=2 rounds per rank
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  • ...a +2 bonus on your next check. You may Harness your Spirit Points as many times as you like, consecutively, and apply that bonus on your next check. For
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  • |time=2 rounds per school rank
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  • ...ng for one round — the first attack that comes their way during this time catches them ''wide-eyed'' (see ''Chapter 10: Combat'').
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  • |time=2 rounds per rank
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  • ...humans go. His eyes tend to burn and glow, like the embers of a fire, sometimes flaring to a golden color and then back to black. He has long fingernails ...a bit of an unhinged streak beyond his normally calm demeanor. There are times when the glint of something mad hits his eye and when he smiles, people ba
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  • |time=2 rounds per spell rank
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  • ...a Pair'': a mated couple who assumes authority by popular agreement or sometimes a display of prowess. It varies from pack to pack whether the Alpha Pair g When a shou comes of age, he leaves the pack for a time to complete a rite of passage the shou call the ''Finding Hunt''. For one t
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  • |time=2 rounds per school rank
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  • In the time since the establishment of the new rule, the Slendori Army has begun a terr
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  • ...ch, that the two races together embarked to build a community there. Over time, more and more [[Humans]] settled in the area, and the place grew to be a g
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  • ...ike blowing up in your face. Different obstacles take different amounts of time to circumvent, often 1 minute or more.
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  • |time=Two rounds per spell rank
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  • Reciprocity came in due time for Cullemon. The humans of Qaeld, in disguise as Cadwaller citizens, infi
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  • ...mants, selling her information and gossip to the highest bidder. When the time turned ripe during the [[Soapbox Riots]] for her to seize the town she did,
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  • Since establishing their newfound identities, Wardrones have had much time to ...a skilled mechanic can administer to their needs, they can be repaired sometimes much faster than a normal person. A person trained in Lore: Mechanics, Oc
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  • ...'s terms you see what other folks are doing and you act just a fraction of time ahead of them. The GM then calls on each participant in descending order a
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  • ...thes save bits of armor. He carries a huge quarterstaff, which may at one time have been a whole tree. He has multiple piercings including a brass ring in
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  • ...stars, a belief called Astrology. The stars yielded their signs that hard times were coming. An heir was finally born to the Old King after his full 65 y
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  • Sometimes words will work where swords cannot. If this is the case, a character can Seeking a diplomatic resolution takes 4 [[AP]] and targets one opponent at a time. If you're fighting multiple opponents, they will all lay down their arms
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  • Any time you find yourself completely tied up, you gain the ''immobilized'' conditio
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  • Each time you end a Berserk frenzy, you move one place down the [[Knockout Track]] as
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  • ...ailure by the pursuers counts as two successes for the quarry. During the time the chase is on, attacks can be made as necessary.
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  • ...grew until finally it seemed as if it would outgrow the city itself. Over time, the guards stationed to guard the dungeons felt as much a part of them as
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  • ...more likely worship) of [[Morrak]] or the other evil Immortals, the only time anyone is persecuted is when other crimes have been committed (e.g. murder,
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  • ...one smart enough to figure out the punch line. Why should you waste your time trying to save a world full of imbeciles?
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  • ...'re incognito — people might expect specific knowledge of you. Often times you'll need to be good at both [[Bluff]] and [[Lore]] to ''really'' sell t
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  • ...lectronic snaps and bass fills. Sneaking, stealth, caution (sewers, night time)
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  • ...al places they may never return to, and so strive to make the most of sour times. They feed the bodies of the deceased to their carnivorous animals, which
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  • ...ss serve as consultants in magical affairs to royalty and nobility and sometimes as adventurers, seeking knowledge where their travels take them. ...are remembered as the Sorcerous Six, their true names having been lost to time.
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  • ...your performance can last up to 10 minutes, but you must perform the whole time. If your performance ceases or something else catches the opponent's attent
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  • ...ception]], and [[Search]]. In feats of strength, larger creatures are many times stronger than smaller ones, so certain uses of [[Might]], [[Grip]], and [[
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  • ...ers, but can be contacted through proxies for hiring or recruitment. Often times, if you know the right people, you can find a Talon. The guild seeks out t ...as never been a rumor of the Talons failing to complete an assignment. Sometimes the Talons might turn down a job, or send several agents to ensure its com
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  • When the going gets rough, the rough get going. Sometimes all that can be done in a situation is to throw down the gloves and beat t At times, one's only option is to brace for impact. You can defend yourself in com
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  • ...ys suspect you're being spied upon, feel unsafe in crowds, and have a hard time trusting anyone (+2 bonus to [[Discern]], [[Hide]], and [[Reaction]] rolls
    4 KB (614 words) - 19:15, 5 July 2010
  • ...ey exceed your Stealth check, they can successfully follow the trail. Each time the trail is broken, such as by crossing a stream, or stepping out of a mea
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  • ...six and seven feet tall and weighing in between 200 and 275 lbs. They sometimes grow long mustaches or beards from their long faces, brand themselves with ...away from home, fishing, plundering, and sailing for months or years at a time, they are not expected to remain faithful to just one wife. A Minotaur is
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  • ...Visiting with the populace takes several hours. If you opt to ''Take Your Time'' on this check, it could take days.
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  • ...n Magic and the process by which the universe decays everything in it, sometimes helping the universe along on its mission of chaos. ...ries that back the currency erode and expire. Knowledge is free, and so is time, and that's all they need.
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  • ...onse to some other combatant's action. You can perform this action as many times per encounter as you wish, but each additional try adds a −1 penalty to
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  • Sometimes you just gotta put someone on hold. Those skilled at hand-to-hand fightin * Release – 0 AP. The attacker is free to release the Grab at any time.
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  • ...dship, though this can sometimes be as obnoxious as it is endearing. Oftentimes a Pookah will harangue, tease or play pranks on those he or she actually l ...long the West. To live in the desert would be hard for a Pookah, and many times it means death or worse, as they are highly prized by the [[Zjenithi]] as
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  • ...ut on children, its effects are strong. The enzyme requires an incubation time of two weeks, at the end of which the youngling has mutated into a Sobaki c
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  • ...s 21, not nearly enough to jump the chasm and Riordan likely falls to an untimely, sticky death. Cue the GM’s maniacal laughter. ...t they’ve got to do is smack the crap out of somebody or something, oftentimes with a blunt or sharp object.
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  • ...like nose and goofy-looking pointed ears. They have upper fangs which sometimes protrude onto their lower lip. Goblyns can expect to live about 300 years ...oose to remarry. Since Goblyn parents have many children (often many at a time!) this does not hinder their race's survival.
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  • ...o handle, while armor made of Cloudstuff can be worn for longer periods of time without tiring the bearer.}}
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  • ...ns to seek out the soothsayers once again. He was not seen again for some time.
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  • [[image:Immortal-legacy-timeline.svg|thumb|Timeline of Immortal Legacy]] The '''Timeline of Immortal Legacy''' records significant events and eras in the story
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  • * [[Time Stop]]
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  • ...ey are calm, Trowls carry centuries of knowledge, even if they have a hard time recalling it or getting it into words. Trowls are slow to make promises, b
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  • Once upon a time, the world was dominated by apsarava who had just mastered the forge, and t
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  • ...idered an adult by the time he reaches 30. They live for several human lifetimes; many evengar reach the age of 200, but some have lived as long as 300 yea ...ar can be found wearing tunics made of leather or sturdy cloth. Women sometimes wear dresses. Adventurers are found in chain mail or heavy armor under a
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  • ...e, homes built by the firnoy are quite small, so larger folks have a tough time moving in. Most are happy with a comfortable place to hang their hat and pu ...hey live. They do, however, come up with the most bizarre slang words. Sometimes a firna will invent a word as a practical joke to see how many people will
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  • Children's bedtime stories tell many things of the merciless '''doivarken''' (singular: ''doiv ...have no use for writing, so sorcery is largely self-taught. Doivarken sometimes use magic to dominate and enslave particularly useful creatures, for insta
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  • ...rely feminine, or some portion of each. Vidari can live for many human lifetimes. They're known to naturally live at least 700 years, but some have lived a ...h visitations by friends, family, and other town citizens. Marriages are a time of great celebration: feasts, dancing, and gift-giving, for the vidari cons
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  • ...nge known as The Widows is one of the most inhospitable and treacherous in times of bad weather. As such, Bosemyans are tough-skinned and stubborn to a fa ...their hair pitch black or pale, platinum blonde and shave their heads, sometimes styling strange designs into their hair. They regularly tattoo themselves
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  • ...expert liars and expert hunters. They appear much as they did in life, sometimes even more attractive than they once were. They enjoy finery and indulgence ...rdened clay. They often appear as great, hulking piles of boulders, or sometimes as sophisticated as enormous statuesque humanoids. They ground trembles wi
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